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authorYevgeny Makarov <jenkm>2020-12-24 20:07:32 +0300
committerHans Goudey <h.goudey@me.com>2020-12-24 20:07:32 +0300
commit2917f550caa9e7a3724c7597bdeaec989a339138 (patch)
treedb7de0d316ddcfb631f66e2aae147df3ec33441b /source/blender/makesrna/intern/rna_scene.c
parentfe440a92e975e8865c281dcbc5326ee73940eb8c (diff)
Cleanup: Fix capitalization in various UI strings
Approximately 195 changes of capitalization to conform to MLA title style. UI labels and property names should use MLA title case, while descriptions should be capitalized like regular prose, generally with only the start of a sentence capitalized. Differential Revision: https://developer.blender.org/D9922
Diffstat (limited to 'source/blender/makesrna/intern/rna_scene.c')
-rw-r--r--source/blender/makesrna/intern/rna_scene.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 1f000c9bffa..f7ed1061a81 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -4288,7 +4288,7 @@ void rna_def_view_layer_common(StructRNA *srna, const bool scene)
prop = RNA_def_property(srna, "use_edge_enhance", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_EDGE);
RNA_def_property_ui_text(
- prop, "Edge", "Render Edge-enhance in this Layer (only works for Solid faces)");
+ prop, "Edge", "Render edge-enhance in this layer (only works for solid faces)");
if (scene) {
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
}
@@ -5635,7 +5635,7 @@ static void rna_def_scene_image_format_data(BlenderRNA *brna)
RNA_def_property_pointer_sdna(prop, NULL, "stereo3d_format");
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_struct_type(prop, "Stereo3dFormat");
- RNA_def_property_ui_text(prop, "Stereo 3D Format", "Settings for stereo 3d");
+ RNA_def_property_ui_text(prop, "Stereo 3D Format", "Settings for stereo 3D");
/* color management */
prop = RNA_def_property(srna, "view_settings", PROP_POINTER, PROP_NONE);
@@ -6962,7 +6962,7 @@ static void rna_def_scene_display(BlenderRNA *brna)
PropertyRNA *prop;
srna = RNA_def_struct(brna, "SceneDisplay", NULL);
- RNA_def_struct_ui_text(srna, "Scene Display", "Scene display settings for 3d viewport");
+ RNA_def_struct_ui_text(srna, "Scene Display", "Scene display settings for 3D viewport");
RNA_def_struct_sdna(srna, "SceneDisplay");
prop = RNA_def_property(srna, "light_direction", PROP_FLOAT, PROP_DIRECTION);
@@ -7065,7 +7065,7 @@ static void rna_def_scene_eevee(BlenderRNA *brna)
srna = RNA_def_struct(brna, "SceneEEVEE", NULL);
RNA_def_struct_path_func(srna, "rna_SceneEEVEE_path");
- RNA_def_struct_ui_text(srna, "Scene Display", "Scene display settings for 3d viewport");
+ RNA_def_struct_ui_text(srna, "Scene Display", "Scene display settings for 3D viewport");
/* Indirect Lighting */
prop = RNA_def_property(srna, "gi_diffuse_bounces", PROP_INT, PROP_NONE);
@@ -7621,7 +7621,7 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_ui_text(
prop,
"Current Frame",
- "Current Frame, to update animation data from python frame_set() instead");
+ "Current frame, to update animation data from python frame_set() instead");
RNA_def_property_update(prop, NC_SCENE | ND_FRAME, "rna_Scene_frame_update");
prop = RNA_def_property(srna, "frame_subframe", PROP_FLOAT, PROP_TIME);
@@ -7724,7 +7724,7 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", SCE_KEYS_NO_SELONLY);
RNA_def_property_ui_text(prop,
"Only Keyframes from Selected Channels",
- "Consider keyframes for active Object and/or its selected bones only "
+ "Consider keyframes for active object and/or its selected bones only "
"(in timeline and when jumping between keyframes)");
RNA_def_property_update(prop, NC_SCENE | ND_FRAME, NULL);
@@ -8008,7 +8008,7 @@ void RNA_def_scene(BlenderRNA *brna)
prop = RNA_def_property(srna, "display", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "display");
RNA_def_property_struct_type(prop, "SceneDisplay");
- RNA_def_property_ui_text(prop, "Scene Display", "Scene display settings for 3d viewport");
+ RNA_def_property_ui_text(prop, "Scene Display", "Scene display settings for 3D viewport");
/* EEVEE */
prop = RNA_def_property(srna, "eevee", PROP_POINTER, PROP_NONE);