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authorGaia Clary <gaia.clary@machinimatrix.org>2018-02-24 15:11:30 +0300
committerGaia Clary <gaia.clary@machinimatrix.org>2018-02-24 17:55:27 +0300
commitdd7b9a362d9e362f81825bfa05f06741e9c1323b (patch)
tree1cd3d6dda1f484ba91674336a9094a055e54376b /source/blender/makesrna/intern/rna_scene_api.c
parent4403ca80bda690c0ac44e4a6db0cddf4b2428006 (diff)
T45687: Rework the Export/Import of Animations
This started with a fix for an animated Object Hierarchy. Then i decided to cleanup and optimize a bit. But at the end this has become a more or less full rewrite of the Animation Exporter. All of this happened in a separate local branch and i have retained all my local commits to better see what i have done. Brief description: * I fixed a few issues with exporting keyframed animations of object hierarchies where the objects have parent inverse matrices which differ from the Identity matrix. * I added the option to export sampled animations with a user defined sampling rate (new user interface option) * I briefly tested Object Animations and Rig Animations. What is still needed: * Cleanup the code * Optimize the user interface * Do the Documentation Reviewers: mont29 Reviewed By: mont29 Differential Revision: https://developer.blender.org/D3070
Diffstat (limited to 'source/blender/makesrna/intern/rna_scene_api.c')
-rw-r--r--source/blender/makesrna/intern/rna_scene_api.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index 0f22f8d3b0f..7d95fbf4068 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -278,6 +278,7 @@ static void rna_Scene_collada_export(
int include_armatures,
int include_shapekeys,
int deform_bones_only,
+ int sampling_rate,
int active_uv_only,
int export_texture_type,
int use_texture_copies,
@@ -301,6 +302,7 @@ static void rna_Scene_collada_export(
include_armatures,
include_shapekeys,
deform_bones_only,
+ sampling_rate,
active_uv_only,
export_texture_type,
@@ -400,6 +402,9 @@ void RNA_api_scene(StructRNA *srna)
RNA_def_boolean(func, "deform_bones_only", false,
"Deform Bones only", "Only export deforming bones with armatures");
+ RNA_def_int(func, "sampling_rate", 0, -1, INT_MAX,
+ "Samplintg Rate", "The maximum distance of frames between 2 keyframes. Disabled when value is -1", -1, INT_MAX);
+
RNA_def_boolean(func, "active_uv_only", false, "Only Selected UV Map", "Export only the selected UV Map");
RNA_def_int(func, "export_texture_type", 0, INT_MIN, INT_MAX,