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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-01-01 23:44:40 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-01-01 23:44:40 +0300
commit112385660aeefbd503b128c91a3c7fc09d1e6d5a (patch)
tree3db61ae0103dab6ba41bdfbf015ccb8b05bba0d6 /source/blender/makesrna/intern/rna_rna.c
parentddabed9c9625f7109b703ed88c88247bfb14aaba (diff)
RNA
* Object has some more properties wrapped, mostly game related. * Scene frame changes now send a notifier. * Added functions to create/free operator properties for calling operators. This also simplifies some duplicated code that did this. Ideally though this kind of thing should use the properties pointer provided by buttons and keymap items. Example code: PointerRNA ptr; WM_operator_properties_create(&ptr, "SOME_OT_name"); RNA_int_set(&ptr, "value", 42); WM_operator_name_call(C, "SOME_OT_name", WM_OP_EXEC_DEFAULT, &ptr); WM_operator_properties_free(&ptr);
Diffstat (limited to 'source/blender/makesrna/intern/rna_rna.c')
-rw-r--r--source/blender/makesrna/intern/rna_rna.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesrna/intern/rna_rna.c b/source/blender/makesrna/intern/rna_rna.c
index f43d864ea5b..b4d414c727d 100644
--- a/source/blender/makesrna/intern/rna_rna.c
+++ b/source/blender/makesrna/intern/rna_rna.c
@@ -105,7 +105,7 @@ static void rna_Struct_properties_next(CollectionPropertyIterator *iter)
/* try id properties */
if(!iter->valid) {
- group= rna_idproperties_get(iter->parent.type, iter->parent.data, 0);
+ group= rna_idproperties_get(&iter->parent, 0);
if(group) {
rna_iterator_listbase_end(iter);