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authorClément Foucault <foucault.clem@gmail.com>2020-02-19 03:44:52 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-02-19 03:57:06 +0300
commite82827bf6ed54a1d1552ac9176df9e309b4d29e2 (patch)
tree10b10084cc42f21d77ed7aca8cf0f424bc37c58f /source/blender/makesrna/intern/rna_scene.c
parent77619f527403608a349b3037d18f71893d4484d1 (diff)
DRW: New High Quality Normal & Tangent extract
This patch adds a dedicated path to extract 16bit normals instead of packing them into 10bits/comp. The tangents are also packed to 10bits/comp if not using the new High Quality Normal option. Fix T61024 Degraded texture shading on dense meshes Reviewed By: brecht Differential Revision: https://developer.blender.org/D6614
Diffstat (limited to 'source/blender/makesrna/intern/rna_scene.c')
-rw-r--r--source/blender/makesrna/intern/rna_scene.c22
1 files changed, 22 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 5e5bafdc178..d2a17967de9 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -1654,6 +1654,20 @@ static void rna_Scene_world_update(Main *bmain, Scene *scene, PointerRNA *ptr)
DEG_relations_tag_update(bmain);
}
+static void rna_Scene_mesh_quality_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
+{
+ Scene *scene = (Scene *)ptr->owner_id;
+
+ FOREACH_SCENE_OBJECT_BEGIN (scene, ob) {
+ if (ob->type == OB_MESH) {
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
+ }
+ }
+ FOREACH_SCENE_OBJECT_END;
+
+ rna_Scene_glsl_update(bmain, scene, ptr);
+}
+
void rna_Scene_freestyle_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
Scene *scene = (Scene *)ptr->owner_id;
@@ -5762,6 +5776,14 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Additional Subdiv", "Additional subdivision along the hair");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update");
+ /* Performance */
+ prop = RNA_def_property(srna, "use_high_quality_normals", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "perf_flag", SCE_PERF_HQ_NORMALS);
+ RNA_def_property_ui_text(prop,
+ "High Quality Normals",
+ "Use high quality tangent space at the cost of lower performance");
+ RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_mesh_quality_update");
+
/* border */
prop = RNA_def_property(srna, "use_border", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_BORDER);