diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2015-03-26 13:35:41 +0300 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2015-03-26 13:35:41 +0300 |
commit | 828c85a1bf6045dc76d1197635a4b71d897206c3 (patch) | |
tree | 5c297f307a2139425e8cb4824ccf898994ecfd71 /source/blender/makesrna/intern/rna_sequencer_api.c | |
parent | d97b97460ca9a28027041e5666dbfeb3a5295155 (diff) |
sound module: Append functions with BKE (makes it easier to make them
out from local functions)
Diffstat (limited to 'source/blender/makesrna/intern/rna_sequencer_api.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_sequencer_api.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/makesrna/intern/rna_sequencer_api.c b/source/blender/makesrna/intern/rna_sequencer_api.c index 351a15c0171..2d3e3c56672 100644 --- a/source/blender/makesrna/intern/rna_sequencer_api.c +++ b/source/blender/makesrna/intern/rna_sequencer_api.c @@ -158,7 +158,7 @@ static Sequence *rna_Sequences_new_scene(ID *id, Editing *ed, seq = alloc_generic_sequence(ed, name, frame_start, channel, SEQ_TYPE_SCENE, NULL); seq->scene = sce_seq; seq->len = sce_seq->r.efra - sce_seq->r.sfra + 1; - seq->scene_sound = sound_scene_add_scene_sound(scene, seq, frame_start, frame_start + seq->len, 0); + seq->scene_sound = BKE_sound_scene_add_scene_sound(scene, seq, frame_start, frame_start + seq->len, 0); id_us_plus((ID *)sce_seq); BKE_sequence_calc_disp(scene, seq); @@ -225,7 +225,7 @@ static Sequence *rna_Sequences_new_sound(ID *id, Editing *ed, Main *bmain, Repor Scene *scene = (Scene *)id; Sequence *seq; - bSound *sound = sound_new_file(bmain, file); + bSound *sound = BKE_sound_new_file(bmain, file); if (sound == NULL || sound->playback_handle == NULL) { BKE_report(reports, RPT_ERROR, "Sequences.new_sound: unable to open sound file"); @@ -234,9 +234,9 @@ static Sequence *rna_Sequences_new_sound(ID *id, Editing *ed, Main *bmain, Repor seq = alloc_generic_sequence(ed, name, frame_start, channel, SEQ_TYPE_SOUND_RAM, sound->name); seq->sound = sound; - seq->len = ceil((double)sound_get_length(sound) * FPS); + seq->len = ceil((double)BKE_sound_get_length(sound) * FPS); - seq->scene_sound = sound_add_scene_sound(scene, seq, frame_start, frame_start + seq->len, 0); + seq->scene_sound = BKE_sound_add_scene_sound(scene, seq, frame_start, frame_start + seq->len, 0); BKE_sequence_calc_disp(scene, seq); |