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authorAntony Riakiotakis <kalast@gmail.com>2013-12-12 21:35:33 +0400
committerAntony Riakiotakis <kalast@gmail.com>2013-12-12 21:35:33 +0400
commitb0a3f32ed39dae9340efde10187b23cb0cbdf9e1 (patch)
treed0bd73bf5a0b3aff47c8e30b4c3b406defd44746 /source/blender/makesrna/intern/rna_render.c
parentc740f1a792fd47995b21422a84bc65f50d0b42ed (diff)
improvements and simplification to gravity code:
* world to object matrix is calculated for view vector as well, reuse that. * if no orientation exists use world negative axis instead of object negative axis for gravity. there's also the issue of mirroring, it may be wise to invert the gravity effect there but it may be better to have artist feedback on that.
Diffstat (limited to 'source/blender/makesrna/intern/rna_render.c')
0 files changed, 0 insertions, 0 deletions