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authorCampbell Barton <ideasman42@gmail.com>2013-02-12 09:09:35 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-02-12 09:09:35 +0400
commit86793fec42508e0e3a6dea0ef34490fd4bfda0f8 (patch)
tree40e22fc55aae13925ea67045315c3b16495081e0 /source/blender/makesrna/intern/rna_sculpt_paint.c
parent631f49d1280c4f87a93ff0da67f62d691a6abc64 (diff)
fix [#34198] Scene unit size and dyntopo detail size
there were 2 bugs here. - int buttons scaling values on input but not on display. - pixel distances were using PROP_DISTANCE subtype - which isn't correct. added assert incase PROP_INT values have PROP_DISTANCE subtype applied in future.
Diffstat (limited to 'source/blender/makesrna/intern/rna_sculpt_paint.c')
-rw-r--r--source/blender/makesrna/intern/rna_sculpt_paint.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesrna/intern/rna_sculpt_paint.c b/source/blender/makesrna/intern/rna_sculpt_paint.c
index ff0c9d9dec6..5aa4fa81076 100644
--- a/source/blender/makesrna/intern/rna_sculpt_paint.c
+++ b/source/blender/makesrna/intern/rna_sculpt_paint.c
@@ -378,7 +378,7 @@ static void rna_def_sculpt(BlenderRNA *brna)
"Show diffuse color of object and overlay sculpt mask on top of it");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Sculpt_ShowDiffuseColor_update");
- prop = RNA_def_property(srna, "detail_size", PROP_INT, PROP_DISTANCE);
+ prop = RNA_def_property(srna, "detail_size", PROP_INT, PROP_NONE);
RNA_def_property_ui_range(prop, 2, 100, 0, 0);
RNA_def_property_ui_text(prop, "Detail Size", "Maximum edge length for dynamic topology sculpting (in pixels)");
@@ -632,7 +632,7 @@ static void rna_def_particle_edit(BlenderRNA *brna)
RNA_def_struct_path_func(srna, "rna_ParticleBrush_path");
RNA_def_struct_ui_text(srna, "Particle Brush", "Particle editing brush");
- prop = RNA_def_property(srna, "size", PROP_INT, PROP_DISTANCE);
+ prop = RNA_def_property(srna, "size", PROP_INT, PROP_NONE);
RNA_def_property_range(prop, 1, SHRT_MAX);
RNA_def_property_ui_range(prop, 1, 100, 10, 3);
RNA_def_property_ui_text(prop, "Radius", "Radius of the brush in pixels");