diff options
author | Lukas Stockner <lukas.stockner@freenet.de> | 2017-05-03 01:21:18 +0300 |
---|---|---|
committer | Lukas Stockner <lukas.stockner@freenet.de> | 2017-05-03 17:44:52 +0300 |
commit | 4cf7fc3b3a4d032f0c0db632a46d40806e906cf1 (patch) | |
tree | 511e87033628608dd235ed352a007df4474234fa /source/blender/makesrna | |
parent | 6bf4115c13962c99d1cdc97f2be92c4922f3fd33 (diff) |
Render API/Cycles: Identify Render Passes by their name instead of a type flag
Previously, every RenderPass would have a bitfield that specified its type. That limits the number of passes to 32, which was reached a while ago.
However, most of the code already supported arbitrary RenderPasses since they were also used to store Multilayer EXR images.
Therefore, this commit completely removes the passflag from RenderPass and changes all code to use the unique pass name for identification.
Since Blender Internal relies on hardcoded passes and to preserve compatibility, 32 pass names are reserved for the old hardcoded passes.
To support these arbitrary passes, the Render Result compositor node now adds dynamic sockets. For compatibility, the old hardcoded sockets are always stored and just hidden when the corresponding pass isn't available.
To use these changes, the Render Engine API now includes a function that allows render engines to add arbitrary passes to the render result. To be able to add options for these passes, addons can now add their own properties to SceneRenderLayers.
To keep the compositor input node updated, render engine plugins have to implement a callback that registers all the passes that will be generated.
From a user perspective, nothing should change with this commit.
Differential Revision: https://developer.blender.org/D2443
Differential Revision: https://developer.blender.org/D2444
Diffstat (limited to 'source/blender/makesrna')
-rw-r--r-- | source/blender/makesrna/intern/CMakeLists.txt | 3 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_nodetree.c | 13 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_render.c | 103 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_scene.c | 38 |
4 files changed, 118 insertions, 39 deletions
diff --git a/source/blender/makesrna/intern/CMakeLists.txt b/source/blender/makesrna/intern/CMakeLists.txt index 0f3ea27a7f9..6a08d762920 100644 --- a/source/blender/makesrna/intern/CMakeLists.txt +++ b/source/blender/makesrna/intern/CMakeLists.txt @@ -176,9 +176,6 @@ set(INC_SYS if(WITH_CYCLES) add_definitions(-DWITH_CYCLES) - if(WITH_CYCLES_DEBUG) - add_definitions(-DWITH_CYCLES_DEBUG) - endif() endif() if(WITH_PYTHON) diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c index c3477644979..dfdd2ff293a 100644 --- a/source/blender/makesrna/intern/rna_nodetree.c +++ b/source/blender/makesrna/intern/rna_nodetree.c @@ -64,6 +64,8 @@ #include "RE_render_ext.h" +#include "NOD_composite.h" + EnumPropertyItem rna_enum_node_socket_in_out_items[] = { { SOCK_IN, "IN", 0, "Input", "" }, { SOCK_OUT, "OUT", 0, "Output", "" }, @@ -2608,7 +2610,7 @@ static void rna_Node_image_layer_update(Main *bmain, Scene *scene, PointerRNA *p rna_Node_update(bmain, scene, ptr); if (scene->nodetree != NULL) { - ntreeCompositForceHidden(scene->nodetree); + ntreeCompositUpdateRLayers(scene->nodetree); } } @@ -2747,7 +2749,7 @@ static void rna_Node_scene_layer_update(Main *bmain, Scene *scene, PointerRNA *p { rna_Node_update(bmain, scene, ptr); if (scene->nodetree != NULL) { - ntreeCompositForceHidden(scene->nodetree); + ntreeCompositUpdateRLayers(scene->nodetree); } } @@ -4796,7 +4798,7 @@ static void def_cmp_render_layers(StructRNA *srna) RNA_def_property_struct_type(prop, "Scene"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Scene", ""); - RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update"); + RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_scene_layer_update"); prop = RNA_def_property(srna, "layer", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "custom1"); @@ -6922,6 +6924,11 @@ static void rna_def_node_socket(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Enabled", "Enable the socket"); RNA_def_property_update(prop, NC_NODE | ND_DISPLAY, NULL); + prop = RNA_def_property(srna, "is_virtual", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flag", SOCK_VIRTUAL); + RNA_def_property_ui_text(prop, "Virtual", "Socket is Virtual"); + RNA_def_property_update(prop, NC_NODE | ND_DISPLAY, NULL); + prop = RNA_def_property(srna, "link_limit", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "limit"); RNA_def_property_int_funcs(prop, NULL, "rna_NodeSocket_link_limit_set", NULL); diff --git a/source/blender/makesrna/intern/rna_render.c b/source/blender/makesrna/intern/rna_render.c index 518c7efd915..129cc591d9f 100644 --- a/source/blender/makesrna/intern/rna_render.c +++ b/source/blender/makesrna/intern/rna_render.c @@ -26,6 +26,7 @@ #include <stdlib.h> +#include "DNA_node_types.h" #include "DNA_scene_types.h" #include "DNA_object_types.h" @@ -41,6 +42,7 @@ #include "RE_pipeline.h" +/* Deprecated, only provided for API compatibility. */ EnumPropertyItem rna_enum_render_pass_type_items[] = { {SCE_PASS_COMBINED, "COMBINED", 0, "Combined", ""}, {SCE_PASS_Z, "Z", 0, "Z", ""}, @@ -77,18 +79,6 @@ EnumPropertyItem rna_enum_render_pass_type_items[] = { {0, NULL, 0, NULL, NULL} }; -EnumPropertyItem rna_enum_render_pass_debug_type_items[] = { - {RENDER_PASS_DEBUG_BVH_TRAVERSED_NODES, "BVH_TRAVERSED_NODES", 0, "BVH Traversed Nodes", - "Number of nodes traversed in BVH for the camera rays"}, - {RENDER_PASS_DEBUG_BVH_TRAVERSED_INSTANCES, "BVH_TRAVERSED_INSTANCES", 0, "BVH Traversed Instances", - "Number of BVH instances traversed by camera rays"}, - {RENDER_PASS_DEBUG_BVH_INTERSECTIONS, "BVH_INTERSECTIONS", 0, "BVH Intersections", - "Number of primitive intersections performed by the camera rays"}, - {RENDER_PASS_DEBUG_RAY_BOUNCES, "RAY_BOUNCES", 0, "Ray Steps", - "Number of bounces done by the main integration loop"}, - {0, NULL, 0, NULL, NULL} -}; - EnumPropertyItem rna_enum_bake_pass_type_items[] = { {SCE_PASS_COMBINED, "COMBINED", 0, "Combined", ""}, {SCE_PASS_AO, "AO", 0, "AO", ""}, @@ -261,6 +251,24 @@ static void engine_update_script_node(RenderEngine *engine, struct bNodeTree *nt RNA_parameter_list_free(&list); } +static void engine_update_render_passes(RenderEngine *engine, struct Scene *scene, struct SceneRenderLayer *srl) +{ + extern FunctionRNA rna_RenderEngine_update_render_passes_func; + PointerRNA ptr; + ParameterList list; + FunctionRNA *func; + + RNA_pointer_create(NULL, engine->type->ext.srna, engine, &ptr); + func = &rna_RenderEngine_update_render_passes_func; + + RNA_parameter_list_create(&list, &ptr, func); + RNA_parameter_set_lookup(&list, "scene", &scene); + RNA_parameter_set_lookup(&list, "renderlayer", &srl); + engine->type->ext.call(NULL, &ptr, func, &list); + + RNA_parameter_list_free(&list); +} + /* RenderEngine registration */ static void rna_RenderEngine_unregister(Main *UNUSED(bmain), StructRNA *type) @@ -281,7 +289,7 @@ static StructRNA *rna_RenderEngine_register(Main *bmain, ReportList *reports, vo RenderEngineType *et, dummyet = {NULL}; RenderEngine dummyengine = {NULL}; PointerRNA dummyptr; - int have_function[6]; + int have_function[7]; /* setup dummy engine & engine type to store static properties in */ dummyengine.type = &dummyet; @@ -323,6 +331,7 @@ static StructRNA *rna_RenderEngine_register(Main *bmain, ReportList *reports, vo et->view_update = (have_function[3]) ? engine_view_update : NULL; et->view_draw = (have_function[4]) ? engine_view_draw : NULL; et->update_script_node = (have_function[5]) ? engine_update_script_node : NULL; + et->update_render_passes = (have_function[6]) ? engine_update_render_passes : NULL; BLI_addtail(&R_engines, et); @@ -419,6 +428,11 @@ static RenderPass *rna_RenderPass_find_by_type(RenderLayer *rl, int passtype, co return RE_pass_find_by_type(rl, passtype, view); } +static RenderPass *rna_RenderPass_find_by_name(RenderLayer *rl, const char *name, const char *view) +{ + return RE_pass_find_by_name(rl, name, view); +} + #else /* RNA_RUNTIME */ static void rna_def_render_engine(BlenderRNA *brna) @@ -429,6 +443,13 @@ static void rna_def_render_engine(BlenderRNA *brna) FunctionRNA *func; PropertyRNA *parm; + static EnumPropertyItem render_pass_type_items[] = { + {SOCK_FLOAT, "VALUE", 0, "Value", ""}, + {SOCK_VECTOR, "VECTOR", 0, "Vector", ""}, + {SOCK_RGBA, "COLOR", 0, "Color", ""}, + {0, NULL, 0, NULL, NULL} + }; + srna = RNA_def_struct(brna, "RenderEngine", NULL); RNA_def_struct_sdna(srna, "RenderEngine"); RNA_def_struct_ui_text(srna, "Render Engine", "Render engine"); @@ -497,6 +518,12 @@ static void rna_def_render_engine(BlenderRNA *brna) func = RNA_def_function(srna, "tag_update", "engine_tag_update"); RNA_def_function_ui_description(func, "Request update call for viewport rendering"); + func = RNA_def_function(srna, "update_render_passes", NULL); + RNA_def_function_ui_description(func, "Update the render passes that will be generated"); + RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE); + parm = RNA_def_pointer(func, "scene", "Scene", "", ""); + parm = RNA_def_pointer(func, "renderlayer", "SceneRenderLayer", "", ""); + func = RNA_def_function(srna, "begin_result", "RE_engine_begin_result"); RNA_def_function_ui_description(func, "Create render result to write linear floating point render layers and passes"); parm = RNA_def_int(func, "x", 0, 0, INT_MAX, "X", "", 0, INT_MAX); @@ -524,6 +551,17 @@ static void rna_def_render_engine(BlenderRNA *brna) RNA_def_boolean(func, "cancel", 0, "Cancel", "Don't mark tile as done, don't merge results unless forced"); RNA_def_boolean(func, "do_merge_results", 0, "Merge Results", "Merge results even if cancel=true"); + func = RNA_def_function(srna, "add_pass", "RE_engine_add_pass"); + RNA_def_function_ui_description(func, "Add a pass to the render layer"); + parm = RNA_def_string(func, "name", NULL, 0, "Name", "Name of the Pass, without view or channel tag"); + RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); + parm = RNA_def_int(func, "channels", 0, 0, INT_MAX, "Channels", "", 0, INT_MAX); + RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); + parm = RNA_def_string(func, "chan_id", NULL, 0, "Channel IDs", "Channel names, one character per channel"); + RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); + RNA_def_string(func, "layer", NULL, 0, "Layer", "Single layer to add render pass to"); /* NULL ok here */ + + func = RNA_def_function(srna, "test_break", "RE_engine_test_break"); RNA_def_function_ui_description(func, "Test if the render operation should been canceled, this is a fast call that should be used regularly for responsiveness"); parm = RNA_def_boolean(func, "do_break", 0, "Break", ""); @@ -646,6 +684,21 @@ static void rna_def_render_engine(BlenderRNA *brna) prop = RNA_def_property(srna, "use_highlight_tiles", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", RE_ENGINE_HIGHLIGHT_TILES); + func = RNA_def_function(srna, "register_pass", "RE_engine_register_pass"); + RNA_def_function_ui_description(func, "Register a render pass that will be part of the render with the current settings"); + prop = RNA_def_pointer(func, "scene", "Scene", "", ""); + RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); + prop = RNA_def_pointer(func, "srl", "SceneRenderLayer", "", ""); + RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); + prop = RNA_def_string(func, "name", NULL, MAX_NAME, "Name", ""); + RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); + prop = RNA_def_int(func, "channels", 1, 1, 8, "Channels", "", 1, 4); + RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); + prop = RNA_def_string(func, "chanid", NULL, 8, "Channel IDs", ""); + RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); + prop = RNA_def_enum(func, "type", render_pass_type_items, SOCK_FLOAT, "Type", ""); + RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); + /* registration */ prop = RNA_def_property(srna, "bl_idname", PROP_STRING, PROP_NONE); @@ -774,6 +827,15 @@ static void rna_def_render_passes(BlenderRNA *brna, PropertyRNA *cprop) RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_pointer(func, "render_pass", "RenderPass", "", "The matching render pass"); RNA_def_function_return(func, parm); + + func = RNA_def_function(srna, "find_by_name", "rna_RenderPass_find_by_name"); + RNA_def_function_ui_description(func, "Get the render pass for a given name and view"); + parm = RNA_def_string(func, "name", RE_PASSNAME_COMBINED, 0, "Pass", ""); + RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); + parm = RNA_def_string(func, "view", NULL, 0, "View", "Render view to get pass from"); /* NULL ok here */ + RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); + parm = RNA_def_pointer(func, "render_pass", "RenderPass", "", "The matching render pass"); + RNA_def_function_return(func, parm); } static void rna_def_render_layer(BlenderRNA *brna) @@ -822,6 +884,11 @@ static void rna_def_render_pass(BlenderRNA *brna) RNA_define_verify_sdna(0); + prop = RNA_def_property(srna, "fullname", PROP_STRING, PROP_NONE); + RNA_def_property_string_sdna(prop, NULL, "fullname"); + RNA_def_property_clear_flag(prop, PROP_EDITABLE); + RNA_def_struct_name_property(srna, prop); + prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "name"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); @@ -835,11 +902,6 @@ static void rna_def_render_pass(BlenderRNA *brna) RNA_def_property_int_sdna(prop, NULL, "channels"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); - prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE); - RNA_def_property_enum_sdna(prop, NULL, "passtype"); - RNA_def_property_enum_items(prop, rna_enum_render_pass_type_items); - RNA_def_property_clear_flag(prop, PROP_EDITABLE); - prop = RNA_def_property(srna, "rect", PROP_FLOAT, PROP_NONE); RNA_def_property_flag(prop, PROP_DYNAMIC); RNA_def_property_multi_array(prop, 2, NULL); @@ -850,11 +912,6 @@ static void rna_def_render_pass(BlenderRNA *brna) RNA_def_property_int_sdna(prop, NULL, "view_id"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); - prop = RNA_def_property(srna, "debug_type", PROP_ENUM, PROP_NONE); - RNA_def_property_enum_sdna(prop, NULL, "debug_type"); - RNA_def_property_enum_items(prop, rna_enum_render_pass_debug_type_items); - RNA_def_property_clear_flag(prop, PROP_EDITABLE); - RNA_define_verify_sdna(1); } diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index 899466f05df..dd30cb0d03f 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -448,6 +448,7 @@ EnumPropertyItem rna_enum_gpencil_interpolation_mode_items[] = { #include "BKE_colortools.h" #include "BKE_context.h" #include "BKE_global.h" +#include "BKE_idprop.h" #include "BKE_image.h" #include "BKE_main.h" #include "BKE_node.h" @@ -1608,6 +1609,18 @@ static void rna_Scene_use_view_map_cache_update(Main *UNUSED(bmain), Scene *UNUS #endif } +static IDProperty *rna_SceneRenderLayer_idprops(PointerRNA *ptr, bool create) +{ + SceneRenderLayer *srl = (SceneRenderLayer *)ptr->data; + + if (create && !srl->prop) { + IDPropertyTemplate val = {0}; + srl->prop = IDP_New(IDP_GROUP, &val, "SceneRenderLayer ID properties"); + } + + return srl->prop; +} + static void rna_SceneRenderLayer_name_set(PointerRNA *ptr, const char *value) { Scene *scene = (Scene *)ptr->id.data; @@ -1712,11 +1725,18 @@ static void rna_SceneRenderLayer_pass_update(Main *bmain, Scene *activescene, Po Scene *scene = (Scene *)ptr->id.data; if (scene->nodetree) - ntreeCompositForceHidden(scene->nodetree); - + ntreeCompositUpdateRLayers(scene->nodetree); + rna_Scene_glsl_update(bmain, activescene, ptr); } +static void rna_SceneRenderLayer_update_render_passes(ID *id) +{ + Scene *scene = (Scene*) id; + if (scene->nodetree) + ntreeCompositUpdateRLayers(scene->nodetree); +} + static void rna_Scene_use_nodes_update(bContext *C, PointerRNA *ptr) { Scene *scene = (Scene *)ptr->data; @@ -5072,14 +5092,20 @@ static void rna_def_scene_render_layer(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; + FunctionRNA *func; srna = RNA_def_struct(brna, "SceneRenderLayer", NULL); RNA_def_struct_ui_text(srna, "Scene Render Layer", "Render layer"); RNA_def_struct_ui_icon(srna, ICON_RENDERLAYERS); RNA_def_struct_path_func(srna, "rna_SceneRenderLayer_path"); + RNA_def_struct_idprops_func(srna, "rna_SceneRenderLayer_idprops"); rna_def_render_layer_common(srna, 1); + func = RNA_def_function(srna, "update_render_passes", "rna_SceneRenderLayer_update_render_passes"); + RNA_def_function_ui_description(func, "Requery the enabled render passes from the render engine"); + RNA_def_function_flag(func, FUNC_USE_SELF_ID | FUNC_NO_SELF); + /* Freestyle */ rna_def_freestyle_settings(brna); @@ -6742,14 +6768,6 @@ static void rna_def_scene_render_data(BlenderRNA *brna) RNA_def_property_struct_type(prop, "BakeSettings"); RNA_def_property_ui_text(prop, "Bake Data", ""); - /* Debugging settings. */ -#ifdef WITH_CYCLES_DEBUG - prop = RNA_def_property(srna, "debug_pass_type", PROP_ENUM, PROP_NONE); - RNA_def_property_enum_items(prop, rna_enum_render_pass_debug_type_items); - RNA_def_property_ui_text(prop, "Debug Pass Type", "Type of the debug pass to use"); - RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); -#endif - /* Nestled Data */ /* *** Non-Animated *** */ RNA_define_animate_sdna(false); |