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authorJoshua Leung <aligorith@gmail.com>2012-05-05 09:46:45 +0400
committerJoshua Leung <aligorith@gmail.com>2012-05-05 09:46:45 +0400
commitf1e3c31d4ffa86b695fddd45d9ccc6ce9ac62ea7 (patch)
tree2cad885a3d9066191ef96edc0490bb268366e6f4 /source/blender/makesrna
parent3b4c9f50415ac87b8c5a1d8e4503b056ed17314e (diff)
Style Cleanup: Wrapping with parens for safety and whitespace edits
Diffstat (limited to 'source/blender/makesrna')
-rw-r--r--source/blender/makesrna/RNA_types.h54
1 files changed, 27 insertions, 27 deletions
diff --git a/source/blender/makesrna/RNA_types.h b/source/blender/makesrna/RNA_types.h
index c3beffbe223..47b25720373 100644
--- a/source/blender/makesrna/RNA_types.h
+++ b/source/blender/makesrna/RNA_types.h
@@ -147,49 +147,49 @@ typedef enum PropertyFlag {
/* editable means the property is editable in the user
* interface, properties are editable by default except
* for pointers and collections. */
- PROP_EDITABLE = 1<<0,
+ PROP_EDITABLE = (1<<0),
/* this property is editable even if it is lib linked,
* meaning it will get lost on reload, but it's useful
* for editing. */
- PROP_LIB_EXCEPTION = 1<<16,
+ PROP_LIB_EXCEPTION = (1<<16),
/* animatable means the property can be driven by some
* other input, be it animation curves, expressions, ..
* properties are animatable by default except for pointers
* and collections */
- PROP_ANIMATABLE = 1<<1,
+ PROP_ANIMATABLE = (1<<1),
/* icon */
- PROP_ICONS_CONSECUTIVE = 1<<12,
+ PROP_ICONS_CONSECUTIVE = (1<<12),
/* hidden in the user interface */
- PROP_HIDDEN = 1<<19,
+ PROP_HIDDEN = (1<<19),
/* do not write in presets */
- PROP_SKIP_SAVE = 1<<28,
+ PROP_SKIP_SAVE = (1<<28),
/* function paramater flags */
- PROP_REQUIRED = 1<<2,
- PROP_OUTPUT = 1<<3,
- PROP_RNAPTR = 1<<11,
+ PROP_REQUIRED = (1<<2),
+ PROP_OUTPUT = (1<<3),
+ PROP_RNAPTR = (1<<11),
/* registering */
- PROP_REGISTER = 1<<4,
+ PROP_REGISTER = (1<<4),
PROP_REGISTER_OPTIONAL = (1<<4)|(1<<5),
/* pointers */
- PROP_ID_REFCOUNT = 1<<6,
+ PROP_ID_REFCOUNT = (1<<6),
/* disallow assigning a variable to its self, eg an object tracking its self
* only apply this to types that are derived from an ID ()*/
- PROP_ID_SELF_CHECK = 1<<20,
+ PROP_ID_SELF_CHECK = (1<<20),
/* use for...
* - pointers: in the UI and python so unsetting or setting to None won't work
* - strings: so our internal generated get/length/set functions know to do NULL checks before access [#30865] */
- PROP_NEVER_NULL = 1<<18,
+ PROP_NEVER_NULL = (1<<18),
/* currently only used for UI, this is similar to PROP_NEVER_NULL
* except that the value may be NULL at times, used for ObData, where an Empty's will be NULL
* but setting NULL on a mesh object is not possible. So, if its not NULL, setting NULL cant be done! */
- PROP_NEVER_UNLINK = 1<<25,
+ PROP_NEVER_UNLINK = (1<<25),
/* flag contains multiple enums.
* note: not to be confused with prop->enumbitflags
@@ -197,32 +197,32 @@ typedef enum PropertyFlag {
*
* note: these can't be animated so use with care.
*/
- PROP_ENUM_FLAG = 1<<21,
+ PROP_ENUM_FLAG = (1<<21),
/* need context for update function */
- PROP_CONTEXT_UPDATE = 1<<22,
+ PROP_CONTEXT_UPDATE = (1<<22),
PROP_CONTEXT_PROPERTY_UPDATE = (1<<22)|(1<<27),
/* Use for arrays or for any data that should not have a referene kept
* most common case is functions that return arrays where the array */
- PROP_THICK_WRAP = 1<<23,
+ PROP_THICK_WRAP = (1<<23),
/* Reject values outside limits, use for python api only so far
* this is for use when silently clamping string length will give
* bad behavior later. Could also enforce this for INT's and other types.
* note: currently no support for function arguments or non utf8 paths (filepaths) */
- PROP_NEVER_CLAMP = 1<<26,
+ PROP_NEVER_CLAMP = (1<<26),
/* internal flags */
- PROP_BUILTIN = 1<<7,
- PROP_EXPORT = 1<<8,
- PROP_RUNTIME = 1<<9,
- PROP_IDPROPERTY = 1<<10,
- PROP_RAW_ACCESS = 1<<13,
- PROP_RAW_ARRAY = 1<<14,
- PROP_FREE_POINTERS = 1<<15,
- PROP_DYNAMIC = 1<<17, /* for dynamic arrays, and retvals of type string */
- PROP_ENUM_NO_CONTEXT = 1<<24 /* for enum that shouldn't be contextual */
+ PROP_BUILTIN = (1<<7),
+ PROP_EXPORT = (1<<8),
+ PROP_RUNTIME = (1<<9),
+ PROP_IDPROPERTY = (1<<10),
+ PROP_RAW_ACCESS = (1<<13),
+ PROP_RAW_ARRAY = (1<<14),
+ PROP_FREE_POINTERS = (1<<15),
+ PROP_DYNAMIC = (1<<17), /* for dynamic arrays, and retvals of type string */
+ PROP_ENUM_NO_CONTEXT = (1<<24) /* for enum that shouldn't be contextual */
} PropertyFlag;
typedef struct CollectionPropertyIterator {