diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2013-02-15 22:19:20 +0400 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2013-02-15 22:19:20 +0400 |
commit | 207dca55f46e8c9e6948adf0d45f834dced9a274 (patch) | |
tree | 5960f1b40a69884e5c865a362e05581470b29ce2 /source/blender/makesrna | |
parent | bc29b766dfb0ab1710acf686a4c8e05c3a05a35e (diff) |
And more UI messages issues fixing... Thanks again to Gabriel Gazzán and Leon Cheung!
Diffstat (limited to 'source/blender/makesrna')
-rw-r--r-- | source/blender/makesrna/intern/rna_nodetree_types.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/makesrna/intern/rna_nodetree_types.h b/source/blender/makesrna/intern/rna_nodetree_types.h index 10c5a0b8819..b7ec9235483 100644 --- a/source/blender/makesrna/intern/rna_nodetree_types.h +++ b/source/blender/makesrna/intern/rna_nodetree_types.h @@ -52,7 +52,7 @@ DefNode( ShaderNode, SH_NODE_CURVE_RGB, def_rgb_curve, "CURVE DefNode( ShaderNode, SH_NODE_CAMERA, 0, "CAMERA", CameraData, "Camera Data", "" ) DefNode( ShaderNode, SH_NODE_MATH, def_math, "MATH", Math, "Math", "" ) DefNode( ShaderNode, SH_NODE_VECT_MATH, def_vector_math, "VECT_MATH", VectorMath, "Vector Math", "" ) -DefNode( ShaderNode, SH_NODE_SQUEEZE, 0, "SQUEEZE", Squeeze, "Squeeze", "" ) +DefNode( ShaderNode, SH_NODE_SQUEEZE, 0, "SQUEEZE", Squeeze, "Squeeze Value", "" ) DefNode( ShaderNode, SH_NODE_MATERIAL_EXT, def_sh_material, "MATERIAL_EXT", ExtendedMaterial, "Extended Material", "" ) DefNode( ShaderNode, SH_NODE_INVERT, 0, "INVERT", Invert, "Invert", "" ) DefNode( ShaderNode, SH_NODE_SEPRGB, 0, "SEPRGB", SeparateRGB, "Separate RGB", "" ) @@ -205,8 +205,8 @@ DefNode( TextureNode, TEX_NODE_VIEWER, 0, "VIEWE DefNode( TextureNode, TEX_NODE_TRANSLATE, 0, "TRANSLATE", Translate, "Translate", "" ) DefNode( TextureNode, TEX_NODE_COORD, 0, "COORD", Coordinates, "Coordinates", "" ) DefNode( TextureNode, TEX_NODE_DISTANCE, 0, "DISTANCE", Distance, "Distance", "" ) -DefNode( TextureNode, TEX_NODE_COMPOSE, 0, "COMPOSE", Compose, "Compose", "" ) -DefNode( TextureNode, TEX_NODE_DECOMPOSE, 0, "DECOMPOSE", Decompose, "Decompose", "" ) +DefNode( TextureNode, TEX_NODE_COMPOSE, 0, "COMPOSE", Compose, "Combine RGBA", "" ) +DefNode( TextureNode, TEX_NODE_DECOMPOSE, 0, "DECOMPOSE", Decompose, "Separate RGBA", "" ) DefNode( TextureNode, TEX_NODE_VALTONOR, 0, "VALTONOR", ValToNor, "Value to Normal", "" ) DefNode( TextureNode, TEX_NODE_SCALE, 0, "SCALE", Scale, "Scale", "" ) |