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authorCampbell Barton <ideasman42@gmail.com>2010-08-18 07:42:26 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-08-18 07:42:26 +0400
commit9784a1169d4d3c13b8d0b6747cea661ad1df1748 (patch)
treeb99dd405d1d6bb1ea95a8789dea546e00c102564 /source/blender/makesrna/rna_cleanup
parentf32a35fd9dd5e412275353ee78f0c17e975fdbb7 (diff)
rna naming: verts -> vertices
Diffstat (limited to 'source/blender/makesrna/rna_cleanup')
-rw-r--r--source/blender/makesrna/rna_cleanup/rna_properties.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/makesrna/rna_cleanup/rna_properties.txt b/source/blender/makesrna/rna_cleanup/rna_properties.txt
index 09e873268e1..b463cd9cc30 100644
--- a/source/blender/makesrna/rna_cleanup/rna_properties.txt
+++ b/source/blender/makesrna/rna_cleanup/rna_properties.txt
@@ -1475,7 +1475,7 @@
#+ * ID|Mesh.uv_texture_stencil_index -> uv_texture_stencil_index: int "Mask UV texture index"
#+ * ID|Mesh.uv_textures -> uv_textures: collection, "(read-only)"
#+ * ID|Mesh.vertex_colors -> vertex_colors: collection, "(read-only)"
- + * ID|Mesh.verts -> vertices: collection, "(read-only) Vertices of the mesh"
+#ID|Mesh.vertices -> vertices: collection, "(read-only) Vertices of the mesh"
#TODO MOVE TO ELEMENTS * ID|MetaBall.active_element -> active_element: pointer, "(read-only) Last selected element"
#+ * ID|MetaBall.animation_data -> animation_data: pointer, "(read-only) Animation data for this datablock"
#+ * ID|MetaBall.elements -> elements: collection, "(read-only) Meta elements"
@@ -2163,7 +2163,7 @@
#+ * MeshEdge.select -> select: boolean "NO DESCRIPTION"
+ * MeshEdge.seam -> use_seam: boolean "Seam edge for UV unwrapping"
+ * MeshEdge.sharp -> use_sharp: boolean "Sharp edge for the EdgeSplit modifier"
- + * MeshEdge.verts -> vertices: int[2] "Vertex indices"
+#MeshEdge.vertices -> vertices: int[2] "Vertex indices"
#+ * MeshFace.area -> area: float, "(read-only) read only area of the face"
#+ * MeshFace.hide -> hide: boolean "NO DESCRIPTION"
#+ * MeshFace.index -> index: int, "(read-only) Index number of the vertex"
@@ -2171,8 +2171,8 @@
#+ * MeshFace.normal -> normal: float[3], "(read-only) local space unit length normal vector for this face"
#+ * MeshFace.select -> select: boolean "NO DESCRIPTION"
+ * MeshFace.smooth -> use_smooth: boolean "NO DESCRIPTION"
- + * MeshFace.verts -> vertices: int[4] "Vertex indices"
- + * MeshFace.verts_raw -> vertices_raw: int[4] "Fixed size vertex indices array"
+#MeshFace.vertices -> vertices: int[4] "Vertex indices"
+#MeshFace.vertices_raw -> vertices_raw: int[4] "Fixed size vertex indices array"
#+ * MeshFaces.active -> active: int "The active face for this mesh"
#+ * MeshFaces.active_tface -> active_tface: pointer, "(read-only) Active Texture Face"
#+ * MeshFloatProperty.value -> value: float "NO DESCRIPTION"
@@ -4602,4 +4602,4 @@
+ * WorldStarsSettings.color_randomization -> color_random: float "Randomize star colors"
+ * WorldStarsSettings.min_distance -> distance_min: float "Minimum distance to the camera for stars"
#+ * WorldStarsSettings.size -> size: float "Average screen dimension of stars"
-#+ * WorldStarsSettings.use_stars -> use_stars: boolean "Enable starfield generation[651123 refs]"
+#+ * WorldStarsSettings.use_stars -> use_stars: boolean "Enable starfield generation[651125 refs]"