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authorCampbell Barton <ideasman42@gmail.com>2010-08-18 11:14:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-08-18 11:14:10 +0400
commit7da5d9faec9f6ad170c5c77fe9b59deba6a2acab (patch)
tree77b65c193c362a2cb176a3283a7f05aaafb744db /source/blender/makesrna/intern/rna_object.c
parent54e6ea70c03330a1e083ded36053ab4140880af3 (diff)
rna renaming, still only adjusting properties that wont be animated (at least its very unlikely).
Diffstat (limited to 'source/blender/makesrna/intern/rna_object.c')
-rw-r--r--source/blender/makesrna/intern/rna_object.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index 0d32a7f43b8..dad4468fb18 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -1214,11 +1214,11 @@ static void rna_def_object_game_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Physics Type", "Selects the type of physical representation");
RNA_def_property_update(prop, NC_LOGIC, NULL);
- prop= RNA_def_property(srna, "actor", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_actor", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_ACTOR);
RNA_def_property_ui_text(prop, "Actor", "Object is detected by the Near and Radar sensor");
- prop= RNA_def_property(srna, "ghost", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_ghost", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_GHOST);
RNA_def_property_ui_text(prop, "Ghost", "Object does not restitute collisions, like a ghost");
@@ -1232,7 +1232,7 @@ static void rna_def_object_game_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Radius", "Radius of bounding sphere and material physics");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
- prop= RNA_def_property(srna, "no_sleeping", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_sleep", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_COLLISION_RESPONSE);
RNA_def_property_ui_text(prop, "No Sleeping", "Disable auto (de)activation in physics simulation");
@@ -1976,7 +1976,7 @@ static void rna_def_object(BlenderRNA *brna)
RNA_def_property_struct_type(prop, "DupliObject");
RNA_def_property_ui_text(prop, "Dupli list", "Object duplis");
- prop= RNA_def_property(srna, "duplis_used", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "is_duplicator", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "transflag", OB_DUPLI);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);