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author | Joshua Leung <aligorith@gmail.com> | 2011-02-01 14:35:27 +0300 |
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committer | Joshua Leung <aligorith@gmail.com> | 2011-02-01 14:35:27 +0300 |
commit | 1b371fd28d2b47ec3067bd56be1c21533048f2a5 (patch) | |
tree | a297d96b641f3e6c6cd29f988990fa59df55a13f /source/blender/makesrna | |
parent | 549b190566c2d340ba9991d3c2cdfa7e12d18b9b (diff) |
New Keyframe Type: "Jitter"
While doing some animation work over the past few days, I found that
it would be useful to be able to tag keyframes as a another type yet:
"jitter" for fill-in secondary motion (i.e. blinks/hand-keyed camera
shake). Of course, what you really use these for is up to you, but
this is one more option when you need it :)
Diffstat (limited to 'source/blender/makesrna')
-rw-r--r-- | source/blender/makesrna/intern/rna_fcurve.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_fcurve.c b/source/blender/makesrna/intern/rna_fcurve.c index 606dee0aa8b..69e15482bbb 100644 --- a/source/blender/makesrna/intern/rna_fcurve.c +++ b/source/blender/makesrna/intern/rna_fcurve.c @@ -62,6 +62,7 @@ EnumPropertyItem beztriple_keyframe_type_items[] = { {BEZT_KEYTYPE_KEYFRAME, "KEYFRAME", 0, "Keyframe", ""}, {BEZT_KEYTYPE_BREAKDOWN, "BREAKDOWN", 0, "Breakdown", ""}, {BEZT_KEYTYPE_EXTREME, "EXTREME", 0, "Extreme", ""}, + {BEZT_KEYTYPE_JITTER, "JITTER", 0, "Jitter", ""}, {0, NULL, 0, NULL, NULL}}; #ifdef RNA_RUNTIME |