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authorDalai Felinto <dfelinto@gmail.com>2017-11-16 18:39:25 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-11-22 12:13:33 +0300
commit3a95bdfc65d883e7db006fdaadb8ed2cd6553239 (patch)
tree387e3827da8ed17ae655618f8cfaa3ffa565b4cc /source/blender/makesrna
parent8ba6103e66b0e8bcbe70e6ed8f91500fdc7df3ee (diff)
SceneRenderLayer Removal/Refactor
This patch moves all the functionality previously in SceneRenderLayer to SceneLayer. If we want to rename some of these structs now would be a good time to do it, before they are in SceneLayer. Everything should be working, though I will test things further tomorrow. Once this is committed depsgraph can get rid of the workaround added in rna_Main_meshes_new_from_object and finish whatever this patch was preventing from being finished. This patch also adds a few placeholders for the overrides (samples, ...). These are obviously not working, so some unittests that rely on 'lay', and 'zmask' will fail. This patch does not addressed the change of moving samples to ViewRender (I have this as a separate patch and needs some separate discussion). Following next is the individual note of the individual parts that were committed. Note 1: It is up to Cycles to still get rid of exclude_layer internally. Note 2: Cycles still need to handle its own doversion for the use_layer_samples cases and (1) Remove the override as it is (2) Add a new override (scene.cycles.samples) if scene.cycles.use_layer_samples != IGNORE Respecting the expected behaviour when scene.cycles.use_layer_samples == BOUNDED. Note 3: Cycles still need to implement the per-object holdout (similar to how we do shadow catcher). Note 4: There are parts of the old (Blender Internal) rendering pipeline that is still using lay, e.g., in shi->lay. Honestly it will be easier to purge the entire Blender Internal code away instead of taking things from it bit by bit. Reviewers: sergey, campbellbarton, brecht Differential Revision: https://developer.blender.org/D2919
Diffstat (limited to 'source/blender/makesrna')
-rw-r--r--source/blender/makesrna/intern/rna_internal.h24
-rw-r--r--source/blender/makesrna/intern/rna_layer.c54
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c2
-rw-r--r--source/blender/makesrna/intern/rna_render.c8
-rw-r--r--source/blender/makesrna/intern/rna_scene.c327
5 files changed, 129 insertions, 286 deletions
diff --git a/source/blender/makesrna/intern/rna_internal.h b/source/blender/makesrna/intern/rna_internal.h
index b20840ea254..b0a2009e3b5 100644
--- a/source/blender/makesrna/intern/rna_internal.h
+++ b/source/blender/makesrna/intern/rna_internal.h
@@ -35,6 +35,7 @@
#define RNA_MAGIC ((int)~0)
+struct FreestyleSettings;
struct ID;
struct IDProperty;
struct Main;
@@ -239,6 +240,29 @@ void rna_object_vcollayer_name_set(struct PointerRNA *ptr, const char *value, ch
PointerRNA rna_object_shapekey_index_get(struct ID *id, int value);
int rna_object_shapekey_index_set(struct ID *id, PointerRNA value, int current);
+/* SceneLayer related functions defined in rna_scene.c but required in rna_layer.c */
+void rna_def_freestyle_settings(struct BlenderRNA *brna);
+struct PointerRNA rna_FreestyleLineSet_linestyle_get(struct PointerRNA *ptr);
+void rna_FreestyleLineSet_linestyle_set(struct PointerRNA *ptr, struct PointerRNA value);
+struct FreestyleLineSet *rna_FreestyleSettings_lineset_add(
+ struct ID *id, struct FreestyleSettings *config, struct Main *bmain, const char *name);
+void rna_FreestyleSettings_lineset_remove(
+ struct ID *id, struct FreestyleSettings *config, struct ReportList *reports, struct PointerRNA *lineset_ptr);
+struct PointerRNA rna_FreestyleSettings_active_lineset_get(struct PointerRNA *ptr);
+void rna_FreestyleSettings_active_lineset_index_range(
+ struct PointerRNA *ptr, int *min, int *max, int *softmin, int *softmax);
+int rna_FreestyleSettings_active_lineset_index_get(struct PointerRNA *ptr);
+void rna_FreestyleSettings_active_lineset_index_set(struct PointerRNA *ptr, int value);
+struct FreestyleModuleConfig *rna_FreestyleSettings_module_add(struct ID *id, struct FreestyleSettings *config);
+void rna_FreestyleSettings_module_remove(
+ struct ID *id, struct FreestyleSettings *config, struct ReportList *reports, struct PointerRNA *module_ptr);
+
+void rna_Scene_use_view_map_cache_update(struct Main *bmain, struct Scene *scene, struct PointerRNA *ptr);
+void rna_Scene_glsl_update(struct Main *bmain, struct Scene *scene, struct PointerRNA *ptr);
+void rna_Scene_freestyle_update(struct Main *bmain, struct Scene *scene, struct PointerRNA *ptr);
+void rna_SceneLayer_name_set(struct PointerRNA *ptr, const char *value);
+void rna_SceneLayer_pass_update(struct Main *bmain, struct Scene *activescene, struct PointerRNA *ptr);
+
/* named internal so as not to conflict with obj.update() rna func */
void rna_Object_internal_update_data(struct Main *bmain, struct Scene *scene, struct PointerRNA *ptr);
void rna_Mesh_update_draw(struct Main *bmain, struct Scene *scene, struct PointerRNA *ptr);
diff --git a/source/blender/makesrna/intern/rna_layer.c b/source/blender/makesrna/intern/rna_layer.c
index b5f031ccaaa..8391048facf 100644
--- a/source/blender/makesrna/intern/rna_layer.c
+++ b/source/blender/makesrna/intern/rna_layer.c
@@ -805,28 +805,23 @@ static void rna_LayerObjects_active_object_set(PointerRNA *ptr, PointerRNA value
scene_layer->basact = NULL;
}
-static void rna_SceneLayer_name_set(PointerRNA *ptr, const char *value)
+static IDProperty *rna_SceneLayer_idprops(PointerRNA *ptr, bool create)
{
- Scene *scene = (Scene *)ptr->id.data;
SceneLayer *scene_layer = (SceneLayer *)ptr->data;
- char oldname[sizeof(scene_layer->name)];
-
- BLI_strncpy(oldname, scene_layer->name, sizeof(scene_layer->name));
- BLI_strncpy_utf8(scene_layer->name, value, sizeof(scene_layer->name));
- BLI_uniquename(&scene->render_layers, scene_layer, DATA_("SceneLayer"), '.', offsetof(SceneLayer, name), sizeof(scene_layer->name));
+ if (create && !scene_layer->id_properties) {
+ IDPropertyTemplate val = {0};
+ scene_layer->id_properties = IDP_New(IDP_GROUP, &val, "SceneLayer ID properties");
+ }
- if (scene->nodetree) {
- bNode *node;
- int index = BLI_findindex(&scene->render_layers, scene_layer);
+ return scene_layer->id_properties;
+}
- for (node = scene->nodetree->nodes.first; node; node = node->next) {
- if (node->type == CMP_NODE_R_LAYERS && node->id == NULL) {
- if (node->custom1 == index)
- BLI_strncpy(node->name, scene_layer->name, NODE_MAXSTR);
- }
- }
- }
+static void rna_SceneLayer_update_render_passes(ID *id)
+{
+ Scene *scene = (Scene *)id;
+ if (scene->nodetree)
+ ntreeCompositUpdateRLayers(scene->nodetree);
}
static PointerRNA rna_SceneLayer_objects_get(CollectionPropertyIterator *iter)
@@ -2161,12 +2156,13 @@ void RNA_def_scene_layer(BlenderRNA *brna)
srna = RNA_def_struct(brna, "SceneLayer", NULL);
RNA_def_struct_ui_text(srna, "Render Layer", "Render layer");
RNA_def_struct_ui_icon(srna, ICON_RENDERLAYERS);
+ RNA_def_struct_idprops_func(srna, "rna_SceneLayer_idprops");
- prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
- RNA_def_property_string_funcs(prop, NULL, NULL, "rna_SceneLayer_name_set");
- RNA_def_property_ui_text(prop, "Name", "Render layer name");
- RNA_def_struct_name_property(srna, prop);
- RNA_def_property_update(prop, NC_SCENE | ND_LAYER_CONTENT, NULL);
+ rna_def_render_layer_common(srna, 1);
+
+ func = RNA_def_function(srna, "update_render_passes", "rna_SceneLayer_update_render_passes");
+ RNA_def_function_ui_description(func, "Requery the enabled render passes from the render engine");
+ RNA_def_function_flag(func, FUNC_USE_SELF_ID | FUNC_NO_SELF);
prop = RNA_def_property(srna, "collections", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "layer_collections", NULL);
@@ -2187,6 +2183,20 @@ void RNA_def_scene_layer(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Enabled", "Disable or enable the render layer");
RNA_def_property_update(prop, NC_SCENE | ND_LAYER, NULL);
+ prop = RNA_def_property(srna, "use_freestyle", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", SCENE_LAYER_FREESTYLE);
+ RNA_def_property_ui_text(prop, "Freestyle", "Render stylized strokes in this Layer");
+ RNA_def_property_update(prop, NC_SCENE | ND_LAYER, NULL);
+
+ /* Freestyle */
+ rna_def_freestyle_settings(brna);
+
+ prop = RNA_def_property(srna, "freestyle_settings", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_NEVER_NULL);
+ RNA_def_property_pointer_sdna(prop, NULL, "freestyle_config");
+ RNA_def_property_struct_type(prop, "FreestyleSettings");
+ RNA_def_property_ui_text(prop, "Freestyle Settings", "");
+
/* Override settings */
prop = RNA_def_property(srna, "engine_overrides", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "properties->data.group", NULL);
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 9ad222d6b7a..8d44dc1d970 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -2780,7 +2780,7 @@ static const EnumPropertyItem *rna_Node_scene_layer_itemf(bContext *UNUSED(C), P
return DummyRNA_NULL_items;
}
- rl = sce->r.layers.first;
+ rl = sce->render_layers.first;
item = renderresult_layers_add_enum(rl);
*r_free = true;
diff --git a/source/blender/makesrna/intern/rna_render.c b/source/blender/makesrna/intern/rna_render.c
index 7c5d710c454..169210d7026 100644
--- a/source/blender/makesrna/intern/rna_render.c
+++ b/source/blender/makesrna/intern/rna_render.c
@@ -280,7 +280,7 @@ static void engine_collection_settings_create(RenderEngine *engine, struct IDPro
RNA_parameter_list_free(&list);
}
-static void engine_update_render_passes(RenderEngine *engine, struct Scene *scene, struct SceneRenderLayer *srl)
+static void engine_update_render_passes(RenderEngine *engine, struct Scene *scene, struct SceneLayer *scene_layer)
{
extern FunctionRNA rna_RenderEngine_update_render_passes_func;
PointerRNA ptr;
@@ -292,7 +292,7 @@ static void engine_update_render_passes(RenderEngine *engine, struct Scene *scen
RNA_parameter_list_create(&list, &ptr, func);
RNA_parameter_set_lookup(&list, "scene", &scene);
- RNA_parameter_set_lookup(&list, "renderlayer", &srl);
+ RNA_parameter_set_lookup(&list, "renderlayer", &scene_layer);
engine->type->ext.call(NULL, &ptr, func, &list);
RNA_parameter_list_free(&list);
@@ -565,7 +565,7 @@ static void rna_def_render_engine(BlenderRNA *brna)
RNA_def_function_ui_description(func, "Update the render passes that will be generated");
RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE);
parm = RNA_def_pointer(func, "scene", "Scene", "", "");
- parm = RNA_def_pointer(func, "renderlayer", "SceneRenderLayer", "", "");
+ parm = RNA_def_pointer(func, "renderlayer", "SceneLayer", "", "");
/* per-collection engine settings initialization */
func = RNA_def_function(srna, "collection_settings_create", NULL);
@@ -758,7 +758,7 @@ static void rna_def_render_engine(BlenderRNA *brna)
RNA_def_function_ui_description(func, "Register a render pass that will be part of the render with the current settings");
prop = RNA_def_pointer(func, "scene", "Scene", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
- prop = RNA_def_pointer(func, "srl", "SceneRenderLayer", "", "");
+ prop = RNA_def_pointer(func, "scene_layer", "SceneLayer", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
prop = RNA_def_string(func, "name", NULL, MAX_NAME, "Name", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 71a62a2bc63..bfddeb53996 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -1286,73 +1286,6 @@ static void rna_FFmpegSettings_codec_settings_update(Main *UNUSED(bmain), Scene
}
#endif
-static int rna_RenderSettings_active_layer_index_get(PointerRNA *ptr)
-{
- RenderData *rd = (RenderData *)ptr->data;
- return rd->actlay;
-}
-
-static void rna_RenderSettings_active_layer_index_set(PointerRNA *ptr, int value)
-{
- RenderData *rd = (RenderData *)ptr->data;
- int num_layers = BLI_listbase_count(&rd->layers);
- rd->actlay = min_ff(value, num_layers - 1);
-}
-
-static void rna_RenderSettings_active_layer_index_range(
- PointerRNA *ptr, int *min, int *max, int *UNUSED(softmin), int *UNUSED(softmax))
-{
- RenderData *rd = (RenderData *)ptr->data;
-
- *min = 0;
- *max = max_ii(0, BLI_listbase_count(&rd->layers) - 1);
-}
-
-static PointerRNA rna_RenderSettings_active_layer_get(PointerRNA *ptr)
-{
- RenderData *rd = (RenderData *)ptr->data;
- SceneRenderLayer *srl = BLI_findlink(&rd->layers, rd->actlay);
-
- return rna_pointer_inherit_refine(ptr, &RNA_SceneRenderLayer, srl);
-}
-
-static void rna_RenderSettings_active_layer_set(PointerRNA *ptr, PointerRNA value)
-{
- RenderData *rd = (RenderData *)ptr->data;
- SceneRenderLayer *srl = (SceneRenderLayer *)value.data;
- const int index = BLI_findindex(&rd->layers, srl);
- if (index != -1) rd->actlay = index;
-}
-
-static SceneRenderLayer *rna_RenderLayer_new(ID *id, RenderData *UNUSED(rd), const char *name)
-{
- Scene *scene = (Scene *)id;
- SceneRenderLayer *srl = BKE_scene_add_render_layer(scene, name);
-
- DEG_id_tag_update(&scene->id, 0);
- WM_main_add_notifier(NC_SCENE | ND_RENDER_OPTIONS, NULL);
-
- return srl;
-}
-
-static void rna_RenderLayer_remove(
- ID *id, RenderData *UNUSED(rd), Main *bmain, ReportList *reports, PointerRNA *srl_ptr)
-{
- SceneRenderLayer *srl = srl_ptr->data;
- Scene *scene = (Scene *)id;
-
- if (!BKE_scene_remove_render_layer(bmain, scene, srl)) {
- BKE_reportf(reports, RPT_ERROR, "Render layer '%s' could not be removed from scene '%s'",
- srl->name, scene->id.name + 2);
- return;
- }
-
- RNA_POINTER_INVALIDATE(srl_ptr);
-
- DEG_id_tag_update(&scene->id, 0);
- WM_main_add_notifier(NC_SCENE | ND_RENDER_OPTIONS, NULL);
-}
-
static int rna_RenderSettings_active_view_index_get(PointerRNA *ptr)
{
RenderData *rd = (RenderData *)ptr->data;
@@ -1431,7 +1364,7 @@ static void rna_RenderSettings_views_format_set(PointerRNA *ptr, int value)
rd->views_format = value;
}
-static void rna_Scene_glsl_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
+void rna_Scene_glsl_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
Scene *scene = (Scene *)ptr->id.data;
@@ -1446,66 +1379,45 @@ static void rna_Scene_world_update(Main *bmain, Scene *scene, PointerRNA *ptr)
WM_main_add_notifier(NC_WORLD | ND_WORLD, &sc->id);
}
-static void rna_Scene_freestyle_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
+void rna_Scene_freestyle_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
Scene *scene = (Scene *)ptr->id.data;
DEG_id_tag_update(&scene->id, 0);
}
-static void rna_Scene_use_view_map_cache_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *UNUSED(ptr))
+void rna_Scene_use_view_map_cache_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *UNUSED(ptr))
{
#ifdef WITH_FREESTYLE
FRS_free_view_map_cache();
#endif
}
-static IDProperty *rna_SceneRenderLayer_idprops(PointerRNA *ptr, bool create)
-{
- SceneRenderLayer *srl = (SceneRenderLayer *)ptr->data;
-
- if (create && !srl->prop) {
- IDPropertyTemplate val = {0};
- srl->prop = IDP_New(IDP_GROUP, &val, "SceneRenderLayer ID properties");
- }
-
- return srl->prop;
-}
-
-static void rna_SceneRenderLayer_name_set(PointerRNA *ptr, const char *value)
+void rna_SceneLayer_name_set(PointerRNA *ptr, const char *value)
{
Scene *scene = (Scene *)ptr->id.data;
- SceneRenderLayer *rl = (SceneRenderLayer *)ptr->data;
- char oldname[sizeof(rl->name)];
+ SceneLayer *scene_layer = (SceneLayer *)ptr->data;
+ char oldname[sizeof(scene_layer->name)];
- BLI_strncpy(oldname, rl->name, sizeof(rl->name));
+ BLI_strncpy(oldname, scene_layer->name, sizeof(scene_layer->name));
- BLI_strncpy_utf8(rl->name, value, sizeof(rl->name));
- BLI_uniquename(&scene->r.layers, rl, DATA_("RenderLayer"), '.', offsetof(SceneRenderLayer, name), sizeof(rl->name));
+ BLI_strncpy_utf8(scene_layer->name, value, sizeof(scene_layer->name));
+ BLI_uniquename(&scene->render_layers, scene_layer, DATA_("RenderLayer"), '.', offsetof(SceneLayer, name), sizeof(scene_layer->name));
if (scene->nodetree) {
bNode *node;
- int index = BLI_findindex(&scene->r.layers, rl);
+ int index = BLI_findindex(&scene->render_layers, scene_layer);
for (node = scene->nodetree->nodes.first; node; node = node->next) {
if (node->type == CMP_NODE_R_LAYERS && node->id == NULL) {
if (node->custom1 == index)
- BLI_strncpy(node->name, rl->name, NODE_MAXSTR);
+ BLI_strncpy(node->name, scene_layer->name, NODE_MAXSTR);
}
}
}
/* fix all the animation data which may link to this */
- BKE_animdata_fix_paths_rename_all(NULL, "render.layers", oldname, rl->name);
-}
-
-static char *rna_SceneRenderLayer_path(PointerRNA *ptr)
-{
- SceneRenderLayer *srl = (SceneRenderLayer *)ptr->data;
- char name_esc[sizeof(srl->name) * 2];
-
- BLI_strescape(name_esc, srl->name, sizeof(name_esc));
- return BLI_sprintfN("render.layers[\"%s\"]", name_esc);
+ BKE_animdata_fix_paths_rename_all(NULL, "render.layers", oldname, scene_layer->name);
}
static void rna_SceneRenderView_name_set(PointerRNA *ptr, const char *value)
@@ -1516,13 +1428,7 @@ static void rna_SceneRenderView_name_set(PointerRNA *ptr, const char *value)
BLI_uniquename(&scene->r.views, rv, DATA_("RenderView"), '.', offsetof(SceneRenderView, name), sizeof(rv->name));
}
-static char *rna_SceneRenderView_path(PointerRNA *ptr)
-{
- SceneRenderView *srv = (SceneRenderView *)ptr->data;
- return BLI_sprintfN("render.views[\"%s\"]", srv->name);
-}
-
-static void rna_SceneRenderLayer_pass_update(Main *bmain, Scene *activescene, PointerRNA *ptr)
+void rna_SceneLayer_pass_update(Main *bmain, Scene *activescene, PointerRNA *ptr)
{
Scene *scene = (Scene *)ptr->id.data;
@@ -1532,11 +1438,10 @@ static void rna_SceneRenderLayer_pass_update(Main *bmain, Scene *activescene, Po
rna_Scene_glsl_update(bmain, activescene, ptr);
}
-static void rna_SceneRenderLayer_update_render_passes(ID *id)
+static char *rna_SceneRenderView_path(PointerRNA *ptr)
{
- Scene *scene = (Scene *)id;
- if (scene->nodetree)
- ntreeCompositUpdateRLayers(scene->nodetree);
+ SceneRenderView *srv = (SceneRenderView *)ptr->data;
+ return BLI_sprintfN("render.views[\"%s\"]", srv->name);
}
static void rna_Scene_use_nodes_update(bContext *C, PointerRNA *ptr)
@@ -1885,14 +1790,14 @@ static char *rna_ToolSettings_path(PointerRNA *UNUSED(ptr))
return BLI_strdup("tool_settings");
}
-static PointerRNA rna_FreestyleLineSet_linestyle_get(PointerRNA *ptr)
+PointerRNA rna_FreestyleLineSet_linestyle_get(PointerRNA *ptr)
{
FreestyleLineSet *lineset = (FreestyleLineSet *)ptr->data;
return rna_pointer_inherit_refine(ptr, &RNA_FreestyleLineStyle, lineset->linestyle);
}
-static void rna_FreestyleLineSet_linestyle_set(PointerRNA *ptr, PointerRNA value)
+void rna_FreestyleLineSet_linestyle_set(PointerRNA *ptr, PointerRNA value)
{
FreestyleLineSet *lineset = (FreestyleLineSet *)ptr->data;
@@ -1902,7 +1807,7 @@ static void rna_FreestyleLineSet_linestyle_set(PointerRNA *ptr, PointerRNA value
id_us_plus(&lineset->linestyle->id);
}
-static FreestyleLineSet *rna_FreestyleSettings_lineset_add(
+FreestyleLineSet *rna_FreestyleSettings_lineset_add(
ID *id, FreestyleSettings *config, Main *bmain, const char *name)
{
Scene *scene = (Scene *)id;
@@ -1914,7 +1819,7 @@ static FreestyleLineSet *rna_FreestyleSettings_lineset_add(
return lineset;
}
-static void rna_FreestyleSettings_lineset_remove(
+void rna_FreestyleSettings_lineset_remove(
ID *id, FreestyleSettings *config, ReportList *reports, PointerRNA *lineset_ptr)
{
FreestyleLineSet *lineset = lineset_ptr->data;
@@ -1931,14 +1836,14 @@ static void rna_FreestyleSettings_lineset_remove(
WM_main_add_notifier(NC_SCENE | ND_RENDER_OPTIONS, NULL);
}
-static PointerRNA rna_FreestyleSettings_active_lineset_get(PointerRNA *ptr)
+PointerRNA rna_FreestyleSettings_active_lineset_get(PointerRNA *ptr)
{
FreestyleConfig *config = (FreestyleConfig *)ptr->data;
FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(config);
return rna_pointer_inherit_refine(ptr, &RNA_FreestyleLineSet, lineset);
}
-static void rna_FreestyleSettings_active_lineset_index_range(
+void rna_FreestyleSettings_active_lineset_index_range(
PointerRNA *ptr, int *min, int *max, int *UNUSED(softmin), int *UNUSED(softmax))
{
FreestyleConfig *config = (FreestyleConfig *)ptr->data;
@@ -1947,19 +1852,19 @@ static void rna_FreestyleSettings_active_lineset_index_range(
*max = max_ii(0, BLI_listbase_count(&config->linesets) - 1);
}
-static int rna_FreestyleSettings_active_lineset_index_get(PointerRNA *ptr)
+int rna_FreestyleSettings_active_lineset_index_get(PointerRNA *ptr)
{
FreestyleConfig *config = (FreestyleConfig *)ptr->data;
return BKE_freestyle_lineset_get_active_index(config);
}
-static void rna_FreestyleSettings_active_lineset_index_set(PointerRNA *ptr, int value)
+void rna_FreestyleSettings_active_lineset_index_set(PointerRNA *ptr, int value)
{
FreestyleConfig *config = (FreestyleConfig *)ptr->data;
BKE_freestyle_lineset_set_active_index(config, value);
}
-static FreestyleModuleConfig *rna_FreestyleSettings_module_add(ID *id, FreestyleSettings *config)
+FreestyleModuleConfig *rna_FreestyleSettings_module_add(ID *id, FreestyleSettings *config)
{
Scene *scene = (Scene *)id;
FreestyleModuleConfig *module = BKE_freestyle_module_add((FreestyleConfig *)config);
@@ -1970,7 +1875,7 @@ static FreestyleModuleConfig *rna_FreestyleSettings_module_add(ID *id, Freestyle
return module;
}
-static void rna_FreestyleSettings_module_remove(
+void rna_FreestyleSettings_module_remove(
ID *id, FreestyleSettings *config, ReportList *reports, PointerRNA *module_ptr)
{
Scene *scene = (Scene *)id;
@@ -3268,7 +3173,7 @@ void rna_def_render_layer_common(StructRNA *srna, int scene)
PropertyRNA *prop;
prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
- if (scene) RNA_def_property_string_funcs(prop, NULL, NULL, "rna_SceneRenderLayer_name_set");
+ if (scene) RNA_def_property_string_funcs(prop, NULL, NULL, "rna_SceneLayer_name_set");
else RNA_def_property_string_sdna(prop, NULL, "name");
RNA_def_property_ui_text(prop, "Name", "Render layer name");
RNA_def_struct_name_property(srna, prop);
@@ -3284,12 +3189,6 @@ void rna_def_render_layer_common(StructRNA *srna, int scene)
}
/* layer options */
- prop = RNA_def_property(srna, "use", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_negative_sdna(prop, NULL, "layflag", SCE_LAY_DISABLE);
- RNA_def_property_ui_text(prop, "Enabled", "Disable or enable the render layer");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update");
- else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
-
prop = RNA_def_property(srna, "use_zmask", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_ZMASK);
RNA_def_property_ui_text(prop, "Zmask", "Only render what's in front of the solid z values");
@@ -3351,247 +3250,241 @@ void rna_def_render_layer_common(StructRNA *srna, int scene)
if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop = RNA_def_property(srna, "use_freestyle", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_FRS);
- RNA_def_property_ui_text(prop, "Freestyle", "Render stylized strokes in this Layer");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update");
- else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
-
/* passes */
prop = RNA_def_property(srna, "use_pass_combined", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_COMBINED);
RNA_def_property_ui_text(prop, "Combined", "Deliver full combined RGBA buffer");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_z", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_Z);
RNA_def_property_ui_text(prop, "Z", "Deliver Z values pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_vector", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_VECTOR);
RNA_def_property_ui_text(prop, "Vector", "Deliver speed vector pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_normal", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_NORMAL);
RNA_def_property_ui_text(prop, "Normal", "Deliver normal pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_uv", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_UV);
RNA_def_property_ui_text(prop, "UV", "Deliver texture UV pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_mist", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_MIST);
RNA_def_property_ui_text(prop, "Mist", "Deliver mist factor pass (0.0-1.0)");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_object_index", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_INDEXOB);
RNA_def_property_ui_text(prop, "Object Index", "Deliver object index pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_material_index", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_INDEXMA);
RNA_def_property_ui_text(prop, "Material Index", "Deliver material index pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_color", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_RGBA);
RNA_def_property_ui_text(prop, "Color", "Deliver shade-less color pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_diffuse", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_DIFFUSE);
RNA_def_property_ui_text(prop, "Diffuse", "Deliver diffuse pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_specular", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SPEC);
RNA_def_property_ui_text(prop, "Specular", "Deliver specular pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_shadow", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SHADOW);
RNA_def_property_ui_text(prop, "Shadow", "Deliver shadow pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_ambient_occlusion", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_AO);
RNA_def_property_ui_text(prop, "AO", "Deliver AO pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_reflection", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_REFLECT);
RNA_def_property_ui_text(prop, "Reflection", "Deliver raytraced reflection pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_refraction", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_REFRACT);
RNA_def_property_ui_text(prop, "Refraction", "Deliver raytraced refraction pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_emit", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_EMIT);
RNA_def_property_ui_text(prop, "Emit", "Deliver emission pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_environment", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_ENVIRONMENT);
RNA_def_property_ui_text(prop, "Environment", "Deliver environment lighting pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_indirect", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_INDIRECT);
RNA_def_property_ui_text(prop, "Indirect", "Deliver indirect lighting pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "exclude_specular", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_SPEC);
RNA_def_property_ui_text(prop, "Specular Exclude", "Exclude specular pass from combined");
RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "exclude_shadow", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_SHADOW);
RNA_def_property_ui_text(prop, "Shadow Exclude", "Exclude shadow pass from combined");
RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "exclude_ambient_occlusion", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_AO);
RNA_def_property_ui_text(prop, "AO Exclude", "Exclude AO pass from combined");
RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "exclude_reflection", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_REFLECT);
RNA_def_property_ui_text(prop, "Reflection Exclude", "Exclude raytraced reflection pass from combined");
RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "exclude_refraction", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_REFRACT);
RNA_def_property_ui_text(prop, "Refraction Exclude", "Exclude raytraced refraction pass from combined");
RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "exclude_emit", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_EMIT);
RNA_def_property_ui_text(prop, "Emit Exclude", "Exclude emission pass from combined");
RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "exclude_environment", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_ENVIRONMENT);
RNA_def_property_ui_text(prop, "Environment Exclude", "Exclude environment pass from combined");
RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "exclude_indirect", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_INDIRECT);
RNA_def_property_ui_text(prop, "Indirect Exclude", "Exclude indirect pass from combined");
RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_diffuse_direct", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_DIFFUSE_DIRECT);
RNA_def_property_ui_text(prop, "Diffuse Direct", "Deliver diffuse direct pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_diffuse_indirect", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_DIFFUSE_INDIRECT);
RNA_def_property_ui_text(prop, "Diffuse Indirect", "Deliver diffuse indirect pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_diffuse_color", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_DIFFUSE_COLOR);
RNA_def_property_ui_text(prop, "Diffuse Color", "Deliver diffuse color pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_glossy_direct", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_GLOSSY_DIRECT);
RNA_def_property_ui_text(prop, "Glossy Direct", "Deliver glossy direct pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_glossy_indirect", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_GLOSSY_INDIRECT);
RNA_def_property_ui_text(prop, "Glossy Indirect", "Deliver glossy indirect pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_glossy_color", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_GLOSSY_COLOR);
RNA_def_property_ui_text(prop, "Glossy Color", "Deliver glossy color pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_transmission_direct", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_TRANSM_DIRECT);
RNA_def_property_ui_text(prop, "Transmission Direct", "Deliver transmission direct pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_transmission_indirect", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_TRANSM_INDIRECT);
RNA_def_property_ui_text(prop, "Transmission Indirect", "Deliver transmission indirect pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_transmission_color", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_TRANSM_COLOR);
RNA_def_property_ui_text(prop, "Transmission Color", "Deliver transmission color pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_subsurface_direct", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SUBSURFACE_DIRECT);
RNA_def_property_ui_text(prop, "Subsurface Direct", "Deliver subsurface direct pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_subsurface_indirect", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SUBSURFACE_INDIRECT);
RNA_def_property_ui_text(prop, "Subsurface Indirect", "Deliver subsurface indirect pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_pass_subsurface_color", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SUBSURFACE_COLOR);
RNA_def_property_ui_text(prop, "Subsurface Color", "Deliver subsurface color pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
}
@@ -3661,7 +3554,7 @@ static void rna_def_freestyle_linesets(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_parameter_clear_flags(parm, PROP_THICK_WRAP, 0);
}
-static void rna_def_freestyle_settings(BlenderRNA *brna)
+void rna_def_freestyle_settings(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
@@ -3954,8 +3847,8 @@ static void rna_def_freestyle_settings(BlenderRNA *brna)
srna = RNA_def_struct(brna, "FreestyleSettings", NULL);
RNA_def_struct_sdna(srna, "FreestyleConfig");
- RNA_def_struct_nested(brna, srna, "SceneRenderLayer");
- RNA_def_struct_ui_text(srna, "Freestyle Settings", "Freestyle settings for a SceneRenderLayer data-block");
+ RNA_def_struct_nested(brna, srna, "SceneLayer");
+ RNA_def_struct_ui_text(srna, "Freestyle Settings", "Freestyle settings for a SceneLayer data-block");
prop = RNA_def_property(srna, "modules", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "modules", NULL);
@@ -4981,82 +4874,6 @@ static void rna_def_scene_layers(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_parameter_clear_flags(parm, PROP_THICK_WRAP, 0);
}
-/* TODO LAYERS: legacy SceneRenderLayers, to be removed */
-
-static void rna_def_scene_render_layer(BlenderRNA *brna)
-{
- StructRNA *srna;
- PropertyRNA *prop;
- FunctionRNA *func;
-
- srna = RNA_def_struct(brna, "SceneRenderLayer", NULL);
- RNA_def_struct_ui_text(srna, "Scene Render Layer", "Render layer");
- RNA_def_struct_ui_icon(srna, ICON_RENDERLAYERS);
- RNA_def_struct_path_func(srna, "rna_SceneRenderLayer_path");
- RNA_def_struct_idprops_func(srna, "rna_SceneRenderLayer_idprops");
-
- rna_def_render_layer_common(srna, 1);
-
- func = RNA_def_function(srna, "update_render_passes", "rna_SceneRenderLayer_update_render_passes");
- RNA_def_function_ui_description(func, "Requery the enabled render passes from the render engine");
- RNA_def_function_flag(func, FUNC_USE_SELF_ID | FUNC_NO_SELF);
-
- /* Freestyle */
- rna_def_freestyle_settings(brna);
-
- prop = RNA_def_property(srna, "freestyle_settings", PROP_POINTER, PROP_NONE);
- RNA_def_property_flag(prop, PROP_NEVER_NULL);
- RNA_def_property_pointer_sdna(prop, NULL, "freestyleConfig");
- RNA_def_property_struct_type(prop, "FreestyleSettings");
- RNA_def_property_ui_text(prop, "Freestyle Settings", "");
-}
-
-/* Render Layers */
-static void rna_def_render_layers(BlenderRNA *brna, PropertyRNA *cprop)
-{
- StructRNA *srna;
- PropertyRNA *prop;
-
- FunctionRNA *func;
- PropertyRNA *parm;
-
- RNA_def_property_srna(cprop, "RenderLayers");
- srna = RNA_def_struct(brna, "RenderLayers", NULL);
- RNA_def_struct_sdna(srna, "RenderData");
- RNA_def_struct_ui_text(srna, "Render Layers", "Collection of render layers");
-
- prop = RNA_def_property(srna, "active_index", PROP_INT, PROP_UNSIGNED);
- RNA_def_property_int_sdna(prop, NULL, "actlay");
- RNA_def_property_int_funcs(prop, "rna_RenderSettings_active_layer_index_get",
- "rna_RenderSettings_active_layer_index_set",
- "rna_RenderSettings_active_layer_index_range");
- RNA_def_property_ui_text(prop, "Active Layer Index", "Active index in render layer array");
- RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update");
-
- prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
- RNA_def_property_struct_type(prop, "SceneRenderLayer");
- RNA_def_property_pointer_funcs(prop, "rna_RenderSettings_active_layer_get",
- "rna_RenderSettings_active_layer_set", NULL, NULL);
- RNA_def_property_flag(prop, PROP_EDITABLE | PROP_NEVER_NULL);
- RNA_def_property_ui_text(prop, "Active Render Layer", "Active Render Layer");
- RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update");
-
- func = RNA_def_function(srna, "new", "rna_RenderLayer_new");
- RNA_def_function_ui_description(func, "Add a render layer to scene");
- RNA_def_function_flag(func, FUNC_USE_SELF_ID);
- parm = RNA_def_string(func, "name", "RenderLayer", 0, "", "New name for the render layer (not unique)");
- RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
- parm = RNA_def_pointer(func, "result", "SceneRenderLayer", "", "Newly created render layer");
- RNA_def_function_return(func, parm);
-
- func = RNA_def_function(srna, "remove", "rna_RenderLayer_remove");
- RNA_def_function_ui_description(func, "Remove a render layer");
- RNA_def_function_flag(func, FUNC_USE_MAIN | FUNC_USE_REPORTS | FUNC_USE_SELF_ID);
- parm = RNA_def_pointer(func, "layer", "SceneRenderLayer", "", "Render layer to remove");
- RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED | PARM_RNAPTR);
- RNA_def_parameter_clear_flags(parm, PROP_THICK_WRAP, 0);
-}
-
/* Render Views - MultiView */
static void rna_def_scene_render_view(BlenderRNA *brna)
{
@@ -6422,13 +6239,6 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Textured Solid", "Draw face-assigned textures in solid draw method");
RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_SceneSequencer_update");
- /* layers */
- prop = RNA_def_property(srna, "layers", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_collection_sdna(prop, NULL, "layers", NULL);
- RNA_def_property_struct_type(prop, "SceneRenderLayer");
- RNA_def_property_ui_text(prop, "Render Layers", "");
- rna_def_render_layers(brna, prop);
-
prop = RNA_def_property(srna, "use_single_layer", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_SINGLE_LAYER);
RNA_def_property_ui_text(prop, "Single Layer", "Only render the active layer");
@@ -7189,7 +6999,6 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_define_animate_sdna(true);
/* *** Animated *** */
rna_def_scene_render_data(brna);
- rna_def_scene_render_layer(brna);
rna_def_gpu_fx(brna);
rna_def_scene_render_view(brna);