diff options
author | James Yonan <james@openvpn.net> | 2013-12-09 15:26:52 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2013-12-09 15:28:38 +0400 |
commit | 1831c930a5a2144e7941407e2a283cd168897626 (patch) | |
tree | 53a979c4efe12074a7a9eb07ef7a721cc8f0d93d /source/blender/makesrna/intern/rna_object.c | |
parent | 964252cdda6feedab58d42fc3fe92a42cd47501d (diff) |
Game Engine: Option to record static objects animation
Diffstat (limited to 'source/blender/makesrna/intern/rna_object.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_object.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c index 184e067299e..9c1d0c4cc2b 100644 --- a/source/blender/makesrna/intern/rna_object.c +++ b/source/blender/makesrna/intern/rna_object.c @@ -1646,6 +1646,10 @@ static void rna_def_object_game_settings(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Physics Type", "Select the type of physical representation"); RNA_def_property_update(prop, NC_LOGIC, NULL); + prop = RNA_def_property(srna, "use_record_animation", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_RECORD_ANIMATION); + RNA_def_property_ui_text(prop, "Record Animation", "Record animation objects without physics"); + prop = RNA_def_property(srna, "use_actor", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_ACTOR); RNA_def_property_ui_text(prop, "Actor", "Object is detected by the Near and Radar sensor"); |