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authorPeter Kim <pk15950@gmail.com>2021-10-12 10:18:05 +0300
committerPeter Kim <pk15950@gmail.com>2021-10-12 10:18:05 +0300
commit9dda65455b54336fe3efef91eba9e41866dac1c1 (patch)
tree2f8fd6edf8d190e018b63c6b6bdacb38ab7905bd /source/blender/makesrna/intern/rna_screen.c
parentcfa59b3fabe729e49a57154ce21c5a4b88aa5812 (diff)
XR Controller Support Step 4: Controller Drawing
Addresses T77127 (Controller Drawing). Adds VR controller visualization and custom drawing via draw handlers. Add-ons can draw to the XR surface (headset display) and mirror window by adding a View3D draw handler of region type 'XR' and draw type 'POST_VIEW'. Controller drawing and custom overlays can be toggled individually as XR session options, which will be added in a future update to the VR Scene Inspection add-on. For the actual drawing, the OpenXR XR_MSFT_controller_model extension is used to load a glTF model provided by the XR runtime. The model's vertex data is then used to create a GPUBatch in the XR session state. Finally, this batch is drawn via the XR surface draw handler mentioned above. For runtimes that do not support the controller model extension, a a simple fallback shape (sphere) is drawn instead. Reviewed By: Severin, fclem Differential Revision: https://developer.blender.org/D10948
Diffstat (limited to 'source/blender/makesrna/intern/rna_screen.c')
-rw-r--r--source/blender/makesrna/intern/rna_screen.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_screen.c b/source/blender/makesrna/intern/rna_screen.c
index 912f47ba9aa..a8f28f6091c 100644
--- a/source/blender/makesrna/intern/rna_screen.c
+++ b/source/blender/makesrna/intern/rna_screen.c
@@ -46,6 +46,7 @@ const EnumPropertyItem rna_enum_region_type_items[] = {
{RGN_TYPE_EXECUTE, "EXECUTE", 0, "Execute Buttons", ""},
{RGN_TYPE_FOOTER, "FOOTER", 0, "Footer", ""},
{RGN_TYPE_TOOL_HEADER, "TOOL_HEADER", 0, "Tool Header", ""},
+ {RGN_TYPE_XR, "XR", 0, "XR", ""},
{0, NULL, 0, NULL, NULL},
};