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authorAntonioya <blendergit@gmail.com>2018-07-31 11:22:19 +0300
committerAntonioya <blendergit@gmail.com>2018-07-31 11:50:43 +0300
commit66da2f537ae80ce2b31d1eaf34ad8c03d858938d (patch)
tree4776b9d2e43e4280d01d6f0b7088e6d4f417db0f /source/blender/makesrna/intern/rna_shader_fx.c
parent27496cc46bbfd76e98ad3b1ccb8fea534763ffb5 (diff)
New Grease Pencil object for 2D animation
This commit merge the full development done in greasepencil-object branch and include mainly the following features. - New grease pencil object. - New drawing engine. - New grease pencil modes Draw/Sculpt/Edit and Weight Paint. - New brushes for grease pencil. - New modifiers for grease pencil. - New shaders FX. - New material system (replace old palettes and colors). - Split of annotations (old grease pencil) and new grease pencil object. - UI adapted to blender 2.8. You can get more info here: https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/ https://code.blender.org/2018/07/grease-pencil-status-update/ This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible. Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
Diffstat (limited to 'source/blender/makesrna/intern/rna_shader_fx.c')
-rw-r--r--source/blender/makesrna/intern/rna_shader_fx.c538
1 files changed, 538 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_shader_fx.c b/source/blender/makesrna/intern/rna_shader_fx.c
new file mode 100644
index 00000000000..4956333b202
--- /dev/null
+++ b/source/blender/makesrna/intern/rna_shader_fx.c
@@ -0,0 +1,538 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/makesrna/intern/rna_shader_fx.c
+ * \ingroup RNA
+ */
+
+
+#include <float.h>
+#include <limits.h>
+#include <stdlib.h>
+
+#include "DNA_shader_fx_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+
+#include "BLT_translation.h"
+
+#include "BKE_animsys.h"
+#include "BKE_shader_fx.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
+#include "rna_internal.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+const EnumPropertyItem rna_enum_object_shaderfx_type_items[] = {
+ {eShaderFxType_Blur, "FX_BLUR", ICON_SOLO_ON, "Blur", "Apply Gaussian Blur to object" },
+ {eShaderFxType_Colorize, "FX_COLORIZE", ICON_SOLO_ON, "Colorize", "Apply different tint effects" },
+ {eShaderFxType_Flip, "FX_FLIP", ICON_SOLO_ON, "Flip", "Flip image" },
+ {eShaderFxType_Light, "FX_LIGHT", ICON_SOLO_ON, "Light", "Simulate ilumination" },
+ {eShaderFxType_Pixel, "FX_PIXEL", ICON_SOLO_ON, "Pixelate", "Pixelate image"},
+ {eShaderFxType_Rim, "FX_RIM", ICON_SOLO_ON, "Rim", "Add a rim to the image" },
+ {eShaderFxType_Swirl, "FX_SWIRL", ICON_SOLO_ON, "Swirl", "Create a rotation distortion"},
+ {eShaderFxType_Wave, "FX_WAVE", ICON_SOLO_ON, "Wave Distortion", "Apply sinusoidal deformation"},
+ {0, NULL, 0, NULL, NULL}
+};
+
+const EnumPropertyItem rna_enum_shaderfx_rim_modes_items[] = {
+ {eShaderFxRimMode_Normal, "NORMAL", 0, "Normal", "" },
+ {eShaderFxRimMode_Overlay, "OVERLAY", 0, "Overlay", "" },
+ {eShaderFxRimMode_Add, "ADD", 0, "Add", "" },
+ {eShaderFxRimMode_Subtract, "SUBTRACT", 0, "Subtract", "" },
+ {eShaderFxRimMode_Multiply, "MULTIPLY", 0, "Multiply", "" },
+ {eShaderFxRimMode_Divide, "DIVIDE", 0, "Divide", "" },
+ {0, NULL, 0, NULL, NULL }
+};
+
+const EnumPropertyItem rna_enum_shaderfx_colorize_modes_items[] = {
+ {eShaderFxColorizeMode_GrayScale, "GRAYSCALE", 0, "Gray Scale", "" },
+ {eShaderFxColorizeMode_Sepia, "SEPIA", 0, "Sepia", "" },
+ {eShaderFxColorizeMode_BiTone, "BITONE", 0, "Bi-Tone", "" },
+ {eShaderFxColorizeMode_Transparent, "TRANSPARENT", 0, "Transparent", "" },
+ {eShaderFxColorizeMode_Custom, "CUSTOM", 0, "Custom", "" },
+ {0, NULL, 0, NULL, NULL }
+};
+
+#ifdef RNA_RUNTIME
+
+#include "BKE_shader_fx.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_build.h"
+
+static StructRNA *rna_ShaderFx_refine(struct PointerRNA *ptr)
+{
+ ShaderFxData *md = (ShaderFxData *)ptr->data;
+
+ switch ((ShaderFxType)md->type) {
+ case eShaderFxType_Blur:
+ return &RNA_ShaderFxBlur;
+ case eShaderFxType_Colorize:
+ return &RNA_ShaderFxColorize;
+ case eShaderFxType_Wave:
+ return &RNA_ShaderFxWave;
+ case eShaderFxType_Pixel:
+ return &RNA_ShaderFxPixel;
+ case eShaderFxType_Rim:
+ return &RNA_ShaderFxRim;
+ case eShaderFxType_Swirl:
+ return &RNA_ShaderFxSwirl;
+ case eShaderFxType_Flip:
+ return &RNA_ShaderFxFlip;
+ case eShaderFxType_Light:
+ return &RNA_ShaderFxLight;
+ /* Default */
+ case eShaderFxType_None:
+ case NUM_SHADER_FX_TYPES:
+ return &RNA_ShaderFx;
+ }
+
+ return &RNA_ShaderFx;
+}
+
+static void rna_ShaderFx_name_set(PointerRNA *ptr, const char *value)
+{
+ ShaderFxData *gmd = ptr->data;
+ char oldname[sizeof(gmd->name)];
+
+ /* make a copy of the old name first */
+ BLI_strncpy(oldname, gmd->name, sizeof(gmd->name));
+
+ /* copy the new name into the name slot */
+ BLI_strncpy_utf8(gmd->name, value, sizeof(gmd->name));
+
+ /* make sure the name is truly unique */
+ if (ptr->id.data) {
+ Object *ob = ptr->id.data;
+ BKE_shaderfx_unique_name(&ob->shader_fx, gmd);
+ }
+
+ /* fix all the animation data which may link to this */
+ BKE_animdata_fix_paths_rename_all(NULL, "shader_effects", oldname, gmd->name);
+}
+
+static char *rna_ShaderFx_path(PointerRNA *ptr)
+{
+ ShaderFxData *gmd = ptr->data;
+ char name_esc[sizeof(gmd->name) * 2];
+
+ BLI_strescape(name_esc, gmd->name, sizeof(name_esc));
+ return BLI_sprintfN("shader_effects[\"%s\"]", name_esc);
+}
+
+static void rna_ShaderFx_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
+{
+ DEG_id_tag_update(ptr->id.data, OB_RECALC_DATA);
+ WM_main_add_notifier(NC_OBJECT | ND_MODIFIER | NC_GPENCIL, ptr->id.data);
+}
+
+static void rna_ShaderFx_dependency_update(Main *bmain, Scene *scene, PointerRNA *ptr)
+{
+ rna_ShaderFx_update(bmain, scene, ptr);
+ DEG_relations_tag_update(bmain);
+}
+
+/* Objects */
+
+static void shaderfx_object_set(Object *self, Object **ob_p, int type, PointerRNA value)
+{
+ Object *ob = value.data;
+
+ if (!self || ob != self) {
+ if (!ob || type == OB_EMPTY || ob->type == type) {
+ id_lib_extern((ID *)ob);
+ *ob_p = ob;
+ }
+ }
+}
+
+#define RNA_FX_OBJECT_SET(_type, _prop, _obtype) \
+static void rna_##_type##ShaderFx_##_prop##_set(PointerRNA *ptr, PointerRNA value) \
+{ \
+ _type##ShaderFxData *tmd = (_type##ShaderFxData *)ptr->data; \
+ shaderfx_object_set(ptr->id.data, &tmd->_prop, _obtype, value); \
+}
+
+RNA_FX_OBJECT_SET(Light, object, OB_EMPTY);
+RNA_FX_OBJECT_SET(Swirl, object, OB_EMPTY);
+
+#undef RNA_FX_OBJECT_SET
+
+#else
+
+static void rna_def_shader_fx_blur(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "ShaderFxBlur", "ShaderFx");
+ RNA_def_struct_ui_text(srna, "Gaussian Blur Effect", "Gaussian Blur effect");
+ RNA_def_struct_sdna(srna, "BlurShaderFxData");
+ RNA_def_struct_ui_icon(srna, ICON_SOLO_ON);
+
+ prop = RNA_def_property(srna, "factor", PROP_INT, PROP_PIXEL);
+ RNA_def_property_int_sdna(prop, NULL, "radius");
+ RNA_def_property_range(prop, 0, INT_MAX);
+ RNA_def_property_ui_text(prop, "Factor", "Factor of Blur");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "samples", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "samples");
+ RNA_def_property_range(prop, 0, 32);
+ RNA_def_property_ui_range(prop, 0, 32, 2, -1);
+ RNA_def_property_int_default(prop, 4);
+ RNA_def_property_ui_text(prop, "Samples", "Number of Blur Samples (zero, disable blur)");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "coc", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "coc");
+ RNA_def_property_range(prop, 0.001f, 1.0f);
+ RNA_def_property_float_default(prop, 0.025f);
+ RNA_def_property_ui_text(prop, "Precision", "Define circle of confusion for depth of field");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "use_dof_mode", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", FX_BLUR_DOF_MODE);
+ RNA_def_property_ui_text(prop, "Lock Focal Plane", "Blur using focal plane distance as factor to simulate depth of field effect (only in camera view)");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+}
+
+static void rna_def_shader_fx_colorize(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "ShaderFxColorize", "ShaderFx");
+ RNA_def_struct_ui_text(srna, "Colorize Effect", "Colorize effect");
+ RNA_def_struct_sdna(srna, "ColorizeShaderFxData");
+ RNA_def_struct_ui_icon(srna, ICON_SOLO_ON);
+
+ prop = RNA_def_property(srna, "factor", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "factor");
+ RNA_def_property_range(prop, 0, 1.0);
+ RNA_def_property_ui_text(prop, "Factor", "Mix factor");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "low_color", PROP_FLOAT, PROP_COLOR_GAMMA);
+ RNA_def_property_range(prop, 0.0, 1.0);
+ RNA_def_property_float_sdna(prop, NULL, "low_color");
+ RNA_def_property_array(prop, 4);
+ RNA_def_property_ui_text(prop, "Low color", "First color used for effect");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "high_color", PROP_FLOAT, PROP_COLOR_GAMMA);
+ RNA_def_property_range(prop, 0.0, 1.0);
+ RNA_def_property_float_sdna(prop, NULL, "high_color");
+ RNA_def_property_array(prop, 4);
+ RNA_def_property_ui_text(prop, "Hight color", "Second color used for effect");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "mode");
+ RNA_def_property_enum_items(prop, rna_enum_shaderfx_colorize_modes_items);
+ RNA_def_property_ui_text(prop, "Mode", "Effect mode");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+}
+
+static void rna_def_shader_fx_wave(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ static EnumPropertyItem prop_shaderfx_wave_type_items[] = {
+ { 0, "HORIZONTAL", 0, "Horizontal", "" },
+ { 1, "VERTICAL", 0, "Vertical", "" },
+ { 0, NULL, 0, NULL, NULL }
+ };
+
+ srna = RNA_def_struct(brna, "ShaderFxWave", "ShaderFx");
+ RNA_def_struct_ui_text(srna, "Wave Deformation Effect", "Wave Deformation effect");
+ RNA_def_struct_sdna(srna, "WaveShaderFxData");
+ RNA_def_struct_ui_icon(srna, ICON_SOLO_ON);
+
+ prop = RNA_def_property(srna, "orientation", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "orientation");
+ RNA_def_property_enum_items(prop, prop_shaderfx_wave_type_items);
+ RNA_def_property_ui_text(prop, "Orientation", "Direction of the wave");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "amplitude", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "amplitude");
+ RNA_def_property_range(prop, 0, FLT_MAX);
+ RNA_def_property_ui_text(prop, "Amplitude", "Amplitude of Wave");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "period", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "period");
+ RNA_def_property_range(prop, 0, FLT_MAX);
+ RNA_def_property_ui_text(prop, "Period", "Period of Wave");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "phase", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "phase");
+ RNA_def_property_range(prop, -FLT_MAX, FLT_MAX);
+ RNA_def_property_ui_text(prop, "Phase", "Phase Shift of Wave");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+}
+
+static void rna_def_shader_fx_pixel(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "ShaderFxPixel", "ShaderFx");
+ RNA_def_struct_ui_text(srna, "Pixelate Effect", "Pixelate effect");
+ RNA_def_struct_sdna(srna, "PixelShaderFxData");
+ RNA_def_struct_ui_icon(srna, ICON_SOLO_ON);
+
+ prop = RNA_def_property(srna, "size", PROP_INT, PROP_PIXEL);
+ RNA_def_property_int_sdna(prop, NULL, "size");
+ RNA_def_property_range(prop, 1, INT_MAX);
+ RNA_def_property_array(prop, 2);
+ RNA_def_property_ui_text(prop, "Size", "Pixel size");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "color", PROP_FLOAT, PROP_COLOR_GAMMA);
+ RNA_def_property_range(prop, 0.0, 1.0);
+ RNA_def_property_float_sdna(prop, NULL, "rgba");
+ RNA_def_property_array(prop, 4);
+ RNA_def_property_ui_text(prop, "Color", "Color used for lines");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "use_lines", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", FX_PIXEL_USE_LINES);
+ RNA_def_property_ui_text(prop, "Lines", "Display lines between pixels");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+}
+
+static void rna_def_shader_fx_rim(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "ShaderFxRim", "ShaderFx");
+ RNA_def_struct_ui_text(srna, "Rim Effect", "Rim effect");
+ RNA_def_struct_sdna(srna, "RimShaderFxData");
+ RNA_def_struct_ui_icon(srna, ICON_SOLO_ON);
+
+ prop = RNA_def_property(srna, "offset", PROP_INT, PROP_PIXEL);
+ RNA_def_property_int_sdna(prop, NULL, "offset");
+ RNA_def_property_range(prop, -INT_MAX, INT_MAX);
+ RNA_def_property_ui_text(prop, "Offset", "Offset of the rim");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "rim_color", PROP_FLOAT, PROP_COLOR_GAMMA);
+ RNA_def_property_range(prop, 0.0, 1.0);
+ RNA_def_property_float_sdna(prop, NULL, "rim_rgb");
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Rim Color", "Color used for Rim");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "mask_color", PROP_FLOAT, PROP_COLOR_GAMMA);
+ RNA_def_property_range(prop, 0.0, 1.0);
+ RNA_def_property_float_sdna(prop, NULL, "mask_rgb");
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Mask Color", "Color that must be keept");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "mode");
+ RNA_def_property_enum_items(prop, rna_enum_shaderfx_rim_modes_items);
+ RNA_def_property_ui_text(prop, "Mode", "Blend mode");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "blur", PROP_INT, PROP_PIXEL);
+ RNA_def_property_int_sdna(prop, NULL, "blur");
+ RNA_def_property_range(prop, 0, INT_MAX);
+ RNA_def_property_ui_text(prop, "Blur", "Number of pixels for bluring rim (set to 0 to disable)");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "samples", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "samples");
+ RNA_def_property_range(prop, 0, 32);
+ RNA_def_property_ui_range(prop, 0, 32, 2, -1);
+ RNA_def_property_int_default(prop, 4);
+ RNA_def_property_ui_text(prop, "Samples", "Number of Blur Samples (zero, disable blur)");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+}
+
+static void rna_def_shader_fx_swirl(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "ShaderFxSwirl", "ShaderFx");
+ RNA_def_struct_ui_text(srna, "Swirl Effect", "Swirl effect");
+ RNA_def_struct_sdna(srna, "SwirlShaderFxData");
+ RNA_def_struct_ui_icon(srna, ICON_SOLO_ON);
+
+ prop = RNA_def_property(srna, "radius", PROP_INT, PROP_PIXEL);
+ RNA_def_property_int_sdna(prop, NULL, "radius");
+ RNA_def_property_range(prop, 0, INT_MAX);
+ RNA_def_property_ui_text(prop, "Radius", "Radius to apply");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "angle", PROP_FLOAT, PROP_ANGLE);
+ RNA_def_property_float_sdna(prop, NULL, "angle");
+ RNA_def_property_range(prop, DEG2RAD(-5 * 360), DEG2RAD(5 * 360));
+ RNA_def_property_ui_range(prop, DEG2RAD(-5 * 360), DEG2RAD(5 * 360), 5, 2);
+ RNA_def_property_ui_text(prop, "Angle", "Angle of rotation");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "transparent", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", FX_SWIRL_MAKE_TRANSPARENT);
+ RNA_def_property_ui_text(prop, "Transparent", "Make image transparent outside of radius");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE);
+ RNA_def_property_ui_text(prop, "Object", "Object to determine center location");
+ RNA_def_property_pointer_funcs(prop, NULL, "rna_SwirlShaderFx_object_set", NULL, NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK);
+ RNA_def_property_update(prop, 0, "rna_ShaderFx_dependency_update");
+}
+
+static void rna_def_shader_fx_flip(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "ShaderFxFlip", "ShaderFx");
+ RNA_def_struct_ui_text(srna, "Flip Effect", "Flip effect");
+ RNA_def_struct_sdna(srna, "FlipShaderFxData");
+ RNA_def_struct_ui_icon(srna, ICON_SOLO_ON);
+
+ prop = RNA_def_property(srna, "flip_horizontal", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", FX_FLIP_HORIZONTAL);
+ RNA_def_property_ui_text(prop, "Horizontal", "Flip image horizontally");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "flip_vertical", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", FX_FLIP_VERTICAL);
+ RNA_def_property_ui_text(prop, "Vertical", "Flip image vertically");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+}
+
+static void rna_def_shader_fx_light(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "ShaderFxLight", "ShaderFx");
+ RNA_def_struct_ui_text(srna, "Light Effect", "Light effect");
+ RNA_def_struct_sdna(srna, "LightShaderFxData");
+ RNA_def_struct_ui_icon(srna, ICON_SOLO_ON);
+
+ prop = RNA_def_property(srna, "energy", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "energy");
+ RNA_def_property_range(prop, 0, FLT_MAX);
+ RNA_def_property_ui_range(prop, 1, FLT_MAX, 1, 2);
+ RNA_def_property_ui_text(prop, "Energy", "Strength of light source");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "ambient", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "ambient");
+ RNA_def_property_range(prop, 0, FLT_MAX);
+ RNA_def_property_ui_range(prop, 0, FLT_MAX, 1, 2);
+ RNA_def_property_ui_text(prop, "Ambient", "Strength of ambient light source");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+
+ prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE);
+ RNA_def_property_ui_text(prop, "Object", "Object to determine light source location");
+ RNA_def_property_pointer_funcs(prop, NULL, "rna_LightShaderFx_object_set", NULL, NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK);
+ RNA_def_property_update(prop, 0, "rna_ShaderFx_dependency_update");
+}
+
+void RNA_def_shader_fx(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ /* data */
+ srna = RNA_def_struct(brna, "ShaderFx", NULL);
+ RNA_def_struct_ui_text(srna, "ShaderFx", "Effect affecting the grease pencil object");
+ RNA_def_struct_refine_func(srna, "rna_ShaderFx_refine");
+ RNA_def_struct_path_func(srna, "rna_ShaderFx_path");
+ RNA_def_struct_sdna(srna, "ShaderFxData");
+
+ /* strings */
+ prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_funcs(prop, NULL, NULL, "rna_ShaderFx_name_set");
+ RNA_def_property_ui_text(prop, "Name", "Effect name");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER | NA_RENAME, NULL);
+ RNA_def_struct_name_property(srna, prop);
+
+ /* enums */
+ prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_enum_sdna(prop, NULL, "type");
+ RNA_def_property_enum_items(prop, rna_enum_object_shaderfx_type_items);
+ RNA_def_property_ui_text(prop, "Type", "");
+
+ /* flags */
+ prop = RNA_def_property(srna, "show_viewport", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "mode", eShaderFxMode_Realtime);
+ RNA_def_property_ui_text(prop, "Realtime", "Display effect in viewport");
+ RNA_def_property_flag(prop, PROP_LIB_EXCEPTION);
+ RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_STATIC);
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+ RNA_def_property_ui_icon(prop, ICON_RESTRICT_VIEW_OFF, 0);
+
+ prop = RNA_def_property(srna, "show_render", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "mode", eShaderFxMode_Render);
+ RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_STATIC);
+ RNA_def_property_ui_text(prop, "Render", "Use effect during render");
+ RNA_def_property_ui_icon(prop, ICON_SCENE, 0);
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, NULL);
+
+ prop = RNA_def_property(srna, "show_in_editmode", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "mode", eShaderFxMode_Editmode);
+ RNA_def_property_ui_text(prop, "Edit Mode", "Display effect in Edit mode");
+ RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update");
+ RNA_def_property_ui_icon(prop, ICON_EDITMODE_HLT, 0);
+
+ prop = RNA_def_property(srna, "show_expanded", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "mode", eShaderFxMode_Expanded);
+ RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_STATIC);
+ RNA_def_property_ui_text(prop, "Expanded", "Set effect expanded in the user interface");
+ RNA_def_property_ui_icon(prop, ICON_TRIA_RIGHT, 1);
+
+ /* types */
+ rna_def_shader_fx_blur(brna);
+ rna_def_shader_fx_colorize(brna);
+ rna_def_shader_fx_wave(brna);
+ rna_def_shader_fx_pixel(brna);
+ rna_def_shader_fx_rim(brna);
+ rna_def_shader_fx_swirl(brna);
+ rna_def_shader_fx_flip(brna);
+ rna_def_shader_fx_light(brna);
+}
+
+#endif