diff options
author | Joerg Mueller <nexyon@gmail.com> | 2009-08-10 01:16:39 +0400 |
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committer | Joerg Mueller <nexyon@gmail.com> | 2009-08-10 01:16:39 +0400 |
commit | 6c5c58e05799f2b593cd81fcff57e6ef72ad57fb (patch) | |
tree | 8add929ef94d03fc69aecce6ef2baf283505782f /source/blender/makesrna/intern/rna_sound.c | |
parent | c1ca2ab5dceb8d5355215a3c7a80b171f394e487 (diff) |
2.5: Sound branch merge!
See mailing list for additional information.
Diffstat (limited to 'source/blender/makesrna/intern/rna_sound.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_sound.c | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/source/blender/makesrna/intern/rna_sound.c b/source/blender/makesrna/intern/rna_sound.c index 363a5595b43..9ca2a74bedd 100644 --- a/source/blender/makesrna/intern/rna_sound.c +++ b/source/blender/makesrna/intern/rna_sound.c @@ -149,71 +149,6 @@ static void rna_def_sound(BlenderRNA *brna) prop= RNA_def_property(srna, "packed_file", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "packedfile"); RNA_def_property_ui_text(prop, "Packed File", ""); - - /* game engine settings */ - prop= RNA_def_property(srna, "volume", PROP_FLOAT, PROP_UNSIGNED); - RNA_def_property_float_sdna(prop, NULL, "volume"); - RNA_def_property_ui_range(prop, 0.0, 1.0, 10, 4); - RNA_def_property_ui_text(prop, "Volume", "Game engine only: volume for this sound."); - - prop= RNA_def_property(srna, "pitch", PROP_FLOAT, PROP_NONE); - RNA_def_property_float_sdna(prop, NULL, "pitch"); - RNA_def_property_ui_range(prop, -12.0, 12.0, 10, 4); - RNA_def_property_ui_text(prop, "Pitch", "Game engine only: set the pitch of this sound."); - - prop= RNA_def_property(srna, "loop", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "flags", SOUND_FLAGS_LOOP); - RNA_def_property_ui_text(prop, "Sound Loop", "Game engine only: toggle between looping on/off."); - - prop= RNA_def_property(srna, "ping_pong", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "flags", SOUND_FLAGS_BIDIRECTIONAL_LOOP); - RNA_def_property_ui_text(prop, "Ping Pong", "Game engine only: Toggle between A->B and A->B->A looping."); - - prop= RNA_def_property(srna, "sound_3d", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "flags", SOUND_FLAGS_3D); - RNA_def_property_ui_text(prop, "3D Sound", "Game engine only: turns 3D sound on."); - - prop= RNA_def_property(srna, "attenuation", PROP_FLOAT, PROP_NONE); - RNA_def_property_float_sdna(prop, NULL, "attenuation"); - RNA_def_property_range(prop, 0.0, 5.0); - RNA_def_property_ui_text(prop, "Attenuation", "Game engine only: sets the surround scaling factor for 3D sound."); - - /* gain */ - prop= RNA_def_property(srna, "min_gain", PROP_FLOAT, PROP_NONE); - RNA_def_property_float_sdna(prop, NULL, "min_gain"); - RNA_def_property_range(prop, 0.0, 1.0); - RNA_def_property_ui_text(prop, "Min Gain", "Minimal gain which is always guaranteed for this sound."); - - prop= RNA_def_property(srna, "max_gain", PROP_FLOAT, PROP_NONE); - RNA_def_property_float_sdna(prop, NULL, "max_gain"); - RNA_def_property_range(prop, 0.0, 1.0); - RNA_def_property_ui_text(prop, "Max Gain", "Maximal gain which is always guaranteed for this sound."); - - prop= RNA_def_property(srna, "reference_distance", PROP_FLOAT, PROP_NONE); - RNA_def_property_float_sdna(prop, NULL, "distance"); - RNA_def_property_ui_text(prop, "Reference Distance", "Reference distance at which the listener will experience gain."); - RNA_def_property_ui_range(prop, 0.0, 1000.0, 10, 4); /* NOT used anywhere */ - - /* unused - prop= RNA_def_property(srna, "panning", PROP_FLOAT, PROP_NONE); - RNA_def_property_float_sdna(prop, NULL, "panning"); - RNA_def_property_ui_range(prop, -1.0, 1.0, 10, 4); - RNA_def_property_ui_text(prop, "Panning", "Pan the sound from left to right"); */ - - /* unused - prop= RNA_def_property(srna, "fixed_volume", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "flags", SOUND_FLAGS_FIXED_VOLUME); - RNA_def_property_ui_text(prop, "Fixed Volume", "Constraint sound to fixed volume."); */ - - /* unused - prop= RNA_def_property(srna, "fixed_panning", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "flags", SOUND_FLAGS_FIXED_PANNING); - RNA_def_property_ui_text(prop, "Fixed Panning", "Constraint sound to fixed panning."); */ - - /* unused - prop= RNA_def_property(srna, "priority", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "flags", SOUND_FLAGS_PRIORITY); - RNA_def_property_ui_text(prop, "Priority", "Make sound higher priority."); */ } void RNA_def_sound(BlenderRNA *brna) |