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authorMitchell Stokes <mogurijin@gmail.com>2012-08-08 05:29:20 +0400
committerMitchell Stokes <mogurijin@gmail.com>2012-08-08 05:29:20 +0400
commit47c7266522ac4c9e35a8aa227a6289fa7e50a7ad (patch)
treefd0855db9c41f55399b033fa591f47e3b4306a28 /source/blender/makesrna
parent843b45cafa618cd6230a16ca13f24860b3301b39 (diff)
Accidentally did a commit when I wanted to revert... (ignore my last revision)
Diffstat (limited to 'source/blender/makesrna')
-rw-r--r--source/blender/makesrna/intern/rna_object.c70
1 files changed, 0 insertions, 70 deletions
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index a95645e5d9f..7aedbf40eba 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -1077,62 +1077,6 @@ static void rna_GameObjectSettings_state_set(PointerRNA *ptr, const int *values)
}
}
-static void rna_GameObjectSettings_col_group_get(PointerRNA *ptr, int *values)
-{
- Object *ob = (Object*)ptr->data;
- int i;
-
- for (i = 0; i < OB_MAX_COL_MASKS; i++)
- values[i] = (ob->col_group & (1<<i));
-}
-
-static void rna_GameObjectSettings_col_group_set(PointerRNA *ptr, const int *values)
-{
- Object *ob = (Object*)ptr->data;
- int i, tot = 0;
-
- /* ensure we always have some group selected */
- for (i = 0; i < OB_MAX_COL_MASKS; i++)
- if(values[i])
- tot++;
-
- if (tot==0)
- return;
-
- for (i = 0; i < OB_MAX_COL_MASKS; i++) {
- if (values[i]) ob->col_group |= (1<<i);
- else ob->col_group &= ~(1<<i);
- }
-}
-
-static void rna_GameObjectSettings_col_mask_get(PointerRNA *ptr, int *values)
-{
- Object *ob = (Object*)ptr->data;
- int i;
-
- for (i = 0; i < OB_MAX_COL_MASKS; i++)
- values[i] = (ob->col_mask & (1<<i));
-}
-
-static void rna_GameObjectSettings_col_mask_set(PointerRNA *ptr, const int *values)
-{
- Object *ob = (Object*)ptr->data;
- int i, tot = 0;
-
- /* ensure we always have some mask selected */
- for (i = 0; i < OB_MAX_COL_MASKS; i++)
- if(values[i])
- tot++;
-
- if (tot==0)
- return;
-
- for (i = 0; i < OB_MAX_COL_MASKS; i++) {
- if (values[i]) ob->col_mask |= (1<<i);
- else ob->col_mask &= ~(1<<i);
- }
-}
-
static void rna_GameObjectSettings_used_state_get(PointerRNA *ptr, int *values)
{
Object *ob = (Object *)ptr->data;
@@ -1494,8 +1438,6 @@ static void rna_def_object_game_settings(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- int default_col_mask[8] = {1,0,0,0, 0,0,0,0};
-
static EnumPropertyItem body_type_items[] = {
{OB_BODY_TYPE_NO_COLLISION, "NO_COLLISION", 0, "No Collision", "Disable collision for this object"},
{OB_BODY_TYPE_STATIC, "STATIC", 0, "Static", "Stationary object"},
@@ -1619,18 +1561,6 @@ static void rna_def_object_game_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Fall Speed Max", "Maximum speed at which the character will fall");
- prop = RNA_def_property(srna, "collision_group", PROP_BOOLEAN, PROP_LAYER_MEMBER);
- RNA_def_property_boolean_sdna(prop, NULL, "col_group", 1);
- RNA_def_property_array(prop, OB_MAX_COL_MASKS);
- RNA_def_property_ui_text(prop, "Collision Group", "The collision group of the object");
- RNA_def_property_boolean_funcs(prop, "rna_GameObjectSettings_col_group_get", "rna_GameObjectSettings_col_group_set");
-
- prop = RNA_def_property(srna, "collision_mask", PROP_BOOLEAN, PROP_LAYER_MEMBER);
- RNA_def_property_boolean_sdna(prop, NULL, "col_mask", 1);
- RNA_def_property_array(prop, OB_MAX_COL_MASKS);
- RNA_def_property_ui_text(prop, "Collision Mask", "The groups this object can collide with");
- RNA_def_property_boolean_funcs(prop, "rna_GameObjectSettings_col_mask_get", "rna_GameObjectSettings_col_mask_set");
-
/* lock position */
prop = RNA_def_property(srna, "lock_location_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_X_AXIS);