diff options
author | Antonioya <blendergit@gmail.com> | 2018-08-30 20:22:24 +0300 |
---|---|---|
committer | Antonioya <blendergit@gmail.com> | 2018-08-30 20:22:24 +0300 |
commit | ebed5323e03b6fe377e1191d733d2009176b8341 (patch) | |
tree | 34eb5aaabfe53a8b7cb239cf1934ac4ca34b3dc9 /source/blender/makesrna/intern/rna_shader_fx.c | |
parent | bb531da566b75796c13afd2af919fede9d137c5a (diff) |
GP: Change icon identfier for shaderFx
This commit complements commit d2ad256326736c8a4c746163f9b27491d8a6e95a
Diffstat (limited to 'source/blender/makesrna/intern/rna_shader_fx.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_shader_fx.c | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/source/blender/makesrna/intern/rna_shader_fx.c b/source/blender/makesrna/intern/rna_shader_fx.c index da4470ccff7..4b77e504a38 100644 --- a/source/blender/makesrna/intern/rna_shader_fx.c +++ b/source/blender/makesrna/intern/rna_shader_fx.c @@ -49,14 +49,14 @@ #include "WM_types.h" const EnumPropertyItem rna_enum_object_shaderfx_type_items[] = { - {eShaderFxType_Blur, "FX_BLUR", ICON_SOLO_ON, "Blur", "Apply Gaussian Blur to object" }, - {eShaderFxType_Colorize, "FX_COLORIZE", ICON_SOLO_ON, "Colorize", "Apply different tint effects" }, - {eShaderFxType_Flip, "FX_FLIP", ICON_SOLO_ON, "Flip", "Flip image" }, - {eShaderFxType_Light, "FX_LIGHT", ICON_SOLO_ON, "Light", "Simulate ilumination" }, - {eShaderFxType_Pixel, "FX_PIXEL", ICON_SOLO_ON, "Pixelate", "Pixelate image"}, - {eShaderFxType_Rim, "FX_RIM", ICON_SOLO_ON, "Rim", "Add a rim to the image" }, - {eShaderFxType_Swirl, "FX_SWIRL", ICON_SOLO_ON, "Swirl", "Create a rotation distortion"}, - {eShaderFxType_Wave, "FX_WAVE", ICON_SOLO_ON, "Wave Distortion", "Apply sinusoidal deformation"}, + {eShaderFxType_Blur, "FX_BLUR", ICON_SHADERFX, "Blur", "Apply Gaussian Blur to object" }, + {eShaderFxType_Colorize, "FX_COLORIZE", ICON_SHADERFX, "Colorize", "Apply different tint effects" }, + {eShaderFxType_Flip, "FX_FLIP", ICON_SHADERFX, "Flip", "Flip image" }, + {eShaderFxType_Light, "FX_LIGHT", ICON_SHADERFX, "Light", "Simulate ilumination" }, + {eShaderFxType_Pixel, "FX_PIXEL", ICON_SHADERFX, "Pixelate", "Pixelate image"}, + {eShaderFxType_Rim, "FX_RIM", ICON_SHADERFX, "Rim", "Add a rim to the image" }, + {eShaderFxType_Swirl, "FX_SWIRL", ICON_SHADERFX, "Swirl", "Create a rotation distortion"}, + {eShaderFxType_Wave, "FX_WAVE", ICON_SHADERFX, "Wave Distortion", "Apply sinusoidal deformation"}, {0, NULL, 0, NULL, NULL} }; @@ -194,7 +194,7 @@ static void rna_def_shader_fx_blur(BlenderRNA *brna) srna = RNA_def_struct(brna, "ShaderFxBlur", "ShaderFx"); RNA_def_struct_ui_text(srna, "Gaussian Blur Effect", "Gaussian Blur effect"); RNA_def_struct_sdna(srna, "BlurShaderFxData"); - RNA_def_struct_ui_icon(srna, ICON_SOLO_ON); + RNA_def_struct_ui_icon(srna, ICON_SHADERFX); prop = RNA_def_property(srna, "factor", PROP_INT, PROP_PIXEL); RNA_def_property_int_sdna(prop, NULL, "radius"); @@ -231,7 +231,7 @@ static void rna_def_shader_fx_colorize(BlenderRNA *brna) srna = RNA_def_struct(brna, "ShaderFxColorize", "ShaderFx"); RNA_def_struct_ui_text(srna, "Colorize Effect", "Colorize effect"); RNA_def_struct_sdna(srna, "ColorizeShaderFxData"); - RNA_def_struct_ui_icon(srna, ICON_SOLO_ON); + RNA_def_struct_ui_icon(srna, ICON_SHADERFX); prop = RNA_def_property(srna, "factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "factor"); @@ -274,7 +274,7 @@ static void rna_def_shader_fx_wave(BlenderRNA *brna) srna = RNA_def_struct(brna, "ShaderFxWave", "ShaderFx"); RNA_def_struct_ui_text(srna, "Wave Deformation Effect", "Wave Deformation effect"); RNA_def_struct_sdna(srna, "WaveShaderFxData"); - RNA_def_struct_ui_icon(srna, ICON_SOLO_ON); + RNA_def_struct_ui_icon(srna, ICON_SHADERFX); prop = RNA_def_property(srna, "orientation", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "orientation"); @@ -309,7 +309,7 @@ static void rna_def_shader_fx_pixel(BlenderRNA *brna) srna = RNA_def_struct(brna, "ShaderFxPixel", "ShaderFx"); RNA_def_struct_ui_text(srna, "Pixelate Effect", "Pixelate effect"); RNA_def_struct_sdna(srna, "PixelShaderFxData"); - RNA_def_struct_ui_icon(srna, ICON_SOLO_ON); + RNA_def_struct_ui_icon(srna, ICON_SHADERFX); prop = RNA_def_property(srna, "size", PROP_INT, PROP_PIXEL); RNA_def_property_int_sdna(prop, NULL, "size"); @@ -339,7 +339,7 @@ static void rna_def_shader_fx_rim(BlenderRNA *brna) srna = RNA_def_struct(brna, "ShaderFxRim", "ShaderFx"); RNA_def_struct_ui_text(srna, "Rim Effect", "Rim effect"); RNA_def_struct_sdna(srna, "RimShaderFxData"); - RNA_def_struct_ui_icon(srna, ICON_SOLO_ON); + RNA_def_struct_ui_icon(srna, ICON_SHADERFX); prop = RNA_def_property(srna, "offset", PROP_INT, PROP_PIXEL); RNA_def_property_int_sdna(prop, NULL, "offset"); @@ -390,7 +390,7 @@ static void rna_def_shader_fx_swirl(BlenderRNA *brna) srna = RNA_def_struct(brna, "ShaderFxSwirl", "ShaderFx"); RNA_def_struct_ui_text(srna, "Swirl Effect", "Swirl effect"); RNA_def_struct_sdna(srna, "SwirlShaderFxData"); - RNA_def_struct_ui_icon(srna, ICON_SOLO_ON); + RNA_def_struct_ui_icon(srna, ICON_SHADERFX); prop = RNA_def_property(srna, "radius", PROP_INT, PROP_PIXEL); RNA_def_property_int_sdna(prop, NULL, "radius"); @@ -425,7 +425,7 @@ static void rna_def_shader_fx_flip(BlenderRNA *brna) srna = RNA_def_struct(brna, "ShaderFxFlip", "ShaderFx"); RNA_def_struct_ui_text(srna, "Flip Effect", "Flip effect"); RNA_def_struct_sdna(srna, "FlipShaderFxData"); - RNA_def_struct_ui_icon(srna, ICON_SOLO_ON); + RNA_def_struct_ui_icon(srna, ICON_SHADERFX); prop = RNA_def_property(srna, "flip_horizontal", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", FX_FLIP_HORIZONTAL); @@ -446,7 +446,7 @@ static void rna_def_shader_fx_light(BlenderRNA *brna) srna = RNA_def_struct(brna, "ShaderFxLight", "ShaderFx"); RNA_def_struct_ui_text(srna, "Light Effect", "Light effect"); RNA_def_struct_sdna(srna, "LightShaderFxData"); - RNA_def_struct_ui_icon(srna, ICON_SOLO_ON); + RNA_def_struct_ui_icon(srna, ICON_SHADERFX); prop = RNA_def_property(srna, "energy", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "energy"); |