diff options
author | Hamed Zaghaghi <hamed.zaghaghi@gmail.com> | 2008-11-30 22:52:21 +0300 |
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committer | Hamed Zaghaghi <hamed.zaghaghi@gmail.com> | 2008-11-30 22:52:21 +0300 |
commit | 255bc067ec76f53d650322a4030b900112a2ea09 (patch) | |
tree | d67dddf9fa6e10f84082d00c995ff8557c7175ac /source/blender/makesrna/intern/rna_property.c | |
parent | 9cb9bf7da311ca22b62efdee63ca4c0e76371f1a (diff) |
* changed NULL properties into UnknownProperty
* added rna_property.c and rna_actuator
* enabled access to properties and actuators from object
Note that because we have RNA_Property in the RNA itself, you can find
properties in gamelogic of and object under the name of RNA_GameProperty
Diffstat (limited to 'source/blender/makesrna/intern/rna_property.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_property.c | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_property.c b/source/blender/makesrna/intern/rna_property.c new file mode 100644 index 00000000000..2414d91bfe2 --- /dev/null +++ b/source/blender/makesrna/intern/rna_property.c @@ -0,0 +1,69 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * Contributor(s): Blender Foundation (2008). + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include <stdlib.h> + +#include "RNA_access.h" +#include "RNA_define.h" +#include "RNA_types.h" + +#include "rna_internal.h" + +#include "DNA_property_types.h" + +#ifdef RNA_RUNTIME + +#else + +void RNA_def_gameproperty(BlenderRNA *brna) +{ + StructRNA *srna; + PropertyRNA *prop; + + static EnumPropertyItem gameproperty_types_items[] ={ + {PROP_BOOL, "BOOL", "Boolean", ""}, + {PROP_INT, "INT", "Integer", ""}, + {PROP_FLOAT, "FLOAT", "Float", ""}, + {PROP_STRING, "STRING", "String", ""}, + {PROP_TIME, "TIME", "Time", ""}, + {0, NULL, NULL, NULL}}; + + srna= RNA_def_struct(brna, "GameProperty", NULL , "GameProperty"); + RNA_def_struct_sdna(srna, "bProperty"); + + prop= RNA_def_property(srna, "gameproperty_name", PROP_STRING, PROP_NONE); + RNA_def_property_string_sdna(prop, NULL, "name"); + RNA_def_property_string_maxlength(prop, 31); + RNA_def_property_ui_text(prop, "Name", "Game Property name."); + + /* type is not editable, would need to do proper data free/alloc */ + prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE); + RNA_def_property_flag(prop, PROP_NOT_EDITABLE); + RNA_def_property_enum_items(prop, gameproperty_types_items); + RNA_def_property_ui_text(prop, "Game Property Types", "Game Property types."); + +} + +#endif + |