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authorAntony Riakiotakis <kalast@gmail.com>2015-02-12 20:54:41 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-02-12 20:54:41 +0300
commit5e613198e59124986ab3e4bdb8829f77e2284450 (patch)
tree6659b06236acf73a8c687ea15867a83f1c63983c /source/blender/makesrna
parentd40ac45610edef50885ce73034f7c035f48cc9c1 (diff)
Viewport compositing - first code
This commit introduces a few ready made effects for the 3D viewport and OpenGL rendering. Included effects are Depth of Field, accessible from camera view and screen space ambient occlusion. Those effects can be turned on and tweaked from the shading panel in the 3D viewport. Off screen rendering will use the settings of the current camera. WIP documentation can be found here: http://wiki.blender.org/index.php/User:Psy-Fi/Framebuffer_Post-processing
Diffstat (limited to 'source/blender/makesrna')
-rw-r--r--source/blender/makesrna/intern/rna_camera.c9
-rw-r--r--source/blender/makesrna/intern/rna_scene.c134
-rw-r--r--source/blender/makesrna/intern/rna_space.c6
3 files changed, 145 insertions, 4 deletions
diff --git a/source/blender/makesrna/intern/rna_camera.c b/source/blender/makesrna/intern/rna_camera.c
index 5704004b4b6..31e991dd2b6 100644
--- a/source/blender/makesrna/intern/rna_camera.c
+++ b/source/blender/makesrna/intern/rna_camera.c
@@ -284,8 +284,6 @@ void RNA_def_camera(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Lens Unit", "Unit to edit lens in for the user interface");
/* pointers */
- rna_def_animdata_common(srna);
-
prop = RNA_def_property(srna, "dof_object", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_pointer_sdna(prop, NULL, "dof_ob");
@@ -293,6 +291,13 @@ void RNA_def_camera(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "DOF Object", "Use this object to define the depth of field focal point");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
+ prop = RNA_def_property(srna, "gpu_dof", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "GPUDOFSettings");
+ RNA_def_property_ui_text(prop, "GPU Depth Of Field", "");
+ RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
+
+ rna_def_animdata_common(srna);
+
/* Camera API */
RNA_api_camera(srna);
}
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 1c133db37b7..b3151d5a844 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -1692,6 +1692,28 @@ static void rna_FreestyleSettings_module_remove(ID *id, FreestyleSettings *confi
WM_main_add_notifier(NC_SCENE | ND_RENDER_OPTIONS, NULL);
}
+char *rna_GPUDOF_path(PointerRNA *ptr)
+{
+ /* if there is ID-data, resolve the path using the index instead of by name,
+ * since the name used is the name of the texture assigned, but the texture
+ * may be used multiple times in the same stack
+ */
+ if (ptr->id.data) {
+ if (GS(((ID *)ptr->id.data)->name) == ID_CA) {
+ return BLI_strdup("gpu_dof");
+ }
+ }
+
+ return BLI_strdup("");;
+}
+
+static void rna_GPUFXSettings_fx_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
+{
+ GPUFXSettings *fx_settings = ptr->data;
+
+ BKE_screen_gpu_fx_validate(fx_settings);
+}
+
#else
static void rna_def_transform_orientation(BlenderRNA *brna)
@@ -3822,6 +3844,114 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
rna_def_scene_game_recast_data(brna);
}
+static void rna_def_gpu_dof_fx(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "GPUDOFSettings", NULL);
+ RNA_def_struct_ui_text(srna, "GPU DOF", "Settings for GPU based depth of field");
+ RNA_def_struct_ui_icon(srna, ICON_RENDERLAYERS);
+ RNA_def_struct_path_func(srna, "rna_GPUDOF_path");
+
+ prop = RNA_def_property(srna, "focus_distance", PROP_FLOAT, PROP_DISTANCE);
+ RNA_def_property_ui_text(prop, "Focus distance", "Viewport depth of field focus distance");
+ RNA_def_property_range(prop, 0.0f, FLT_MAX);
+ RNA_def_property_ui_range(prop, 0.0f, 5000.0f, 1, 2);
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
+ prop = RNA_def_property(srna, "focal_length", PROP_FLOAT, PROP_DISTANCE_CAMERA);
+ RNA_def_property_ui_text(prop, "Focal Length", "Foca Length for dof effect");
+ RNA_def_property_range(prop, 1.0f, FLT_MAX);
+ RNA_def_property_ui_range(prop, 1.0f, 5000.0f, 1, 2);
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
+ prop = RNA_def_property(srna, "sensor", PROP_FLOAT, PROP_DISTANCE_CAMERA);
+ RNA_def_property_ui_text(prop, "Sensor", "Size of sensor");
+ RNA_def_property_range(prop, 1.0f, FLT_MAX);
+ RNA_def_property_ui_range(prop, 1.0f, 5000.0f, 1, 2);
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
+ prop = RNA_def_property(srna, "fstop", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_ui_text(prop, "F/Stop", "FStop for dof effect");
+ RNA_def_property_range(prop, 0.0f, FLT_MAX);
+ RNA_def_property_ui_range(prop, 0.1f, 128.0f, 10, 1);
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+}
+
+static void rna_def_gpu_ssao_fx(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "GPUSSAOSettings", NULL);
+ RNA_def_struct_ui_text(srna, "GPU SSAO", "Settings for GPU based screen space ambient occlusion");
+ RNA_def_struct_ui_icon(srna, ICON_RENDERLAYERS);
+
+ prop = RNA_def_property(srna, "factor", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_ui_text(prop, "Strength", "Strength of the ssao effect");
+ RNA_def_property_range(prop, 0.0f, 250.0f);
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
+ prop = RNA_def_property(srna, "distance_max", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_ui_text(prop, "Distance", "Distance of object that contribute to the SSAO effect");
+ RNA_def_property_range(prop, 0.0f, 100000.0f);
+ RNA_def_property_ui_range(prop, 0.0f, 100.0f, 1, 3);
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
+ prop = RNA_def_property(srna, "attenuation", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_ui_text(prop, "Attenuation", "Attenuation constant");
+ RNA_def_property_range(prop, 1.0f, 100000.0f);
+ RNA_def_property_ui_range(prop, 1.0f, 100.0f, 1, 3);
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
+ prop = RNA_def_property(srna, "samples", PROP_INT, PROP_NONE);
+ RNA_def_property_ui_text(prop, "Samples", "Number of samples. Final number is squared");
+ RNA_def_property_range(prop, 1, 30); /* 0 is needed for compression. */
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
+ prop = RNA_def_property(srna, "color", PROP_FLOAT, PROP_COLOR_GAMMA);
+ RNA_def_property_ui_text(prop, "SSAO Color", "Color for screen space ambient occlusion effect");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+}
+
+
+static void rna_def_gpu_fx(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ rna_def_gpu_ssao_fx(brna);
+ rna_def_gpu_dof_fx(brna);
+
+ srna = RNA_def_struct(brna, "GPUFXSettings", NULL);
+ RNA_def_struct_ui_text(srna, "GPU FX Settings", "Settings for GPU based compositing");
+ RNA_def_struct_ui_icon(srna, ICON_RENDERLAYERS);
+
+ prop = RNA_def_property(srna, "dof", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_NEVER_NULL);
+ RNA_def_property_struct_type(prop, "GPUDOFSettings");
+ RNA_def_property_ui_text(prop, "Depth Of Field settings", "");
+
+ prop = RNA_def_property(srna, "use_dof", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "fx_flag", GPU_FX_FLAG_DOF);
+ RNA_def_property_ui_text(prop, "Depth Of Field", "Use depth of field on viewport using the values from active camera");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, "rna_GPUFXSettings_fx_update");
+
+
+ prop = RNA_def_property(srna, "ssao", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_NEVER_NULL);
+ RNA_def_property_struct_type(prop, "GPUSSAOSettings");
+ RNA_def_property_ui_text(prop, "Screen Space Ambient Occlusion settings", "");
+
+ prop = RNA_def_property(srna, "use_ssao", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "fx_flag", GPU_FX_FLAG_SSAO);
+ RNA_def_property_ui_text(prop, "SSAO", "Use screen space ambient occlusion of field on viewport");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, "rna_GPUFXSettings_fx_update");
+}
+
+
static void rna_def_scene_render_layer(BlenderRNA *brna)
{
StructRNA *srna;
@@ -5862,7 +5992,9 @@ void RNA_def_scene(BlenderRNA *brna)
/* *** Animated *** */
rna_def_scene_render_data(brna);
rna_def_scene_render_layer(brna);
-
+
+ rna_def_gpu_fx(brna);
+
/* Scene API */
RNA_api_scene(srna);
}
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 70b9f18df8c..24c80ccdb02 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -34,6 +34,7 @@
#include "BKE_key.h"
#include "BKE_movieclip.h"
#include "BKE_node.h"
+#include "BKE_screen.h"
#include "DNA_action_types.h"
#include "DNA_key_types.h"
@@ -2128,7 +2129,6 @@ static void rna_def_space_view3d(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL}
};
-
srna = RNA_def_struct(brna, "SpaceView3D", "Space");
RNA_def_struct_sdna(srna, "View3D");
RNA_def_struct_ui_text(srna, "3D View Space", "3D View space data");
@@ -2470,6 +2470,10 @@ static void rna_def_space_view3d(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Matcap", "Image to use for Material Capture, active objects only");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, "rna_SpaceView3D_matcap_update");
+ prop = RNA_def_property(srna, "fx_settings", PROP_POINTER, PROP_NONE);
+ RNA_def_property_ui_text(prop, "FX Options", "Options used for real time compositing");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
/* region */
srna = RNA_def_struct(brna, "RegionView3D", NULL);