diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-12-08 20:23:48 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-12-08 20:23:48 +0300 |
commit | 07904712e8943b5845df9559093018c8473f72f3 (patch) | |
tree | 03cdc6ea24ac87a2ee2a3c1a7299874040675489 /source/blender/makesrna/intern/rna_texture.c | |
parent | ee74e720a82b7a1fb5f732cd8ceacbb26fa7e0d3 (diff) |
RNA:
* Property update functions no longer get context, instead they get only
Main and Scene. The RNA api was intended to be as context-less as
possible, since it doesn't really matter who is changing the property,
everything that uses the property should be updated.
* There's still one exception case that use it now, screen operations
still depend on context too much. It also revealed a few places using
context where they shouldn't.
* Ideally Scene shouldn't be passed, but much of Blender still depends on
it, should be dropped when we try to support multiple scene editing.
Change was planned for a while, but need this now to be able to call
update without a context pointer.
Diffstat (limited to 'source/blender/makesrna/intern/rna_texture.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_texture.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/makesrna/intern/rna_texture.c b/source/blender/makesrna/intern/rna_texture.c index be38139ce4e..19d33465ceb 100644 --- a/source/blender/makesrna/intern/rna_texture.c +++ b/source/blender/makesrna/intern/rna_texture.c @@ -106,21 +106,21 @@ static StructRNA *rna_Texture_refine(struct PointerRNA *ptr) } } -static void rna_Texture_update(bContext *C, PointerRNA *ptr) +static void rna_Texture_update(Main *bmain, Scene *scene, PointerRNA *ptr) { Tex *tex= ptr->id.data; DAG_id_flush_update(&tex->id, 0); - WM_event_add_notifier(C, NC_TEXTURE, tex); + WM_main_add_notifier(NC_TEXTURE, tex); } /* Used for Texture Properties, used (also) for/in Nodes */ -static void rna_Texture_nodes_update(bContext *C, PointerRNA *ptr) +static void rna_Texture_nodes_update(Main *bmain, Scene *scene, PointerRNA *ptr) { Tex *tex= ptr->id.data; DAG_id_flush_update(&tex->id, 0); - WM_event_add_notifier(C, NC_TEXTURE|ND_NODES, tex); + WM_main_add_notifier(NC_TEXTURE|ND_NODES, tex); } static void rna_Texture_type_set(PointerRNA *ptr, int value) @@ -140,7 +140,7 @@ static void rna_Texture_type_set(PointerRNA *ptr, int value) tex->type = value; } -void rna_TextureSlot_update(bContext *C, PointerRNA *ptr) +void rna_TextureSlot_update(Main *bmain, Scene *scene, PointerRNA *ptr) { ID *id= ptr->id.data; @@ -148,16 +148,16 @@ void rna_TextureSlot_update(bContext *C, PointerRNA *ptr) switch(GS(id->name)) { case ID_MA: - WM_event_add_notifier(C, NC_MATERIAL|ND_SHADING, id); + WM_main_add_notifier(NC_MATERIAL|ND_SHADING, id); break; case ID_WO: - WM_event_add_notifier(C, NC_WORLD, id); + WM_main_add_notifier(NC_WORLD, id); break; case ID_LA: - WM_event_add_notifier(C, NC_LAMP|ND_LIGHTING, id); + WM_main_add_notifier(NC_LAMP|ND_LIGHTING, id); break; case ID_BR: - WM_event_add_notifier(C, NC_BRUSH, id); + WM_main_add_notifier(NC_BRUSH, id); break; } } |