Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2010-12-31 07:12:20 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-12-31 07:12:20 +0300
commit55934366521da478ad8f4674152c00742c2f5f1e (patch)
tree52413cd412034e70536d885dac6f69d8c0cbea68 /source/blender/makesrna/intern/rna_scene.c
parenta8406439938d3eb405c144a50d87100f48f77c7e (diff)
Continue from my commit r33952, which disallowed floats to be wrapped as ints.
this missed some cases, now also disallow ints to be wrapped as floats. This commit also exposed a number of cases where ints/floats were incorrectly wrapped. Bugs like [#25416] wont slip through the cracks anymore.
Diffstat (limited to 'source/blender/makesrna/intern/rna_scene.c')
-rw-r--r--source/blender/makesrna/intern/rna_scene.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 4906cbaef91..e9177841a93 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -1736,8 +1736,8 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Physics Gravity", "Gravitational constant used for physics simulation in the game engine");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "occlusion_culling_resolution", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "occlusionRes");
+ prop= RNA_def_property(srna, "occlusion_culling_resolution", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "occlusionRes");
RNA_def_property_range(prop, 128.0, 1024.0);
RNA_def_property_ui_text(prop, "Occlusion Resolution", "The size of the occlusion buffer in pixel, use higher value for better precision (slower)");
RNA_def_property_update(prop, NC_SCENE, NULL);