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authorClément Foucault <foucault.clem@gmail.com>2018-08-08 21:14:42 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-08-08 22:27:33 +0300
commitb8fc6317c765ef28a5cd359b3192280c8a69c301 (patch)
tree66a00b7dd4915c24a2143d90940f4f14903ac4b6 /source/blender/makesrna
parentcac43e1765ab128880bd410d3b8387dc7143f740 (diff)
Eevee: Remove per material SSS toggle
This is because we can now optimize the use of SSS on shaders based on socket input values.
Diffstat (limited to 'source/blender/makesrna')
-rw-r--r--source/blender/makesrna/intern/rna_material.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c
index b6250a81b3b..44d14975ab0 100644
--- a/source/blender/makesrna/intern/rna_material.c
+++ b/source/blender/makesrna/intern/rna_material.c
@@ -688,11 +688,6 @@ void RNA_def_material(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Screen Space Refraction", "Use raytraced screen space refractions");
RNA_def_property_update(prop, 0, "rna_Material_draw_update");
- prop = RNA_def_property(srna, "use_screen_subsurface", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "blend_flag", MA_BL_SS_SUBSURFACE);
- RNA_def_property_ui_text(prop, "Screen Space Subsurface Scattering", "Use post process subsurface scattering");
- RNA_def_property_update(prop, 0, "rna_Material_draw_update");
-
prop = RNA_def_property(srna, "use_sss_translucency", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "blend_flag", MA_BL_TRANSLUCENCY);
RNA_def_property_ui_text(prop, "Subsurface Translucency", "Add translucency effect to subsurface");