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authorTon Roosendaal <ton@blender.org>2018-04-19 18:34:44 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-19 18:35:25 +0300
commit51b796ff1528c52cc8b4079fab1003671652a4d9 (patch)
tree0dfc2d2dabe5e77959264f5b6667897569290a41 /source/blender/makesrna/intern/rna_texture.c
parent785e8a636a293941a4295e669cb5aeecfafae039 (diff)
Remove Blender Internal and legacy viewport from Blender 2.8.
Brecht authored this commit, but he gave me the honours to actually do it. Here it goes; Blender Internal. Bye bye, you did great! * Point density, voxel data, ocean, environment map textures were removed, as these only worked within BI rendering. Note that the ocean modifier and the Cycles point density shader node continue to work. * Dynamic paint using material shading was removed, as this only worked with BI. If we ever wanted to support this again probably it should go through the baking API. * GPU shader export through the Python API was removed. This only worked for the old BI GLSL shaders, which no longer exists. Doing something similar for Eevee would be significantly more complicated because it uses a lot of multiplass rendering and logic outside the shader, it's probably impractical. * Collada material import / export code is mostly gone, as it only worked for BI materials. We need to add Cycles / Eevee material support at some point. * The mesh noise operator was removed since it only worked with BI material texture slots. A displacement modifier can be used instead. * The delete texture paint slot operator was removed since it only worked for BI material texture slots. Could be added back with node support. * Not all legacy viewport features are supported in the new viewport, but their code was removed. If we need to bring anything back we can look at older git revisions. * There is some legacy viewport code that I could not remove yet, and some that I probably missed. * Shader node execution code was left mostly intact, even though it is not used anywhere now. We may eventually use this to replace the texture nodes with Cycles / Eevee shader nodes. * The Cycles Bake panel now includes settings for baking multires normal and displacement maps. The underlying code needs to be merged properly, and we plan to add back support for multires AO baking and add support to Cycles baking for features like vertex color, displacement, and other missing baking features. * This commit removes DNA and the Python API for BI material, lamp, world and scene settings. This breaks a lot of addons. * There is more DNA that can be removed or renamed, where Cycles or Eevee are reusing some old BI properties but the names are not really correct anymore. * Texture slots for materials, lamps and world were removed. They remain for brushes, particles and freestyle linestyles. * 'BLENDER_RENDER' remains in the COMPAT_ENGINES of UI panels. Cycles and other renderers use this to find all panels to show, minus a few panels that they have their own replacement for.
Diffstat (limited to 'source/blender/makesrna/intern/rna_texture.c')
-rw-r--r--source/blender/makesrna/intern/rna_texture.c611
1 files changed, 0 insertions, 611 deletions
diff --git a/source/blender/makesrna/intern/rna_texture.c b/source/blender/makesrna/intern/rna_texture.c
index 42e3e2c83fb..5449b67c040 100644
--- a/source/blender/makesrna/intern/rna_texture.c
+++ b/source/blender/makesrna/intern/rna_texture.c
@@ -67,19 +67,14 @@ const EnumPropertyItem rna_enum_texture_type_items[] = {
{TEX_CLOUDS, "CLOUDS", ICON_TEXTURE, "Clouds", "Procedural - create a cloud-like fractal noise texture"},
{TEX_DISTNOISE, "DISTORTED_NOISE", ICON_TEXTURE,
"Distorted Noise", "Procedural - noise texture distorted by two noise algorithms"},
- {TEX_ENVMAP, "ENVIRONMENT_MAP", ICON_IMAGE_DATA,
- "Environment Map", "Create a render of the environment mapped to a texture"},
{TEX_IMAGE, "IMAGE", ICON_IMAGE_DATA, "Image or Movie", "Allow for images or movies to be used as textures"},
{TEX_MAGIC, "MAGIC", ICON_TEXTURE, "Magic", "Procedural - color texture based on trigonometric functions"},
{TEX_MARBLE, "MARBLE", ICON_TEXTURE, "Marble", "Procedural - marble-like noise texture with wave generated bands"},
{TEX_MUSGRAVE, "MUSGRAVE", ICON_TEXTURE, "Musgrave", "Procedural - highly flexible fractal noise texture"},
{TEX_NOISE, "NOISE", ICON_TEXTURE, "Noise",
"Procedural - random noise, gives a different result every time, for every frame, for every pixel"},
- {TEX_OCEAN, "OCEAN", ICON_TEXTURE, "Ocean", "Use a texture generated by an Ocean modifier"},
- {TEX_POINTDENSITY, "POINT_DENSITY", ICON_TEXTURE, "Point Density", ""},
{TEX_STUCCI, "STUCCI", ICON_TEXTURE, "Stucci", "Procedural - create a fractal noise texture"},
{TEX_VORONOI, "VORONOI", ICON_TEXTURE, "Voronoi", "Procedural - create cell-like patterns based on Worley noise"},
- {TEX_VOXELDATA, "VOXEL_DATA", ICON_TEXTURE, "Voxel Data", "Create a 3D texture based on volumetric data"},
{TEX_WOOD, "WOOD", ICON_TEXTURE, "Wood", "Procedural - wave generated bands or rings, with optional noise"},
{0, NULL, 0, NULL, NULL}
};
@@ -134,8 +129,6 @@ static StructRNA *rna_Texture_refine(struct PointerRNA *ptr)
return &RNA_CloudsTexture;
case TEX_DISTNOISE:
return &RNA_DistortedNoiseTexture;
- case TEX_ENVMAP:
- return &RNA_EnvironmentMapTexture;
case TEX_IMAGE:
return &RNA_ImageTexture;
case TEX_MAGIC:
@@ -146,18 +139,12 @@ static StructRNA *rna_Texture_refine(struct PointerRNA *ptr)
return &RNA_MusgraveTexture;
case TEX_NOISE:
return &RNA_NoiseTexture;
- case TEX_POINTDENSITY:
- return &RNA_PointDensityTexture;
case TEX_STUCCI:
return &RNA_StucciTexture;
case TEX_VORONOI:
return &RNA_VoronoiTexture;
- case TEX_VOXELDATA:
- return &RNA_VoxelDataTexture;
case TEX_WOOD:
return &RNA_WoodTexture;
- case TEX_OCEAN:
- return &RNA_OceanTexture;
default:
return &RNA_Texture;
}
@@ -192,25 +179,6 @@ static void rna_Color_mapping_update(Main *UNUSED(bmain), Scene *UNUSED(scene),
/* nothing to do */
}
-static void rna_Texture_voxeldata_update(Main *bmain, Scene *scene, PointerRNA *ptr)
-{
- Tex *tex = ptr->id.data;
-
- tex->vd->ok = 0;
- rna_Texture_update(bmain, scene, ptr);
-}
-
-static void rna_Texture_voxeldata_image_update(Main *bmain, Scene *scene, PointerRNA *ptr)
-{
- Tex *tex = ptr->id.data;
-
- if (tex->ima) { /* may be getting cleared too */
- tex->ima->source = IMA_SRC_SEQUENCE;
- }
- rna_Texture_voxeldata_update(bmain, scene, ptr);
-}
-
-
/* Used for Texture Properties, used (also) for/in Nodes */
static void rna_Texture_nodes_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
@@ -433,54 +401,6 @@ static void rna_ImageTexture_mipmap_set(PointerRNA *ptr, int value)
else tex->imaflag &= ~TEX_MIPMAP;
}
-static void rna_Envmap_update_generic(Main *bmain, Scene *scene, PointerRNA *ptr)
-{
- Tex *tex = ptr->id.data;
- if (tex->env) {
- ED_preview_kill_jobs(bmain->wm.first, bmain);
- BKE_texture_envmap_free_data(tex->env);
- }
- rna_Texture_update(bmain, scene, ptr);
-}
-
-static PointerRNA rna_PointDensity_psys_get(PointerRNA *ptr)
-{
- PointDensity *pd = ptr->data;
- Object *ob = pd->object;
- ParticleSystem *psys = NULL;
- PointerRNA value;
-
- if (ob && pd->psys)
- psys = BLI_findlink(&ob->particlesystem, pd->psys - 1);
-
- RNA_pointer_create(&ob->id, &RNA_ParticleSystem, psys, &value);
- return value;
-}
-
-static void rna_PointDensity_psys_set(PointerRNA *ptr, PointerRNA value)
-{
- PointDensity *pd = ptr->data;
- Object *ob = pd->object;
-
- if (ob && value.id.data == ob)
- pd->psys = BLI_findindex(&ob->particlesystem, value.data) + 1;
-}
-
-static char *rna_PointDensity_path(PointerRNA *UNUSED(ptr))
-{
- return BLI_sprintfN("point_density");
-}
-
-static char *rna_VoxelData_path(PointerRNA *UNUSED(ptr))
-{
- return BLI_sprintfN("voxel_data");
-}
-
-static char *rna_OceanTex_path(PointerRNA *UNUSED(ptr))
-{
- return BLI_sprintfN("ocean");
-}
-
#else
static void rna_def_texmapping(BlenderRNA *brna)
@@ -779,94 +699,6 @@ static void rna_def_filter_common(StructRNA *srna)
RNA_def_property_update(prop, 0, "rna_Texture_update");
}
-static void rna_def_environment_map(BlenderRNA *brna)
-{
- StructRNA *srna;
- PropertyRNA *prop;
-
- static const EnumPropertyItem prop_source_items[] = {
- {ENV_STATIC, "STATIC", 0, "Static", "Calculate environment map only once"},
- {ENV_ANIM, "ANIMATED", 0, "Animated", "Calculate environment map at each rendering"},
- {ENV_LOAD, "IMAGE_FILE", 0, "Image File", "Load a saved environment map image from disk"},
- {0, NULL, 0, NULL, NULL}
- };
-
- static const EnumPropertyItem prop_mapping_items[] = {
- {ENV_CUBE, "CUBE", 0, "Cube", "Use environment map with six cube sides"},
- {ENV_PLANE, "PLANE", 0, "Plane", "Only one side is rendered, with Z axis pointing in direction of image"},
- {0, NULL, 0, NULL, NULL}
- };
-
- srna = RNA_def_struct(brna, "EnvironmentMap", NULL);
- RNA_def_struct_sdna(srna, "EnvMap");
- RNA_def_struct_ui_text(srna, "EnvironmentMap",
- "Environment map created by the renderer and cached for subsequent renders");
-
- prop = RNA_def_property(srna, "source", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "stype");
- RNA_def_property_enum_items(prop, prop_source_items);
- RNA_def_property_ui_text(prop, "Source", "");
- RNA_def_property_update(prop, 0, "rna_Envmap_update_generic");
-
- prop = RNA_def_property(srna, "viewpoint_object", PROP_POINTER, PROP_NONE);
- RNA_def_property_pointer_sdna(prop, NULL, "object");
- RNA_def_property_ui_text(prop, "Viewpoint Object", "Object to use as the environment map's viewpoint location");
- RNA_def_property_flag(prop, PROP_EDITABLE);
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "mapping", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "type");
- RNA_def_property_enum_items(prop, prop_mapping_items);
- RNA_def_property_ui_text(prop, "Mapping", "");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "clip_start", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "clipsta");
- RNA_def_property_range(prop, 0.001, FLT_MAX);
- RNA_def_property_ui_range(prop, 0.01, 50, 100, 2);
- RNA_def_property_ui_text(prop, "Clip Start", "Objects nearer than this are not visible to map");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "clip_end", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "clipend");
- RNA_def_property_range(prop, 0.01, FLT_MAX);
- RNA_def_property_ui_range(prop, 0.10, 20000, 100, 2);
- RNA_def_property_ui_text(prop, "Clip End", "Objects further than this are not visible to map");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "zoom", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "viewscale");
- RNA_def_property_range(prop, 0.1, 5.0);
- RNA_def_property_ui_range(prop, 0.5, 1.5, 1, 2);
- RNA_def_property_ui_text(prop, "Zoom", "");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "layers_ignore", PROP_BOOLEAN, PROP_LAYER_MEMBER);
- RNA_def_property_boolean_sdna(prop, NULL, "notlay", 1);
- RNA_def_property_array(prop, 20);
- RNA_def_property_ui_text(prop, "Ignore Layers",
- "Hide objects on these layers when generating the Environment Map");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "resolution", PROP_INT, PROP_UNSIGNED);
- RNA_def_property_int_sdna(prop, NULL, "cuberes");
- RNA_def_property_range(prop, 50, 4096);
- RNA_def_property_ui_text(prop, "Resolution", "Pixel resolution of the rendered environment map");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "depth", PROP_INT, PROP_UNSIGNED);
- RNA_def_property_range(prop, 0, 5);
- RNA_def_property_ui_text(prop, "Depth", "Number of times a map will be rendered recursively (mirror effects)");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "is_valid", PROP_BOOLEAN, 0);
- RNA_def_property_boolean_sdna(prop, NULL, "ok", 2);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Validity", "True if this map is ready for use, False if it needs rendering");
-
- RNA_api_environment_map(srna);
-}
-
static const EnumPropertyItem prop_noise_basis_items[] = {
{TEX_BLENDER, "BLENDER_ORIGINAL", 0, "Blender Original",
"Noise algorithm - Blender original: Smooth interpolated noise"},
@@ -1372,43 +1204,6 @@ static void rna_def_texture_image(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "imaflag", TEX_NORMALMAP);
RNA_def_property_ui_text(prop, "Normal Map", "Use image RGB values for normal mapping");
RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- /* Derivative Map */
- prop = RNA_def_property(srna, "use_derivative_map", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "imaflag", TEX_DERIVATIVEMAP);
- RNA_def_property_ui_text(prop, "Derivative Map", "Use red and green as derivative values");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-}
-
-static void rna_def_texture_environment_map(BlenderRNA *brna)
-{
- StructRNA *srna;
- PropertyRNA *prop;
-
- srna = RNA_def_struct(brna, "EnvironmentMapTexture", "Texture");
- RNA_def_struct_ui_text(srna, "Environment Map", "Environment map texture");
- RNA_def_struct_sdna(srna, "Tex");
-
- prop = RNA_def_property(srna, "image", PROP_POINTER, PROP_NONE);
- RNA_def_property_pointer_sdna(prop, NULL, "ima");
- RNA_def_property_struct_type(prop, "Image");
- RNA_def_property_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Image", "Source image file to read the environment map from");
- RNA_def_property_update(prop, 0, "rna_Envmap_update_generic");
-
- prop = RNA_def_property(srna, "image_user", PROP_POINTER, PROP_NEVER_NULL);
- RNA_def_property_pointer_sdna(prop, NULL, "iuser");
- RNA_def_property_ui_text(prop, "Image User",
- "Parameters defining which layer, pass and frame of the image is displayed");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- rna_def_filter_common(srna);
-
- prop = RNA_def_property(srna, "environment_map", PROP_POINTER, PROP_NONE);
- RNA_def_property_pointer_sdna(prop, NULL, "env");
- RNA_def_property_struct_type(prop, "EnvironmentMap");
- RNA_def_property_ui_text(prop, "Environment Map", "Get the environment map associated with this texture");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
}
static void rna_def_texture_musgrave(BlenderRNA *brna)
@@ -1633,407 +1428,6 @@ static void rna_def_texture_distorted_noise(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_Texture_update");
}
-static void rna_def_texture_pointdensity(BlenderRNA *brna)
-{
- StructRNA *srna;
- PropertyRNA *prop;
-
- static const EnumPropertyItem point_source_items[] = {
- {TEX_PD_PSYS, "PARTICLE_SYSTEM", 0, "Particle System", "Generate point density from a particle system"},
- {TEX_PD_OBJECT, "OBJECT", 0, "Object Vertices", "Generate point density from an object's vertices"},
- /*{TEX_PD_FILE, "FILE", 0, "File", ""}, */
- {0, NULL, 0, NULL, NULL}
- };
-
- static const EnumPropertyItem particle_cache_items[] = {
- {TEX_PD_OBJECTLOC, "OBJECT_LOCATION", 0, "Emit Object Location", ""},
- {TEX_PD_OBJECTSPACE, "OBJECT_SPACE", 0, "Emit Object Space", ""},
- {TEX_PD_WORLDSPACE, "WORLD_SPACE", 0, "Global Space", ""},
- {0, NULL, 0, NULL, NULL}
- };
-
- static const EnumPropertyItem vertex_cache_items[] = {
- {TEX_PD_OBJECTLOC, "OBJECT_LOCATION", 0, "Object Location", ""},
- {TEX_PD_OBJECTSPACE, "OBJECT_SPACE", 0, "Object Space", ""},
- {TEX_PD_WORLDSPACE, "WORLD_SPACE", 0, "Global Space", ""},
- {0, NULL, 0, NULL, NULL}
- };
-
- static const EnumPropertyItem falloff_items[] = {
- {TEX_PD_FALLOFF_STD, "STANDARD", 0, "Standard", ""},
- {TEX_PD_FALLOFF_SMOOTH, "SMOOTH", 0, "Smooth", ""},
- {TEX_PD_FALLOFF_SOFT, "SOFT", 0, "Soft", ""},
- {TEX_PD_FALLOFF_CONSTANT, "CONSTANT", 0, "Constant", "Density is constant within lookup radius"},
- {TEX_PD_FALLOFF_ROOT, "ROOT", 0, "Root", ""},
- {TEX_PD_FALLOFF_PARTICLE_AGE, "PARTICLE_AGE", 0, "Particle Age", ""},
- {TEX_PD_FALLOFF_PARTICLE_VEL, "PARTICLE_VELOCITY", 0, "Particle Velocity", ""},
- {0, NULL, 0, NULL, NULL}
- };
-
- static const EnumPropertyItem particle_color_source_items[] = {
- {TEX_PD_COLOR_CONSTANT, "CONSTANT", 0, "Constant", ""},
- {TEX_PD_COLOR_PARTAGE, "PARTICLE_AGE", 0, "Particle Age", "Lifetime mapped as 0.0 - 1.0 intensity"},
- {TEX_PD_COLOR_PARTSPEED, "PARTICLE_SPEED", 0, "Particle Speed",
- "Particle speed (absolute magnitude of velocity) mapped as 0.0-1.0 intensity"},
- {TEX_PD_COLOR_PARTVEL, "PARTICLE_VELOCITY", 0, "Particle Velocity", "XYZ velocity mapped to RGB colors"},
- {0, NULL, 0, NULL, NULL}
- };
-
- static const EnumPropertyItem vertex_color_source_items[] = {
- {TEX_PD_COLOR_CONSTANT, "CONSTANT", 0, "Constant", ""},
- {TEX_PD_COLOR_VERTCOL, "VERTEX_COLOR", 0, "Vertex Color", "Vertex color layer"},
- {TEX_PD_COLOR_VERTWEIGHT, "VERTEX_WEIGHT", 0, "Vertex Weight", "Vertex group weight"},
- {TEX_PD_COLOR_VERTNOR, "VERTEX_NORMAL", 0, "Vertex Normal", "XYZ normal vector mapped to RGB colors"},
- {0, NULL, 0, NULL, NULL}
- };
-
- static const EnumPropertyItem turbulence_influence_items[] = {
- {TEX_PD_NOISE_STATIC, "STATIC", 0, "Static",
- "Noise patterns will remain unchanged, faster and suitable for stills"},
- {TEX_PD_NOISE_VEL, "PARTICLE_VELOCITY", 0, "Particle Velocity",
- "Turbulent noise driven by particle velocity"},
- {TEX_PD_NOISE_AGE, "PARTICLE_AGE", 0, "Particle Age",
- "Turbulent noise driven by the particle's age between birth and death"},
- {TEX_PD_NOISE_TIME, "GLOBAL_TIME", 0, "Global Time", "Turbulent noise driven by the global current frame"},
- {0, NULL, 0, NULL, NULL}
- };
-
- srna = RNA_def_struct(brna, "PointDensity", NULL);
- RNA_def_struct_sdna(srna, "PointDensity");
- RNA_def_struct_ui_text(srna, "PointDensity", "Point density settings");
- RNA_def_struct_path_func(srna, "rna_PointDensity_path");
-
- prop = RNA_def_property(srna, "point_source", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "source");
- RNA_def_property_enum_items(prop, point_source_items);
- RNA_def_property_ui_text(prop, "Point Source", "Point data to use as renderable point density");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE);
- RNA_def_property_pointer_sdna(prop, NULL, "object");
- RNA_def_property_ui_text(prop, "Object", "Object to take point data from");
- RNA_def_property_flag(prop, PROP_EDITABLE);
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "particle_system", PROP_POINTER, PROP_NONE);
- RNA_def_property_ui_text(prop, "Particle System", "Particle System to render as points");
- RNA_def_property_struct_type(prop, "ParticleSystem");
- RNA_def_property_pointer_funcs(prop, "rna_PointDensity_psys_get", "rna_PointDensity_psys_set", NULL, NULL);
- RNA_def_property_flag(prop, PROP_EDITABLE);
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "particle_cache_space", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "psys_cache_space");
- RNA_def_property_enum_items(prop, particle_cache_items);
- RNA_def_property_ui_text(prop, "Particle Cache", "Coordinate system to cache particles in");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "vertex_cache_space", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "ob_cache_space");
- RNA_def_property_enum_items(prop, vertex_cache_items);
- RNA_def_property_ui_text(prop, "Vertices Cache", "Coordinate system to cache vertices in");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "radius", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "radius");
- RNA_def_property_range(prop, 0.001, FLT_MAX);
- RNA_def_property_ui_text(prop, "Radius", "Radius from the shaded sample to look for points within");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "falloff", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "falloff_type");
- RNA_def_property_enum_items(prop, falloff_items);
- RNA_def_property_ui_text(prop, "Falloff", "Method of attenuating density by distance from the point");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "falloff_soft", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "falloff_softness");
- RNA_def_property_range(prop, 0.01, FLT_MAX);
- RNA_def_property_ui_text(prop, "Softness", "Softness of the 'soft' falloff option");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "particle_color_source", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "color_source");
- RNA_def_property_enum_items(prop, particle_color_source_items);
- RNA_def_property_ui_text(prop, "Color Source", "Data to derive color results from");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "vertex_color_source", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "ob_color_source");
- RNA_def_property_enum_items(prop, vertex_color_source_items);
- RNA_def_property_ui_text(prop, "Color Source", "Data to derive color results from");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "vertex_attribute_name", PROP_STRING, PROP_NONE);
- RNA_def_property_ui_text(prop, "Vertex Attribute Name", "Vertex attribute to use for color");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "speed_scale", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "speed_scale");
- RNA_def_property_range(prop, 0.001, 100.0);
- RNA_def_property_ui_text(prop, "Scale", "Multiplier to bring particle speed within an acceptable range");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "falloff_speed_scale", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "falloff_speed_scale");
- RNA_def_property_range(prop, 0.001, 100.0);
- RNA_def_property_ui_text(prop, "Velocity Scale", "Multiplier to bring particle speed within an acceptable range");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
-
- prop = RNA_def_property(srna, "color_ramp", PROP_POINTER, PROP_NEVER_NULL);
- RNA_def_property_pointer_sdna(prop, NULL, "coba");
- RNA_def_property_struct_type(prop, "ColorRamp");
- RNA_def_property_ui_text(prop, "Color Ramp", "");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "falloff_curve", PROP_POINTER, PROP_NEVER_NULL);
- RNA_def_property_pointer_sdna(prop, NULL, "falloff_curve");
- RNA_def_property_struct_type(prop, "CurveMapping");
- RNA_def_property_ui_text(prop, "Falloff Curve", "");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "use_falloff_curve", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", TEX_PD_FALLOFF_CURVE);
- RNA_def_property_ui_text(prop, "Falloff Curve", "Use a custom falloff curve");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- /* Turbulence */
- prop = RNA_def_property(srna, "use_turbulence", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", TEX_PD_TURBULENCE);
- RNA_def_property_ui_text(prop, "Turbulence", "Add directed noise to the density at render-time");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "turbulence_scale", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "noise_size");
- RNA_def_property_range(prop, 0.01, FLT_MAX);
- RNA_def_property_ui_text(prop, "Size", "Scale of the added turbulent noise");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "turbulence_strength", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "noise_fac");
- RNA_def_property_range(prop, 0.01, FLT_MAX);
- RNA_def_property_ui_text(prop, "Turbulence Strength", "Strength of the added turbulent noise");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "turbulence_depth", PROP_INT, PROP_NONE);
- RNA_def_property_int_sdna(prop, NULL, "noise_depth");
- RNA_def_property_range(prop, 0, 30);
- RNA_def_property_ui_text(prop, "Depth", "Level of detail in the added turbulent noise");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "turbulence_influence", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "noise_influence");
- RNA_def_property_enum_items(prop, turbulence_influence_items);
- RNA_def_property_ui_text(prop, "Turbulence Influence", "Method for driving added turbulent noise");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "noise_basis", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "noise_basis");
- RNA_def_property_enum_items(prop, prop_noise_basis_items);
- RNA_def_property_ui_text(prop, "Noise Basis", "Noise formula used for turbulence");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
-
- srna = RNA_def_struct(brna, "PointDensityTexture", "Texture");
- RNA_def_struct_sdna(srna, "Tex");
- RNA_def_struct_ui_text(srna, "Point Density", "Settings for the Point Density texture");
-
- prop = RNA_def_property(srna, "point_density", PROP_POINTER, PROP_NONE);
- RNA_def_property_pointer_sdna(prop, NULL, "pd");
- RNA_def_property_struct_type(prop, "PointDensity");
- RNA_def_property_ui_text(prop, "Point Density", "The point density settings associated with this texture");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-}
-
-static void rna_def_texture_voxeldata(BlenderRNA *brna)
-{
- StructRNA *srna;
- PropertyRNA *prop;
-
- static const EnumPropertyItem interpolation_type_items[] = {
- {TEX_VD_NEARESTNEIGHBOR, "NEREASTNEIGHBOR", 0, "Nearest Neighbor",
- "No interpolation, fast but blocky and low quality"},
- {TEX_VD_LINEAR, "TRILINEAR", 0, "Linear", "Good smoothness and speed"},
- {TEX_VD_QUADRATIC, "QUADRATIC", 0, "Quadratic", "Mid-range quality and speed"},
- {TEX_VD_TRICUBIC_CATROM, "TRICUBIC_CATROM", 0, "Cubic Catmull-Rom", "High quality interpolation, but slower"},
- {TEX_VD_TRICUBIC_BSPLINE, "TRICUBIC_BSPLINE", 0, "Cubic B-Spline",
- "Smoothed high quality interpolation, but slower"},
- {0, NULL, 0, NULL, NULL}
- };
-
- static const EnumPropertyItem file_format_items[] = {
- {TEX_VD_BLENDERVOXEL, "BLENDER_VOXEL", 0, "Blender Voxel", "Default binary voxel file format"},
- {TEX_VD_RAW_8BIT, "RAW_8BIT", 0, "8 bit RAW", "8 bit grayscale binary data"},
- /*{TEX_VD_RAW_16BIT, "RAW_16BIT", 0, "16 bit RAW", ""}, */
- {TEX_VD_IMAGE_SEQUENCE, "IMAGE_SEQUENCE", 0, "Image Sequence",
- "Generate voxels from a sequence of image slices"},
- {TEX_VD_SMOKE, "SMOKE", 0, "Smoke", "Render voxels from a Blender smoke simulation"},
- {TEX_VD_HAIR, "HAIR", 0, "Hair", "Render voxels from a Blender hair simulation"},
- {0, NULL, 0, NULL, NULL}
- };
-
- static const EnumPropertyItem voxeldata_extension[] = {
- {TEX_EXTEND, "EXTEND", 0, "Extend", "Extend by repeating edge pixels of the image"},
- {TEX_CLIP, "CLIP", 0, "Clip", "Clip to image size and set exterior pixels as transparent"},
- {TEX_REPEAT, "REPEAT", 0, "Repeat", "Cause the image to repeat horizontally and vertically"},
- {0, NULL, 0, NULL, NULL}
- };
-
- static const EnumPropertyItem smoked_type_items[] = {
- {TEX_VD_SMOKEDENSITY, "SMOKEDENSITY", 0, "Smoke", "Use smoke density and color as texture data"},
- {TEX_VD_SMOKEFLAME, "SMOKEFLAME", 0, "Flame", "Use flame temperature as texture data"},
- {TEX_VD_SMOKEHEAT, "SMOKEHEAT", 0, "Heat", "Use smoke heat as texture data. Values from -2.0 to 2.0 are used"},
- {TEX_VD_SMOKEVEL, "SMOKEVEL", 0, "Velocity", "Use smoke velocity as texture data"},
- {0, NULL, 0, NULL, NULL}
- };
-
- static const EnumPropertyItem hair_type_items[] = {
- {TEX_VD_HAIRDENSITY, "HAIRDENSITY", 0, "Density", "Use hair density as texture data"},
- {TEX_VD_HAIRRESTDENSITY, "HAIRRESTDENSITY", 0, "Rest Density", "Use hair rest density as texture data"},
- {TEX_VD_HAIRVELOCITY, "HAIRVELOCITY", 0, "Velocity", "Use hair velocity as texture data"},
- {TEX_VD_HAIRENERGY, "HAIRENERGY", 0, "Energy", "Use potential hair energy as texture data"},
- {0, NULL, 0, NULL, NULL}
- };
-
- srna = RNA_def_struct(brna, "VoxelData", NULL);
- RNA_def_struct_sdna(srna, "VoxelData");
- RNA_def_struct_ui_text(srna, "VoxelData", "Voxel data settings");
- RNA_def_struct_path_func(srna, "rna_VoxelData_path");
-
- prop = RNA_def_property(srna, "interpolation", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "interp_type");
- RNA_def_property_enum_items(prop, interpolation_type_items);
- RNA_def_property_ui_text(prop, "Interpolation", "Method to interpolate/smooth values between voxel cells");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "smoke_data_type", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "smoked_type");
- RNA_def_property_enum_items(prop, smoked_type_items);
- RNA_def_property_ui_text(prop, "Source", "Simulation value to be used as a texture");
- RNA_def_property_update(prop, 0, "rna_Texture_voxeldata_update");
-
- prop = RNA_def_property(srna, "hair_data_type", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "hair_type");
- RNA_def_property_enum_items(prop, hair_type_items);
- RNA_def_property_ui_text(prop, "Source", "Simulation value to be used as a texture");
- RNA_def_property_update(prop, 0, "rna_Texture_voxeldata_update");
-
- prop = RNA_def_property(srna, "extension", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "extend");
- RNA_def_property_enum_items(prop, voxeldata_extension);
- RNA_def_property_ui_text(prop, "Extension", "How the texture is extrapolated past its original bounds");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "intensity", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "int_multiplier");
- RNA_def_property_range(prop, 0.01, FLT_MAX);
- RNA_def_property_ui_text(prop, "Intensity", "Multiplier for intensity values");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "file_format", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "file_format");
- RNA_def_property_enum_items(prop, file_format_items);
- RNA_def_property_ui_text(prop, "File Format", "Format of the source data set to render");
- RNA_def_property_update(prop, 0, "rna_Texture_voxeldata_update");
-
- prop = RNA_def_property(srna, "filepath", PROP_STRING, PROP_FILEPATH);
- RNA_def_property_string_sdna(prop, NULL, "source_path");
- RNA_def_property_ui_text(prop, "Source Path", "The external source data file to use");
- RNA_def_property_update(prop, 0, "rna_Texture_voxeldata_update");
-
- prop = RNA_def_property(srna, "resolution", PROP_INT, PROP_NONE);
- RNA_def_property_int_sdna(prop, NULL, "resol");
- RNA_def_property_range(prop, 1, 100000);
- RNA_def_property_ui_text(prop, "Resolution", "Resolution of the voxel grid");
- RNA_def_property_update(prop, 0, "rna_Texture_voxeldata_update");
-
- prop = RNA_def_property(srna, "use_still_frame", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", TEX_VD_STILL);
- RNA_def_property_ui_text(prop, "Still Frame Only", "Always render a still frame from the voxel data sequence");
- RNA_def_property_update(prop, 0, "rna_Texture_voxeldata_update");
-
- prop = RNA_def_property(srna, "still_frame", PROP_INT, PROP_NONE);
- RNA_def_property_int_sdna(prop, NULL, "still_frame");
- RNA_def_property_range(prop, -MAXFRAME, MAXFRAME);
- RNA_def_property_ui_text(prop, "Still Frame Number", "The frame number to always use");
- RNA_def_property_update(prop, 0, "rna_Texture_voxeldata_update");
-
- prop = RNA_def_property(srna, "domain_object", PROP_POINTER, PROP_NONE);
- RNA_def_property_pointer_sdna(prop, NULL, "object");
- RNA_def_property_ui_text(prop, "Domain Object", "Object used as the smoke simulation domain");
- RNA_def_property_flag(prop, PROP_EDITABLE);
- RNA_def_property_update(prop, 0, "rna_Texture_voxeldata_update");
-
-
- srna = RNA_def_struct(brna, "VoxelDataTexture", "Texture");
- RNA_def_struct_sdna(srna, "Tex");
- RNA_def_struct_ui_text(srna, "Voxel Data", "Settings for the Voxel Data texture");
-
- prop = RNA_def_property(srna, "voxel_data", PROP_POINTER, PROP_NONE);
- RNA_def_property_pointer_sdna(prop, NULL, "vd");
- RNA_def_property_struct_type(prop, "VoxelData");
- RNA_def_property_ui_text(prop, "Voxel Data", "The voxel data associated with this texture");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "image", PROP_POINTER, PROP_NONE);
- RNA_def_property_pointer_sdna(prop, NULL, "ima");
- RNA_def_property_struct_type(prop, "Image");
- RNA_def_property_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Image", "");
- RNA_def_property_update(prop, 0, "rna_Texture_voxeldata_image_update");
-
- prop = RNA_def_property(srna, "image_user", PROP_POINTER, PROP_NEVER_NULL);
- RNA_def_property_pointer_sdna(prop, NULL, "iuser");
- RNA_def_property_ui_text(prop, "Image User",
- "Parameters defining which layer, pass and frame of the image is displayed");
- RNA_def_property_update(prop, 0, "rna_Texture_voxeldata_update");
-}
-
-static void rna_def_texture_ocean(BlenderRNA *brna)
-{
- StructRNA *srna;
- PropertyRNA *prop;
-
- static const EnumPropertyItem ocean_output_items[] = {
- {TEX_OCN_DISPLACEMENT, "DISPLACEMENT", 0, "Displacement", "Output XYZ displacement in RGB channels"},
- /*{TEX_OCN_NORMALS, "NORMALS", 0, "Normals", "Outputs wave normals"}, *//* these are in nor channel now */
- {TEX_OCN_FOAM, "FOAM", 0, "Foam", "Output Foam (wave overlap) amount in single channel"},
- {TEX_OCN_JPLUS, "JPLUS", 0, "Eigenvalues", "Positive Eigenvalues"},
- {TEX_OCN_EMINUS, "EMINUS", 0, "Eigenvectors (-)", "Negative Eigenvectors"},
- {TEX_OCN_EPLUS, "EPLUS", 0, "Eigenvectors (+)", "Positive Eigenvectors"},
- {0, NULL, 0, NULL, NULL}
- };
-
- srna = RNA_def_struct(brna, "OceanTexData", NULL);
- RNA_def_struct_sdna(srna, "OceanTex");
- RNA_def_struct_ui_text(srna, "Ocean", "Ocean Texture settings");
- RNA_def_struct_path_func(srna, "rna_OceanTex_path");
-
- prop = RNA_def_property(srna, "output", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "output");
- RNA_def_property_enum_items(prop, ocean_output_items);
- RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
- RNA_def_property_ui_text(prop, "Output", "The data that is output by the texture");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- prop = RNA_def_property(srna, "ocean_object", PROP_POINTER, PROP_NONE);
- RNA_def_property_pointer_sdna(prop, NULL, "object");
- RNA_def_property_ui_text(prop, "Modifier Object", "Object containing the ocean modifier");
- RNA_def_property_flag(prop, PROP_EDITABLE);
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
- srna = RNA_def_struct(brna, "OceanTexture", "Texture");
- RNA_def_struct_sdna(srna, "Tex");
- RNA_def_struct_ui_text(srna, "Ocean", "Settings for the Ocean texture");
-
- prop = RNA_def_property(srna, "ocean", PROP_POINTER, PROP_NONE);
- RNA_def_property_pointer_sdna(prop, NULL, "ot");
- RNA_def_property_struct_type(prop, "OceanTexData");
- RNA_def_property_ui_text(prop, "Ocean", "The ocean data associated with this texture");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-}
-
static void rna_def_texture(BlenderRNA *brna)
{
StructRNA *srna;
@@ -2134,13 +1528,9 @@ static void rna_def_texture(BlenderRNA *brna)
rna_def_texture_stucci(brna);
rna_def_texture_noise(brna);
rna_def_texture_image(brna);
- rna_def_texture_environment_map(brna);
rna_def_texture_musgrave(brna);
rna_def_texture_voronoi(brna);
rna_def_texture_distorted_noise(brna);
- rna_def_texture_pointdensity(brna);
- rna_def_texture_voxeldata(brna);
- rna_def_texture_ocean(brna);
/* XXX add more types here .. */
RNA_api_texture(srna);
@@ -2150,7 +1540,6 @@ void RNA_def_texture(BlenderRNA *brna)
{
rna_def_texture(brna);
rna_def_mtex(brna);
- rna_def_environment_map(brna);
rna_def_texmapping(brna);
rna_def_colormapping(brna);
}