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authorCampbell Barton <ideasman42@gmail.com>2010-01-02 18:31:02 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-01-02 18:31:02 +0300
commitc1b0239f06a84da5ebe7e2be51d7aa51226c859a (patch)
treee62476d388b633ffae1c6e264e06535c02e69ec2 /source/blender/makesrna/intern/rna_object_api.c
parente83940d994d9c7fae8a97ae36a735af1403dbe00 (diff)
RNA Ray casting function for python access, uses BVH acceleration structure (same as shrink wrap), very fast & useful for object placing scripts.
Python Example. hit_location, hit_normal, face_index = object.ray_cast(ray_start, ray_end) - first rna func to use multiple return values - currently casts in object space, may want to cast in worldspace too.
Diffstat (limited to 'source/blender/makesrna/intern/rna_object_api.c')
-rw-r--r--source/blender/makesrna/intern/rna_object_api.c63
1 files changed, 63 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_object_api.c b/source/blender/makesrna/intern/rna_object_api.c
index 481e92d1ac9..9426b9c9eb3 100644
--- a/source/blender/makesrna/intern/rna_object_api.c
+++ b/source/blender/makesrna/intern/rna_object_api.c
@@ -49,6 +49,7 @@
#include "BKE_object.h"
#include "BKE_mesh.h"
#include "BKE_DerivedMesh.h"
+#include "BKE_bvhutils.h"
#include "BKE_customdata.h"
#include "BKE_anim.h"
@@ -365,6 +366,45 @@ static void rna_Mesh_assign_verts_to_group(Object *ob, bDeformGroup *group, int
}
*/
+void rna_Object_ray_cast(Object *ob, ReportList *reports, float ray_start[3], float ray_end[3], float r_location[3], float r_normal[3], int *index)
+{
+ BVHTreeFromMesh treeData;
+
+ if(ob->derivedFinal==NULL) {
+ BKE_reportf(reports, RPT_ERROR, "object \"%s\" has no mesh data to be used for ray casting.", ob->id.name+2);
+ return;
+ }
+
+ /* no need to managing allocation or freeing of the BVH data. this is generated and freed as needed */
+ bvhtree_from_mesh_faces(&treeData, ob->derivedFinal, 0.0f, 4, 6);
+
+ if(treeData.tree==NULL) {
+ BKE_reportf(reports, RPT_ERROR, "object \"%s\" could not create internal data for ray casting.", ob->id.name+2);
+ return;
+ }
+ else {
+ BVHTreeRayHit hit;
+ float ray_nor[3], dist;
+ sub_v3_v3v3(ray_nor, ray_end, ray_start);
+
+ dist= hit.dist = normalize_v3(ray_nor);
+ hit.index = -1;
+
+ if(BLI_bvhtree_ray_cast(treeData.tree, ray_start, ray_nor, 0.0f, &hit, treeData.raycast_callback, &treeData) != -1) {
+ if(hit.dist<=dist) {
+ copy_v3_v3(r_location, hit.co);
+ copy_v3_v3(r_normal, hit.no);
+ *index= hit.index;
+ return;
+ }
+ }
+ }
+
+ zero_v3(r_location);
+ zero_v3(r_normal);
+ *index= -1;
+}
+
#else
void RNA_api_object(StructRNA *srna)
@@ -438,6 +478,29 @@ void RNA_api_object(StructRNA *srna)
parm= RNA_def_pointer(func, "key", "ShapeKey", "", "New shape keyblock.");
RNA_def_function_return(func, parm);
+ /* Ray Cast */
+ func= RNA_def_function(srna, "ray_cast", "rna_Object_ray_cast");
+ RNA_def_function_ui_description(func, "Cast a ray onto in object space.");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
+
+ /* ray start and end */
+ parm= RNA_def_float_vector(func, "start", 3, NULL, -FLT_MAX, FLT_MAX, "", "", -1e4, 1e4);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm= RNA_def_float_vector(func, "end", 3, NULL, -FLT_MAX, FLT_MAX, "", "", -1e4, 1e4);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
+ /* return location and normal */
+ parm= RNA_def_float_vector(func, "location", 3, NULL, -FLT_MAX, FLT_MAX, "Location", "The hit location of this ray cast", -1e4, 1e4);
+ RNA_def_property_flag(parm, PROP_THICK_WRAP);
+ RNA_def_function_return_mark(func, parm);
+ parm= RNA_def_float_vector(func, "normal", 3, NULL, -FLT_MAX, FLT_MAX, "Normal", "The face normal at the ray cast hit location", -1e4, 1e4);
+ RNA_def_property_flag(parm, PROP_THICK_WRAP);
+ RNA_def_function_return_mark(func, parm);
+
+ parm= RNA_def_int(func, "index", 0, 0, 0, "", "The face index, -1 when no intersection is found.", 0, 0);
+ RNA_def_function_return_mark(func, parm);
+
+
/* DAG */
func= RNA_def_function(srna, "make_display_list", "rna_Object_make_display_list");
RNA_def_function_ui_description(func, "Update object's display data."); /* XXX describe better */