diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2013-02-14 11:49:50 +0400 |
---|---|---|
committer | Bastien Montagne <montagne29@wanadoo.fr> | 2013-02-14 11:49:50 +0400 |
commit | 26704c0451a91d694d71148f06f341242785fc2c (patch) | |
tree | c90a48e4f958e13d0074c17b3d2d07b39dc0a790 /source/blender/makesrna/intern/rna_nodetree_types.h | |
parent | 3dbed0e47f30db6fd10ed8c61bbce8590acc9871 (diff) |
More nodes UI translation fixes.
I *hate* this rna_nodetree_types.h file!
Diffstat (limited to 'source/blender/makesrna/intern/rna_nodetree_types.h')
-rw-r--r-- | source/blender/makesrna/intern/rna_nodetree_types.h | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/source/blender/makesrna/intern/rna_nodetree_types.h b/source/blender/makesrna/intern/rna_nodetree_types.h index 4315d24d8f2..10c5a0b8819 100644 --- a/source/blender/makesrna/intern/rna_nodetree_types.h +++ b/source/blender/makesrna/intern/rna_nodetree_types.h @@ -31,6 +31,8 @@ #define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) #endif +/* WARNING! If you edit those strings, please do the same in relevant nodes files (under blender/nodes/...)! */ + /* Tree type Node ID RNA def function Enum name Struct name UI Name UI Description */ DefNode( ShaderNode, SH_NODE_OUTPUT, 0, "OUTPUT", Output, "Output", "" ) DefNode( ShaderNode, SH_NODE_MATERIAL, def_sh_material, "MATERIAL", Material, "Material", "" ) @@ -45,8 +47,8 @@ DefNode( ShaderNode, SH_NODE_GAMMA, 0, "GAMMA DefNode( ShaderNode, SH_NODE_BRIGHTCONTRAST, 0, "BRIGHTCONTRAST", BrightContrast, "Bright Contrast", "" ) DefNode( ShaderNode, SH_NODE_GEOMETRY, def_sh_geometry, "GEOMETRY", Geometry, "Geometry", "" ) DefNode( ShaderNode, SH_NODE_MAPPING, def_sh_mapping, "MAPPING", Mapping, "Mapping", "" ) -DefNode( ShaderNode, SH_NODE_CURVE_VEC, def_vector_curve, "CURVE_VEC", VectorCurve, "Vector Curve", "" ) -DefNode( ShaderNode, SH_NODE_CURVE_RGB, def_rgb_curve, "CURVE_RGB", RGBCurve, "RGB Curve", "" ) +DefNode( ShaderNode, SH_NODE_CURVE_VEC, def_vector_curve, "CURVE_VEC", VectorCurve, "Vector Curves", "" ) +DefNode( ShaderNode, SH_NODE_CURVE_RGB, def_rgb_curve, "CURVE_RGB", RGBCurve, "RGB Curves", "" ) DefNode( ShaderNode, SH_NODE_CAMERA, 0, "CAMERA", CameraData, "Camera Data", "" ) DefNode( ShaderNode, SH_NODE_MATH, def_math, "MATH", Math, "Math", "" ) DefNode( ShaderNode, SH_NODE_VECT_MATH, def_vector_math, "VECT_MATH", VectorMath, "Vector Math", "" ) @@ -109,7 +111,7 @@ DefNode( CompositorNode, CMP_NODE_MIX_RGB, def_mix_rgb, "MIX_R DefNode( CompositorNode, CMP_NODE_VALTORGB, def_colorramp, "VALTORGB", ValToRGB, "ColorRamp", "" ) DefNode( CompositorNode, CMP_NODE_RGBTOBW, 0, "RGBTOBW", RGBToBW, "RGB to BW", "" ) DefNode( CompositorNode, CMP_NODE_NORMAL, 0, "NORMAL", Normal, "Normal", "" ) -DefNode( CompositorNode, CMP_NODE_CURVE_VEC, def_vector_curve, "CURVE_VEC", CurveVec, "Vector Curve", "" ) +DefNode( CompositorNode, CMP_NODE_CURVE_VEC, def_vector_curve, "CURVE_VEC", CurveVec, "Vector Curves", "" ) DefNode( CompositorNode, CMP_NODE_CURVE_RGB, def_rgb_curve, "CURVE_RGB", CurveRGB, "RGB Curves", "" ) DefNode( CompositorNode, CMP_NODE_ALPHAOVER, def_cmp_alpha_over, "ALPHAOVER", AlphaOver, "Alpha Over", "" ) DefNode( CompositorNode, CMP_NODE_BLUR, def_cmp_blur, "BLUR", Blur, "Blur", "" ) @@ -194,7 +196,7 @@ DefNode( TextureNode, TEX_NODE_MIX_RGB, def_mix_rgb, "MIX_R DefNode( TextureNode, TEX_NODE_RGBTOBW, 0, "RGBTOBW", RGBToBW, "RGB to BW", "" ) DefNode( TextureNode, TEX_NODE_VALTORGB, def_colorramp, "VALTORGB", ValToRGB, "ColorRamp", "" ) DefNode( TextureNode, TEX_NODE_IMAGE, def_tex_image, "IMAGE", Image, "Image", "" ) -DefNode( TextureNode, TEX_NODE_CURVE_RGB, def_rgb_curve, "CURVE_RGB", CurveRGB, "RGB Curve", "" ) +DefNode( TextureNode, TEX_NODE_CURVE_RGB, def_rgb_curve, "CURVE_RGB", CurveRGB, "RGB Curves", "" ) DefNode( TextureNode, TEX_NODE_INVERT, 0, "INVERT", Invert, "Invert", "" ) DefNode( TextureNode, TEX_NODE_HUE_SAT, 0, "HUE_SAT", HueSaturation, "Hue/Saturation", "" ) DefNode( TextureNode, TEX_NODE_CURVE_TIME, def_time, "CURVE_TIME", CurveTime, "Curve Time", "" ) |