diff options
author | Lukas Stockner <lukas.stockner@freenet.de> | 2022-10-15 23:51:21 +0300 |
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committer | Lukas Stockner <lukas.stockner@freenet.de> | 2022-10-16 00:11:20 +0300 |
commit | b898330c3744669a8c3805f1560130821422cca1 (patch) | |
tree | bd8eaf87ddca4747499d6ba02482fa91c4a75d89 /source/blender/makesrna/intern | |
parent | ebe9804cfa421b746148f3067797f16e7f460551 (diff) |
Fix T99450: Animated Holdout not updating on frame change
Problem here was that layer_collection_objects_sync wasn't called when
the holdout property is updated due to frame change, so the changed
visibility flag was never applied to ob->base_flag.
Turns out there's no real reason to handle the per-object holdout
property through the layer system. So, instead of merging both the
layer holdout and object holdout into base_flag and checking that
from the render engines, only handle the layer holdout (which can't
be animated, so no issue here) through base_flag and explicitly also
check the object holdout in the render engines.
Diffstat (limited to 'source/blender/makesrna/intern')
-rw-r--r-- | source/blender/makesrna/intern/rna_object_api.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesrna/intern/rna_object_api.c b/source/blender/makesrna/intern/rna_object_api.c index c99c5fb723d..366a3597ce6 100644 --- a/source/blender/makesrna/intern/rna_object_api.c +++ b/source/blender/makesrna/intern/rna_object_api.c @@ -199,7 +199,7 @@ static bool rna_Object_holdout_get(Object *ob, bContext *C, PointerRNA *view_lay return false; } - return ((base->flag & BASE_HOLDOUT) != 0); + return ((base->flag & BASE_HOLDOUT) != 0) || ((ob->visibility_flag & OB_HOLDOUT) != 0); } static bool rna_Object_indirect_only_get(Object *ob, bContext *C, PointerRNA *view_layer_ptr) |