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authorCampbell Barton <ideasman42@gmail.com>2020-08-25 16:49:55 +0300
committerJeroen Bakker <jeroen@blender.org>2020-08-26 12:31:59 +0300
commit79945c8126c644f34455e29de5bcf368427ddfa3 (patch)
tree4911b4f3384d7156f3e5685ac39ba9eb782a31b6 /source/blender/makesrna
parentec44ab0e893a98197977c3b8edd6c0c586660fb9 (diff)
Fix T77359: Crash adding UV's in edit-mode with linked duplicates
This prevents UV layer mix up in MeshBatchCache.cd_used/cd_needed/cd_used_over_time which depends on the extraction method. One object's mesh can be accessed with MR_EXTRACT_MESH, another object that uses the same mesh can use MR_EXTRACT_BMESH based on (Object.mode & OB_MODE_EDIT), this causes a problem as the edit-mesh and the mesh aren't always in sync, the custom data layers wont necessarily match up, causing T77359. Reviewed by @jbakker, @brecht Ref D8645
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