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authorCampbell Barton <ideasman42@gmail.com>2012-03-24 10:24:53 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-24 10:24:53 +0400
commit5a90ea77bc1333efe4e1e54984a080550ed3f707 (patch)
tree8ba5f94ddcd2c57440197a910305daae5e913554 /source/blender/makesrna/intern/rna_object.c
parent69e6894b15271884623ea6f56ead06db83acbe99 (diff)
style cleanup: follow style guide for formatting of if/for/while loops, and else if's
Diffstat (limited to 'source/blender/makesrna/intern/rna_object.c')
-rw-r--r--source/blender/makesrna/intern/rna_object.c21
1 files changed, 14 insertions, 7 deletions
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index 0e7df0df8ad..e3cf9af6c39 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -869,20 +869,27 @@ static int rna_GameObjectSettings_physics_type_get(PointerRNA *ptr)
if (!(ob->gameflag & OB_COLLISION)) {
if (ob->gameflag & OB_OCCLUDER) {
ob->body_type = OB_BODY_TYPE_OCCLUDER;
- } else if (ob->gameflag & OB_NAVMESH){
+ }
+ else if (ob->gameflag & OB_NAVMESH) {
ob->body_type = OB_BODY_TYPE_NAVMESH;
- } else {
+ }
+ else {
ob->body_type = OB_BODY_TYPE_NO_COLLISION;
}
- } else if (ob->gameflag & OB_SENSOR) {
+ }
+ else if (ob->gameflag & OB_SENSOR) {
ob->body_type = OB_BODY_TYPE_SENSOR;
- } else if (!(ob->gameflag & OB_DYNAMIC)) {
+ }
+ else if (!(ob->gameflag & OB_DYNAMIC)) {
ob->body_type = OB_BODY_TYPE_STATIC;
- } else if (!(ob->gameflag & (OB_RIGID_BODY|OB_SOFT_BODY))) {
+ }
+ else if (!(ob->gameflag & (OB_RIGID_BODY|OB_SOFT_BODY))) {
ob->body_type = OB_BODY_TYPE_DYNAMIC;
- } else if (ob->gameflag & OB_RIGID_BODY) {
+ }
+ else if (ob->gameflag & OB_RIGID_BODY) {
ob->body_type = OB_BODY_TYPE_RIGID;
- } else {
+ }
+ else {
ob->body_type = OB_BODY_TYPE_SOFT;
/* create the structure here because we display soft body buttons in the main panel */
if (!ob->bsoft)