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author | Campbell Barton <ideasman42@gmail.com> | 2013-02-12 05:52:55 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-02-12 05:52:55 +0400 |
commit | 631f49d1280c4f87a93ff0da67f62d691a6abc64 (patch) | |
tree | 89442417d6eead4301002c8c002ac115600dab6c /source/blender/makesrna | |
parent | 5eec86c6b28539182da03bcdb65a2c96266c241c (diff) |
fix for own regression [#34096] ocean sim vertex color bug
Caused by my assumption that alpha wasn't used for vertex colors.
Infact it is used by blender-internal rendering, but typically only for blending strand particles.
Updated comments to note this.
Diffstat (limited to 'source/blender/makesrna')
0 files changed, 0 insertions, 0 deletions