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author | Thomas Szepe <HG1_public@gmx.net> | 2015-03-24 01:56:46 +0300 |
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committer | Thomas Szepe <HG1_public@gmx.net> | 2015-03-24 01:56:46 +0300 |
commit | ce40fb9ab2616abefb79b12c3972e550b1df4660 (patch) | |
tree | c6fc667d6728c4e409cea4d6ad4908d06d12284d /source/blender/makesrna/intern | |
parent | 931c3e654404bbff05f1bcce9487fc6e91392300 (diff) |
BGE: World color management fix
This patch will fix the color management for the mist and global ambient color.
It will remove the old "Color Management" switch in the BGE "Render > Shading" panel and will use the "Display Device" setting in the "Scene > Color Management" panel instead.
Reviewers: moguri, brecht
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D154
Diffstat (limited to 'source/blender/makesrna/intern')
-rw-r--r-- | source/blender/makesrna/intern/rna_color.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_color.c b/source/blender/makesrna/intern/rna_color.c index 5e114a51ceb..e6193b31260 100644 --- a/source/blender/makesrna/intern/rna_color.c +++ b/source/blender/makesrna/intern/rna_color.c @@ -447,6 +447,7 @@ static void rna_ColorManagedDisplaySettings_display_device_update(Main *UNUSED(b IMB_colormanagement_validate_settings(&scene->display_settings, &scene->view_settings); + DAG_id_tag_update(id, 0); WM_main_add_notifier(NC_SCENE | ND_SEQUENCER, NULL); } } |