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authorThomas Dinges <blender@dingto.org>2009-06-11 22:19:08 +0400
committerThomas Dinges <blender@dingto.org>2009-06-11 22:19:08 +0400
commita4175684b9ce32f24ba86e6e7c73c738c096e521 (patch)
treefa89c4f718bfbabc3580790fdfd5ddd95fc7d5d7 /source/blender/makesrna/intern/rna_world.c
parent4e66f6d11f3a45fbb1d7537542d50caf622d0688 (diff)
2.5 RNA:
* Tooltip updates by William Reynish. Thanks!
Diffstat (limited to 'source/blender/makesrna/intern/rna_world.c')
-rw-r--r--source/blender/makesrna/intern/rna_world.c44
1 files changed, 22 insertions, 22 deletions
diff --git a/source/blender/makesrna/intern/rna_world.c b/source/blender/makesrna/intern/rna_world.c
index 46a7ef139d5..697efc88af1 100644
--- a/source/blender/makesrna/intern/rna_world.c
+++ b/source/blender/makesrna/intern/rna_world.c
@@ -89,19 +89,19 @@ static void rna_def_world_mtex(BlenderRNA *brna)
/* map to */
prop= RNA_def_property(srna, "map_to_blend", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mapto", WOMAP_BLEND);
- RNA_def_property_ui_text(prop, "Map To Blend", "Causes the texture to affect the color progression of the background.");
+ RNA_def_property_ui_text(prop, "Map To Blend", "Affect the color progression of the background.");
prop= RNA_def_property(srna, "map_to_horizon", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mapto", WOMAP_HORIZ);
- RNA_def_property_ui_text(prop, "Map To Horizon", "Causes the texture to affect the color of the horizon.");
+ RNA_def_property_ui_text(prop, "Map To Horizon", "Affect the color of the horizon.");
prop= RNA_def_property(srna, "map_to_zenith_up", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mapto", WOMAP_ZENUP);
- RNA_def_property_ui_text(prop, "Map To Zenith Up", "Causes the texture to affect the color of the zenith above.");
+ RNA_def_property_ui_text(prop, "Map To Zenith Up", "Affect the color of the zenith above.");
prop= RNA_def_property(srna, "map_to_zenith_down", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mapto", WOMAP_ZENDOWN);
- RNA_def_property_ui_text(prop, "Map To Zenith Down", "Causes the texture to affect the color of the zenith below.");
+ RNA_def_property_ui_text(prop, "Map To Zenith Down", "Affect the color of the zenith below.");
/* unused
prop= RNA_def_property(srna, "map_to_mist", PROP_BOOLEAN, PROP_NONE);
@@ -111,7 +111,7 @@ static void rna_def_world_mtex(BlenderRNA *brna)
prop= RNA_def_property(srna, "texture_coordinates", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "texco");
RNA_def_property_enum_items(prop, texco_items);
- RNA_def_property_ui_text(prop, "Texture Coordinates", "Textures coordinates used to map the texture with.");
+ RNA_def_property_ui_text(prop, "Texture Coordinates", "Texture coordinates used to map the texture onto the background.");
prop= RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "object");
@@ -155,7 +155,7 @@ static void rna_def_ambient_occlusion(BlenderRNA *brna)
prop= RNA_def_property(srna, "enabled", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", WO_AMB_OCC);
- RNA_def_property_ui_text(prop, "Enabled", "");
+ RNA_def_property_ui_text(prop, "Enabled", "Use Ambient Occlusion to add light based on distance between elements, creating the illusion of omnipresent light");
prop= RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "aodist");
@@ -165,10 +165,10 @@ static void rna_def_ambient_occlusion(BlenderRNA *brna)
RNA_def_property_float_sdna(prop, NULL, "aodistfac");
RNA_def_property_ui_text(prop, "Strength", "Distance attenuation factor, the higher, the 'shorter' the shadows.");
- prop= RNA_def_property(srna, "energy", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "energy", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "aoenergy");
RNA_def_property_ui_range(prop, 0, 10, 0.1, 3);
- RNA_def_property_ui_text(prop, "Energy", "Global energy scale for ambient occlusion.");
+ RNA_def_property_ui_text(prop, "Energy", "Amount of enerygy generated by ambient occlusion.");
prop= RNA_def_property(srna, "bias", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "aobias");
@@ -207,17 +207,17 @@ static void rna_def_ambient_occlusion(BlenderRNA *brna)
prop= RNA_def_property(srna, "samples", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "aosamp");
RNA_def_property_range(prop, 1, 32);
- RNA_def_property_ui_text(prop, "Samples", "");
+ RNA_def_property_ui_text(prop, "Samples", "Amount of ray samples. Higher values give smoother results and longer rendering times");
prop= RNA_def_property(srna, "blend_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "aomix");
RNA_def_property_enum_items(prop, blend_mode_items);
- RNA_def_property_ui_text(prop, "Blend Mode", "Blending mode for how AO mixes with material shading.");
+ RNA_def_property_ui_text(prop, "Blend Mode", "Defines how AO mixes with material shading.");
prop= RNA_def_property(srna, "color", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "aocolor");
RNA_def_property_enum_items(prop, prop_color_items);
- RNA_def_property_ui_text(prop, "Color", "");
+ RNA_def_property_ui_text(prop, "Color", "Defines the color of the AO light");
prop= RNA_def_property(srna, "sample_method", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "ao_samp_method");
@@ -253,34 +253,34 @@ static void rna_def_world_mist(BlenderRNA *brna)
prop= RNA_def_property(srna, "enabled", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", WO_MIST);
- RNA_def_property_ui_text(prop, "Enabled", "Enable mist, occluding objects with the environment color as they are further away.");
+ RNA_def_property_ui_text(prop, "Enabled", "Occlude objects with the environment color as they are further away.");
prop= RNA_def_property(srna, "intensity", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "misi");
RNA_def_property_range(prop, 0, 1);
- RNA_def_property_ui_text(prop, "Intensity", "Intensity of the mist.");
+ RNA_def_property_ui_text(prop, "Intensity", "Intensity of the mist effect.");
prop= RNA_def_property(srna, "start", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "miststa");
RNA_def_property_range(prop, 0, FLT_MAX);
RNA_def_property_ui_range(prop, 0, 10000, 10, 2);
- RNA_def_property_ui_text(prop, "Start", "Starting distance of the mist.");
+ RNA_def_property_ui_text(prop, "Start", "Starting distance of the mist, measured from the camera");
prop= RNA_def_property(srna, "depth", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "mistdist");
RNA_def_property_range(prop, 0, FLT_MAX);
RNA_def_property_ui_range(prop, 0, 10000, 10, 2);
- RNA_def_property_ui_text(prop, "Depth", "Depth of the mist.");
+ RNA_def_property_ui_text(prop, "Depth", "The distance over which the mist effect fades in");
prop= RNA_def_property(srna, "height", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "misthi");
RNA_def_property_range(prop, 0, 100);
- RNA_def_property_ui_text(prop, "Height", "Factor for a less dense mist with increasing height.");
+ RNA_def_property_ui_text(prop, "Height", "Control how much mist density decreases with height");
prop= RNA_def_property(srna, "falloff", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "mistype");
RNA_def_property_enum_items(prop, falloff_items);
- RNA_def_property_ui_text(prop, "Falloff", "Falloff method for mist.");
+ RNA_def_property_ui_text(prop, "Falloff", "Type of transition used to fade mist");
}
static void rna_def_world_stars(BlenderRNA *brna)
@@ -319,7 +319,7 @@ static void rna_def_world_stars(BlenderRNA *brna)
prop= RNA_def_property(srna, "color_randomization", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "starcolnoise");
RNA_def_property_range(prop, 0, 1);
- RNA_def_property_ui_text(prop, "Color Randomization", "Randomizes star color.");
+ RNA_def_property_ui_text(prop, "Color Randomization", "Randomize star colors.");
RNA_def_property_update(prop, NC_WORLD, NULL);
/* unused
@@ -377,22 +377,22 @@ void RNA_def_world(BlenderRNA *brna)
prop= RNA_def_property(srna, "range", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "range");
RNA_def_property_range(prop, 0.2, 5.0);
- RNA_def_property_ui_text(prop, "Range", "The color amount that will be mapped on color 1.0.");
+ RNA_def_property_ui_text(prop, "Range", "The color rage that will be mapped to 0-1");
/* sky type */
prop= RNA_def_property(srna, "blend_sky", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "skytype", WO_SKYBLEND);
- RNA_def_property_ui_text(prop, "Blend Sky", "Renders background with natural progression from horizon to zenith.");
+ RNA_def_property_ui_text(prop, "Blend Sky", "Render background with natural progression from horizon to zenith.");
RNA_def_property_update(prop, NC_WORLD, NULL);
prop= RNA_def_property(srna, "paper_sky", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "skytype", WO_SKYPAPER);
- RNA_def_property_ui_text(prop, "Paper Sky", "Flattens blend or texture coordinates.");
+ RNA_def_property_ui_text(prop, "Paper Sky", "Flatten blend or texture coordinates.");
RNA_def_property_update(prop, NC_WORLD, NULL);
prop= RNA_def_property(srna, "real_sky", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "skytype", WO_SKYREAL);
- RNA_def_property_ui_text(prop, "Real Sky", "Renders background with a real horizon.");
+ RNA_def_property_ui_text(prop, "Real Sky", "Render background with a real horizon, relative to the camera angle.");
RNA_def_property_update(prop, NC_WORLD, NULL);
/* physics */