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author | Dalai Felinto <dfelinto@gmail.com> | 2010-07-11 01:15:10 +0400 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2010-07-11 01:15:10 +0400 |
commit | 96a7e478b6ef0c9f4b15e27ab22db548bbab1fe5 (patch) | |
tree | c1c326457af385fbe455e310f16d77c7daaf8238 /source/blender/makesrna/intern/rna_sensor.c | |
parent | e531f3736df13d9143f4b4c7589d65b12df1ff1b (diff) |
Logic Editor Python API: link/unlink logics through python
After initial talk with Matt (awhile ago) we realzed that rna_api would fit well for this instead of an operator.
The next step would be to move the current UI code to use the rna funcs instead.
Note: it takes the s/c/a as argument, not its name. (e.g. cont.link(actuator=act) )
Sample code to link all the logic bricks between each other:
ob = bpy.context.object
for cont in ob.game.controllers:
for sens in ob.game.sensors:
cont.link(sensor=sens)
for act in ob.game.actuators:
cont.link(actuator=act)
For a script to create bricks, link bricks, unlink bricks and remove them:
http://www.pasteall.org/14266
Diffstat (limited to 'source/blender/makesrna/intern/rna_sensor.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_sensor.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_sensor.c b/source/blender/makesrna/intern/rna_sensor.c index 17137d0d259..90a520d6d92 100644 --- a/source/blender/makesrna/intern/rna_sensor.c +++ b/source/blender/makesrna/intern/rna_sensor.c @@ -302,6 +302,8 @@ static void rna_def_sensor(BlenderRNA *brna) RNA_def_property_boolean_funcs(prop, NULL, "rna_Sensor_tap_set"); RNA_def_property_ui_text(prop, "Tap", "Trigger controllers only for an instant, even while the sensor remains true"); RNA_def_property_update(prop, NC_LOGIC, NULL); + + RNA_api_sensor(srna); } static void rna_def_always_sensor(BlenderRNA *brna) |