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authorHamed Zaghaghi <hamed.zaghaghi@gmail.com>2008-12-02 04:05:23 +0300
committerHamed Zaghaghi <hamed.zaghaghi@gmail.com>2008-12-02 04:05:23 +0300
commit6780c0b12a63ac1395d97f199e25c4f692244efb (patch)
tree7821f5a2626fc96a4dd82ba3fa63ad22dcbe33f0 /source/blender/makesrna/intern/rna_property.c
parentaccfa06ede3231fe74e3e49858eb0d44ff0431e6 (diff)
* rna_property completed
CAUTION: some defines like PROP_INT in DNA_property_types.h are the same as enums in RNA_types.h, and may be encounter hidden errors in future.
Diffstat (limited to 'source/blender/makesrna/intern/rna_property.c')
-rw-r--r--source/blender/makesrna/intern/rna_property.c49
1 files changed, 48 insertions, 1 deletions
diff --git a/source/blender/makesrna/intern/rna_property.c b/source/blender/makesrna/intern/rna_property.c
index 2414d91bfe2..94a16eaf9b9 100644
--- a/source/blender/makesrna/intern/rna_property.c
+++ b/source/blender/makesrna/intern/rna_property.c
@@ -49,6 +49,7 @@ void RNA_def_gameproperty(BlenderRNA *brna)
{PROP_TIME, "TIME", "Time", ""},
{0, NULL, NULL, NULL}};
+ /* Base Struct for GameProperty */
srna= RNA_def_struct(brna, "GameProperty", NULL , "GameProperty");
RNA_def_struct_sdna(srna, "bProperty");
@@ -57,12 +58,58 @@ void RNA_def_gameproperty(BlenderRNA *brna)
RNA_def_property_string_maxlength(prop, 31);
RNA_def_property_ui_text(prop, "Name", "Game Property name.");
- /* type is not editable, would need to do proper data free/alloc */
prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
RNA_def_property_flag(prop, PROP_NOT_EDITABLE);
RNA_def_property_enum_items(prop, gameproperty_types_items);
RNA_def_property_ui_text(prop, "Game Property Types", "Game Property types.");
+ prop= RNA_def_property(srna, "debug", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", PROP_DEBUG);
+ RNA_def_property_ui_text(prop, "Debug", "Show debug information for this property.");
+
+ /* GameBooleanProperty */
+ srna= RNA_def_struct(brna, "GameBooleanProperty", "GameProperty" , "GameBooleanProperty");
+ RNA_def_struct_sdna(srna, "bProperty");
+
+ prop= RNA_def_property(srna, "boolean_value", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "data", 1);
+ RNA_def_property_ui_text(prop, "Value", "Property value.");
+
+ /* GameIntProperty */
+ srna= RNA_def_struct(brna, "GameIntProperty", "GameProperty" , "GameIntProperty");
+ RNA_def_struct_sdna(srna, "bProperty");
+
+ prop= RNA_def_property(srna, "int_value", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "data");
+ RNA_def_property_ui_text(prop, "Value", "Property value.");
+ RNA_def_property_range(prop, -10000, 10000);
+
+ /* GameFloatProperty */
+ srna= RNA_def_struct(brna, "GameFloatProperty", "GameProperty" , "GameFloatProperty");
+ RNA_def_struct_sdna(srna, "bProperty");
+
+ prop= RNA_def_property(srna, "float_value", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "data");
+ RNA_def_property_ui_text(prop, "Value", "Property value.");
+ RNA_def_property_range(prop, -10000, 10000);
+
+ /* GameTimerProperty */
+ srna= RNA_def_struct(brna, "GameTimeProperty", "GameProperty" , "GameTimeProperty");
+ RNA_def_struct_sdna(srna, "bProperty");
+
+ prop= RNA_def_property(srna, "timer_value", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "data");
+ RNA_def_property_ui_text(prop, "Value", "Property value.");
+ RNA_def_property_range(prop, -10000, 10000);
+
+ /* GameStringProperty */
+ srna= RNA_def_struct(brna, "GameStringProperty", "GameProperty" , "GameStringProperty");
+ RNA_def_struct_sdna(srna, "bProperty");
+
+ prop= RNA_def_property(srna, "string_value", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "poin");
+ RNA_def_property_string_maxlength(prop, MAX_PROPSTRING-1);
+ RNA_def_property_ui_text(prop, "Value", "Property value.");
}
#endif