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author | Clément Foucault <foucault.clem@gmail.com> | 2018-09-18 22:39:15 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-09-18 22:39:53 +0300 |
commit | 629c6a87693a8aebb87e74c5c782bddce6b613ef (patch) | |
tree | 010d5689605c7bb7118a1ed039a2ccb85e2f4983 /source/blender/makesrna/intern/rna_scene.c | |
parent | 5aa3e335655289d8175a6b1671a3bccdb8acfbc1 (diff) |
Eevee: Rename "Trace Quality" into "Trace Precision"
The thing is that the quality is something a bit subjective regarding this
option value.
A more precise trace will have more noise so quality is also diminished in
a way. I believe that using "Precision" is more correct than "Quality" in
this case.
Diffstat (limited to 'source/blender/makesrna/intern/rna_scene.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_scene.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index ef9855cd571..ffcb7b1520f 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -5670,7 +5670,7 @@ static void rna_def_scene_eevee(BlenderRNA *brna) prop = RNA_def_property(srna, "ssr_quality", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_default(prop, 0.25f); - RNA_def_property_ui_text(prop, "Trace Quality", "Quality of the screen space raytracing"); + RNA_def_property_ui_text(prop, "Trace Precision", "Precision of the screen space raytracing"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_STATIC); @@ -5791,7 +5791,7 @@ static void rna_def_scene_eevee(BlenderRNA *brna) prop = RNA_def_property(srna, "gtao_quality", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_default(prop, 0.25f); - RNA_def_property_ui_text(prop, "Trace Quality", "Quality of the horizon search"); + RNA_def_property_ui_text(prop, "Trace Precision", "Precision of the horizon search"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_STATIC); |