diff options
author | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-22 15:12:47 +0300 |
---|---|---|
committer | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-22 15:55:50 +0300 |
commit | dfe088c5d9c819e7266e8e88fb31e92ac2ee8592 (patch) | |
tree | 893d823c1957624257c3ef128422c3fa132e9049 /source/blender/makesrna/intern/rna_space.c | |
parent | ff19b527e85ec5144efbd663bf9b4c338e179358 (diff) |
Workbench: SeeThrough draw option
Option to see through all meshes (transparency)
Works for OB_SOLID and OB_TEXTURED. Does not work for
V3D_SHADING_SHADOW.
TODO: Fresnel effect
Diffstat (limited to 'source/blender/makesrna/intern/rna_space.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_space.c | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c index 3b9adad4957..d90dbd2ad7a 100644 --- a/source/blender/makesrna/intern/rna_space.c +++ b/source/blender/makesrna/intern/rna_space.c @@ -2293,6 +2293,7 @@ static void rna_def_space_view3d_shading(BlenderRNA *brna) RNA_def_property_float_sdna(prop, NULL, "shading.single_color"); RNA_def_property_array(prop, 3); RNA_def_property_ui_text(prop, "Color", "Color for single color mode"); + RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); prop = RNA_def_property(srna, "show_shadows", PROP_BOOLEAN, PROP_NONE); @@ -2301,6 +2302,28 @@ static void rna_def_space_view3d_shading(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Shadow", "Show Shadow"); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); + prop = RNA_def_property(srna, "show_see_through", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "shading.flag", V3D_SHADING_SEE_THROUGH); + RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); + RNA_def_property_ui_text(prop, "See Through", "Show whole scene transparent"); + RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); + + prop = RNA_def_property(srna, "see_through_transparency", PROP_FLOAT, PROP_FACTOR); + RNA_def_property_float_sdna(prop, NULL, "shading.see_through_transparency"); + RNA_def_property_float_default(prop, 0.3f); + RNA_def_property_ui_text(prop, "Transparency", "See through transparency"); + RNA_def_property_range(prop, 0.0f, 1.0f); + RNA_def_property_ui_range(prop, 0.1f, 0.5f, 1, 3); + RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); + RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); + + prop = RNA_def_property(srna, "object_outline_color", PROP_FLOAT, PROP_COLOR); + RNA_def_property_float_sdna(prop, NULL, "shading.object_outline_color"); + RNA_def_property_array(prop, 3); + RNA_def_property_ui_text(prop, "Outline Color", "Color for object outline"); + RNA_def_property_range(prop, 0.0f, 1.0f); + RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); + prop = RNA_def_property(srna, "shadow_intensity", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "shading.shadow_intensity"); RNA_def_property_float_default(prop, 0.5); |