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authorMiguel Pozo <pragma37>2020-07-20 14:56:29 +0300
committerBrecht Van Lommel <brecht@blender.org>2020-07-20 20:31:42 +0300
commit52543be9a6a4398a3cb5ec19df3659aa42a38727 (patch)
tree429ff41337ee08bf373082a26043abf8751d8130 /source/blender/makesrna/intern/rna_render.c
parenta9644c812fc17b38503828d6edf7d259b6fe0e74 (diff)
Python API: option to use OpenGL context in RenderEngine.render
When bl_use_gpu_context is set, an OpenGL context will be available for OpenGL based render engines. Differential Revision: https://developer.blender.org/D8305
Diffstat (limited to 'source/blender/makesrna/intern/rna_render.c')
-rw-r--r--source/blender/makesrna/intern/rna_render.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_render.c b/source/blender/makesrna/intern/rna_render.c
index ab8fc8936c0..5b77632be79 100644
--- a/source/blender/makesrna/intern/rna_render.c
+++ b/source/blender/makesrna/intern/rna_render.c
@@ -845,6 +845,14 @@ static void rna_def_render_engine(BlenderRNA *brna)
RNA_def_property_ui_text(
prop, "Use Eevee Viewport", "Uses Eevee for viewport shading in LookDev shading mode");
+ prop = RNA_def_property(srna, "bl_use_gpu_context", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_USE_GPU_CONTEXT);
+ RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL);
+ RNA_def_property_ui_text(
+ prop,
+ "Use GPU Context",
+ "Enable OpenGL context for the render method, for engines that render using OpenGL");
+
prop = RNA_def_property(srna, "bl_use_shading_nodes_custom", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_USE_SHADING_NODES_CUSTOM);
RNA_def_property_boolean_default(prop, true);