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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-06 13:07:27 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-16 20:55:33 +0300
commit34ab90f546f097cada951b2c9ca22bf271996980 (patch)
treeebcdb3d37120ac1d8fb16462b9104badd1800329 /source/blender/makesrna/intern/rna_scene_api.c
parent0c495005dd83913864acb510c1d4194a2275dbb0 (diff)
Depsgraph: remove EvaluationContext, pass Depsgraph instead.
The depsgraph was always created within a fixed evaluation context. Passing both risks the depsgraph and evaluation context not matching, and it complicates the Python API where we'd have to expose both which is not so easy to understand. This also removes the global evaluation context in main, which assumed there to be a single active scene and view layer. Differential Revision: https://developer.blender.org/D3152
Diffstat (limited to 'source/blender/makesrna/intern/rna_scene_api.c')
-rw-r--r--source/blender/makesrna/intern/rna_scene_api.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index d2afb43d65e..7887ea49f19 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -163,7 +163,7 @@ static void rna_SceneRender_get_frame_path(RenderData *rd, int frame, int previe
}
static void rna_Scene_ray_cast(
- Scene *scene, ViewLayer *view_layer,
+ Scene *scene, ViewLayer *UNUSED(view_layer),
float origin[3], float direction[3], float ray_dist,
int *r_success, float r_location[3], float r_normal[3], int *r_index,
Object **r_ob, float r_obmat[16])
@@ -171,7 +171,7 @@ static void rna_Scene_ray_cast(
normalize_v3(direction);
SnapObjectContext *sctx = ED_transform_snap_object_context_create(
- G.main, scene, view_layer, 0);
+ G.main, scene, 0);
bool ret = ED_transform_snap_object_project_ray_ex(
sctx,