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author | Peter Kim <pk15950@gmail.com> | 2021-10-12 10:18:05 +0300 |
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committer | Peter Kim <pk15950@gmail.com> | 2021-10-12 10:18:05 +0300 |
commit | 9dda65455b54336fe3efef91eba9e41866dac1c1 (patch) | |
tree | 2f8fd6edf8d190e018b63c6b6bdacb38ab7905bd /source/blender/makesrna/intern/rna_screen.c | |
parent | cfa59b3fabe729e49a57154ce21c5a4b88aa5812 (diff) |
XR Controller Support Step 4: Controller Drawing
Addresses T77127 (Controller Drawing).
Adds VR controller visualization and custom drawing via draw
handlers. Add-ons can draw to the XR surface (headset display) and
mirror window by adding a View3D draw handler of region type 'XR' and
draw type 'POST_VIEW'. Controller drawing and custom overlays can be
toggled individually as XR session options, which will be added in a
future update to the VR Scene Inspection add-on.
For the actual drawing, the OpenXR XR_MSFT_controller_model extension
is used to load a glTF model provided by the XR runtime. The model's
vertex data is then used to create a GPUBatch in the XR session
state. Finally, this batch is drawn via the XR surface draw handler
mentioned above.
For runtimes that do not support the controller model extension, a
a simple fallback shape (sphere) is drawn instead.
Reviewed By: Severin, fclem
Differential Revision: https://developer.blender.org/D10948
Diffstat (limited to 'source/blender/makesrna/intern/rna_screen.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_screen.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_screen.c b/source/blender/makesrna/intern/rna_screen.c index 912f47ba9aa..a8f28f6091c 100644 --- a/source/blender/makesrna/intern/rna_screen.c +++ b/source/blender/makesrna/intern/rna_screen.c @@ -46,6 +46,7 @@ const EnumPropertyItem rna_enum_region_type_items[] = { {RGN_TYPE_EXECUTE, "EXECUTE", 0, "Execute Buttons", ""}, {RGN_TYPE_FOOTER, "FOOTER", 0, "Footer", ""}, {RGN_TYPE_TOOL_HEADER, "TOOL_HEADER", 0, "Tool Header", ""}, + {RGN_TYPE_XR, "XR", 0, "XR", ""}, {0, NULL, 0, NULL, NULL}, }; |