diff options
author | IRIE Shinsuke <irieshinsuke@yahoo.co.jp> | 2013-11-25 15:58:23 +0400 |
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committer | IRIE Shinsuke <irieshinsuke@yahoo.co.jp> | 2013-11-25 17:19:47 +0400 |
commit | ab9822eff8865846d3c7ef81ff30cc35cb48ae0c (patch) | |
tree | 0955c1502f6f0327f59a3dd430c251378ba64c7c /source/blender/makesrna/intern/rna_nodetree.c | |
parent | 33bc6a3959b4f59f6ded304b5db06733653051cd (diff) |
Blender Internal: Add "Lamp Data" shader node that allows shaders to acquire information such as light vector from specified Lamp.
For now this provides the following outputs:
- Color
- Light Vector
- Distance
- Shadow
- Visibility Factor
Note: Color output is multiplied by the lamp energy. Multiplication of
color*max(dot(light_vector,normal_vector),0)*shadow*visibility_factor
produces the exact same result as the Lambert shader.
Many thanks to Brecht for code review and discussion!
Diffstat (limited to 'source/blender/makesrna/intern/rna_nodetree.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_nodetree.c | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c index 6b5bced75bd..3d291f4d4c2 100644 --- a/source/blender/makesrna/intern/rna_nodetree.c +++ b/source/blender/makesrna/intern/rna_nodetree.c @@ -3258,6 +3258,19 @@ static void def_sh_geometry(StructRNA *srna) RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update"); } +static void def_sh_lamp(StructRNA *srna) +{ + PropertyRNA *prop; + + prop = RNA_def_property(srna, "lamp_object", PROP_POINTER, PROP_NONE); + RNA_def_property_pointer_sdna(prop, NULL, "id"); + RNA_def_property_struct_type(prop, "Object"); + RNA_def_property_flag(prop, PROP_EDITABLE); + RNA_def_property_pointer_funcs(prop, NULL, NULL, NULL, "rna_Lamp_object_poll"); + RNA_def_property_ui_text(prop, "Lamp Object", ""); + RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update"); +} + static void def_sh_attribute(StructRNA *srna) { PropertyRNA *prop; |