diff options
author | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-23 11:53:10 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-23 11:54:22 +0300 |
commit | 8d928732301310998a1a13a11460594af1e08a0d (patch) | |
tree | 2ee2a4ef697ece3bc92422d52cb3f8516900580c /source/blender/makesrna | |
parent | e92baab34893f5a5b3d6f59238fdb7855b72d7fe (diff) |
Workbench: See through
Unmultiplied the final color during compositing. Same as the revealage
buffer would do
Also use the DRW_STATE_ADDITION_FULL as it is aware of premultiplied
colors
Diffstat (limited to 'source/blender/makesrna')
-rw-r--r-- | source/blender/makesrna/intern/rna_space.c | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c index d90dbd2ad7a..d4b5dd9be1d 100644 --- a/source/blender/makesrna/intern/rna_space.c +++ b/source/blender/makesrna/intern/rna_space.c @@ -2308,15 +2308,6 @@ static void rna_def_space_view3d_shading(BlenderRNA *brna) RNA_def_property_ui_text(prop, "See Through", "Show whole scene transparent"); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); - prop = RNA_def_property(srna, "see_through_transparency", PROP_FLOAT, PROP_FACTOR); - RNA_def_property_float_sdna(prop, NULL, "shading.see_through_transparency"); - RNA_def_property_float_default(prop, 0.3f); - RNA_def_property_ui_text(prop, "Transparency", "See through transparency"); - RNA_def_property_range(prop, 0.0f, 1.0f); - RNA_def_property_ui_range(prop, 0.1f, 0.5f, 1, 3); - RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); - RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); - prop = RNA_def_property(srna, "object_outline_color", PROP_FLOAT, PROP_COLOR); RNA_def_property_float_sdna(prop, NULL, "shading.object_outline_color"); RNA_def_property_array(prop, 3); |