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authorHamed Zaghaghi <hamed.zaghaghi@gmail.com>2008-11-30 22:52:21 +0300
committerHamed Zaghaghi <hamed.zaghaghi@gmail.com>2008-11-30 22:52:21 +0300
commit255bc067ec76f53d650322a4030b900112a2ea09 (patch)
treed67dddf9fa6e10f84082d00c995ff8557c7175ac /source/blender/makesrna/intern/rna_property.c
parent9cb9bf7da311ca22b62efdee63ca4c0e76371f1a (diff)
* changed NULL properties into UnknownProperty
* added rna_property.c and rna_actuator * enabled access to properties and actuators from object Note that because we have RNA_Property in the RNA itself, you can find properties in gamelogic of and object under the name of RNA_GameProperty
Diffstat (limited to 'source/blender/makesrna/intern/rna_property.c')
-rw-r--r--source/blender/makesrna/intern/rna_property.c69
1 files changed, 69 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_property.c b/source/blender/makesrna/intern/rna_property.c
new file mode 100644
index 00000000000..2414d91bfe2
--- /dev/null
+++ b/source/blender/makesrna/intern/rna_property.c
@@ -0,0 +1,69 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * Contributor(s): Blender Foundation (2008).
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_types.h"
+
+#include "rna_internal.h"
+
+#include "DNA_property_types.h"
+
+#ifdef RNA_RUNTIME
+
+#else
+
+void RNA_def_gameproperty(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ static EnumPropertyItem gameproperty_types_items[] ={
+ {PROP_BOOL, "BOOL", "Boolean", ""},
+ {PROP_INT, "INT", "Integer", ""},
+ {PROP_FLOAT, "FLOAT", "Float", ""},
+ {PROP_STRING, "STRING", "String", ""},
+ {PROP_TIME, "TIME", "Time", ""},
+ {0, NULL, NULL, NULL}};
+
+ srna= RNA_def_struct(brna, "GameProperty", NULL , "GameProperty");
+ RNA_def_struct_sdna(srna, "bProperty");
+
+ prop= RNA_def_property(srna, "gameproperty_name", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "name");
+ RNA_def_property_string_maxlength(prop, 31);
+ RNA_def_property_ui_text(prop, "Name", "Game Property name.");
+
+ /* type is not editable, would need to do proper data free/alloc */
+ prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_NOT_EDITABLE);
+ RNA_def_property_enum_items(prop, gameproperty_types_items);
+ RNA_def_property_ui_text(prop, "Game Property Types", "Game Property types.");
+
+}
+
+#endif
+