diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2019-02-28 17:29:04 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2019-02-28 18:15:50 +0300 |
commit | 6a4a984ff731070d0702821fe1e67dea40e593b9 (patch) | |
tree | 8f60e6728f1da4b4f906356e01fdb2ed71d1ab69 /source/blender/makesrna | |
parent | cd897c57f818a1159b7510e46f436183bffce9e0 (diff) |
Objects: Remove Textured from object display type
As discussed with @billreynish this makes little sense now that we don't
have a dedicated textured mode. We don't have a superior texture or shaded
mode anymore and we also cannot mix different engines together (workbench
with eevee/lookdev).
The only feature it removes is the possibility to hide textures for certain
object in solid mode.
Diffstat (limited to 'source/blender/makesrna')
-rw-r--r-- | source/blender/makesrna/intern/rna_object.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c index a70c8a23f3c..fef8db10e1d 100644 --- a/source/blender/makesrna/intern/rna_object.c +++ b/source/blender/makesrna/intern/rna_object.c @@ -2108,8 +2108,6 @@ static void rna_def_object(BlenderRNA *brna) {OB_BOUNDBOX, "BOUNDS", 0, "Bounds", "Display the bounds of the object"}, {OB_WIRE, "WIRE", 0, "Wire", "Display the object as a wireframe"}, {OB_SOLID, "SOLID", 0, "Solid", "Display the object as a solid (if solid drawing is enabled in the viewport)"}, - {OB_TEXTURE, "TEXTURED", 0, "Textured", - "Display the object with textures (if textures are enabled in the viewport)"}, {0, NULL, 0, NULL, NULL}, }; |