diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-07-01 16:47:09 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-07-01 16:57:59 +0300 |
commit | ddee0931b8687d01186f1941d483c6b3622d1833 (patch) | |
tree | afc6e71c703bc1bd7a941e7d3f2e4617f0be27e6 /source/blender/makesrna/intern/rna_scene_api.c | |
parent | 3ec6f2172d890972b46c26a72dd30122b697c101 (diff) |
RNA: use bool for boolean RNA types
We were using int's for bool arguments in BKE,
just to avoid having wrapper functions.
Diffstat (limited to 'source/blender/makesrna/intern/rna_scene_api.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_scene_api.c | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c index fe2f4fe0dca..eff9576248c 100644 --- a/source/blender/makesrna/intern/rna_scene_api.c +++ b/source/blender/makesrna/intern/rna_scene_api.c @@ -135,7 +135,7 @@ static void rna_Scene_update_tagged(Scene *scene, Main *bmain) } static void rna_SceneRender_get_frame_path( - RenderData *rd, Main *bmain, int frame, int preview, const char *view, char *name) + RenderData *rd, Main *bmain, int frame, bool preview, const char *view, char *name) { const char *suffix = BKE_scene_multiview_view_suffix_get(rd, view); @@ -156,7 +156,7 @@ static void rna_SceneRender_get_frame_path( static void rna_Scene_ray_cast( Scene *scene, Main *bmain, float origin[3], float direction[3], float ray_dist, - int *r_success, float r_location[3], float r_normal[3], int *r_index, + bool *r_success, float r_location[3], float r_normal[3], int *r_index, Object **r_ob, float r_obmat[16]) { normalize_v3(direction); @@ -203,22 +203,22 @@ static void rna_Scene_alembic_export( int geom_samples, float shutter_open, float shutter_close, - int selected_only, - int uvs, - int normals, - int vcolors, - int apply_subdiv, - int flatten_hierarchy, - int visible_layers_only, - int renderable_only, - int face_sets, - int use_subdiv_schema, - int export_hair, - int export_particles, + bool selected_only, + bool uvs, + bool normals, + bool vcolors, + bool apply_subdiv, + bool flatten_hierarchy, + bool visible_layers_only, + bool renderable_only, + bool face_sets, + bool use_subdiv_schema, + bool export_hair, + bool export_particles, int compression_type, - int packuv, + bool packuv, float scale, - int triangulate, + bool triangulate, int quad_method, int ngon_method) { |