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authorCampbell Barton <ideasman42@gmail.com>2010-07-05 00:59:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-07-05 00:59:10 +0400
commit83a2a4e5b889a023cb3d22120f348bd9e96bc2bb (patch)
treeeded16374a5079eaf8b05b1146ba6937bcd15ab4 /source/blender/makesrna/intern/rna_ui_api.c
parent8f825bd460d95e8daa79bbe06564964da7189352 (diff)
Improvements to Blenders color balance (lift/gamma/gain).
Fairly closely match some mac application colin has called 'Looks', to give better results. - lift is now applied non linear (was being added to the color) - change the color wheel to preserve the luminance of the gamma and gain values, this stops the color from being set too dark (option for the color wheel template). - sub-pixel precission for the color wheel since the white area at the center can make a lot of difference with a very small change. This change will make existing node and sequencer setups lift render slighly differently however discussed this with Ton and he's ok with it.
Diffstat (limited to 'source/blender/makesrna/intern/rna_ui_api.c')
-rw-r--r--source/blender/makesrna/intern/rna_ui_api.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_ui_api.c b/source/blender/makesrna/intern/rna_ui_api.c
index 16864985289..6cf0768b192 100644
--- a/source/blender/makesrna/intern/rna_ui_api.c
+++ b/source/blender/makesrna/intern/rna_ui_api.c
@@ -360,6 +360,7 @@ void RNA_api_ui_layout(StructRNA *srna)
api_ui_item_rna_common(func);
RNA_def_boolean(func, "value_slider", 0, "", "Display the value slider to the right of the color wheel");
RNA_def_boolean(func, "lock", 0, "", "Lock the color wheel display to value 1.0 regardless of actual color");
+ RNA_def_boolean(func, "lock_luminosity", 0, "", "Keep the color at its original vector length");
func= RNA_def_function(srna, "template_triColorSet", "uiTemplateTriColorSet");
api_ui_item_rna_common(func);