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authorBastien Montagne <montagne29@wanadoo.fr>2012-03-30 17:04:29 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2012-03-30 17:04:29 +0400
commit55c210b57ed803d8f6fd16132e44c9c272703af1 (patch)
treeeb320152ace32c18586ef97bf33f2eaf95147ea0 /source/blender/makesrna/intern/rna_sequencer.c
parent89b83f00608dfb2a7750476035f0635885473d21 (diff)
Fix [#30709] Renaming a bone renames all drivers' targets using a bone of that name, regardless of the armature.
This fix adds a "ref_id" ID pointer to BKE_all_animdata_fix_paths_rename() & co, which is the ID against which prefix+oldName/NewName is "applied", currently only used for drivers' bones targets. Just pass NULL to get same behavior as previously. A bit annoying to make such a change for such a specific case, but there seems to be no other way to go... :/
Diffstat (limited to 'source/blender/makesrna/intern/rna_sequencer.c')
-rw-r--r--source/blender/makesrna/intern/rna_sequencer.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c
index 3491371ac06..2ed2f295cb6 100644
--- a/source/blender/makesrna/intern/rna_sequencer.c
+++ b/source/blender/makesrna/intern/rna_sequencer.c
@@ -378,10 +378,10 @@ static void rna_Sequence_name_set(PointerRNA *ptr, const char *value)
/* fix all the animation data which may link to this */
/* don't rename everywhere because these are per scene */
- /* BKE_all_animdata_fix_paths_rename("sequence_editor.sequences_all", oldname, seq->name+2); */
+ /* BKE_all_animdata_fix_paths_rename(NULL, "sequence_editor.sequences_all", oldname, seq->name+2); */
adt = BKE_animdata_from_id(&scene->id);
if (adt)
- BKE_animdata_fix_paths_rename(&scene->id, adt, "sequence_editor.sequences_all", oldname, seq->name+2, 0, 0, 1);
+ BKE_animdata_fix_paths_rename(&scene->id, adt, NULL, "sequence_editor.sequences_all", oldname, seq->name+2, 0, 0, 1);
}
static StructRNA* rna_Sequence_refine(struct PointerRNA *ptr)