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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2011-11-23 21:25:25 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2011-11-23 21:25:25 +0400
commit2345efc6c5612da7f2a627ceb6bf0b7a828a676b (patch)
tree982c56ec2aa0a6d4cc8ea91776b653b0c3493dc4 /source/blender/makesrna/intern/rna_particle.c
parent28fb329419b4e636bb9540ba090de8e2c28d582f (diff)
Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface,
by Gaia Clary. Rationale: the name was confusing and not always used consistently, and this map itself is not something that can be layered, rather the map can be used as texture coordinates in some layered setup. The original intent was to indicate this contained more than just UV's, but the game engine settings have already been moved out, and apparently users didn't really get this from the name anyway.
Diffstat (limited to 'source/blender/makesrna/intern/rna_particle.c')
-rw-r--r--source/blender/makesrna/intern/rna_particle.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c
index 2e62a08408f..2b26a09a646 100644
--- a/source/blender/makesrna/intern/rna_particle.c
+++ b/source/blender/makesrna/intern/rna_particle.c
@@ -1287,7 +1287,7 @@ static void rna_def_particle_settings_mtex(BlenderRNA *brna)
prop= RNA_def_property(srna, "uv_layer", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "uvname");
- RNA_def_property_ui_text(prop, "UV Layer", "UV layer to use for mapping with UV texture coordinates");
+ RNA_def_property_ui_text(prop, "UV Map", "UV map to use for mapping with UV texture coordinates");
RNA_def_property_update(prop, 0, "rna_Particle_reset");
prop= RNA_def_property(srna, "mapping_x", PROP_ENUM, PROP_NONE);
@@ -2717,17 +2717,17 @@ static void rna_def_particle_system(BlenderRNA *brna)
prop= RNA_def_property(srna, "billboard_normal_uv", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "bb_uvname[0]");
RNA_def_property_string_maxlength(prop, 32);
- RNA_def_property_ui_text(prop, "Billboard Normal UV", "UV Layer to control billboard normals");
+ RNA_def_property_ui_text(prop, "Billboard Normal UV", "UV map to control billboard normals");
prop= RNA_def_property(srna, "billboard_time_index_uv", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "bb_uvname[1]");
RNA_def_property_string_maxlength(prop, 32);
- RNA_def_property_ui_text(prop, "Billboard Time Index UV", "UV Layer to control billboard time index (X-Y)");
+ RNA_def_property_ui_text(prop, "Billboard Time Index UV", "UV map to control billboard time index (X-Y)");
prop= RNA_def_property(srna, "billboard_split_uv", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "bb_uvname[2]");
RNA_def_property_string_maxlength(prop, 32);
- RNA_def_property_ui_text(prop, "Billboard Split UV", "UV Layer to control billboard splitting");
+ RNA_def_property_ui_text(prop, "Billboard Split UV", "UV map to control billboard splitting");
/* vertex groups */