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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-02-27 18:27:53 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-02-27 18:27:53 +0300 |
commit | 2342cd0a0f6ec37aae6612265939f71e144623a9 (patch) | |
tree | fe0a7d2ef8507f8bf1dea7a3e03265ab4763f70f /source/blender/modifiers/CMakeLists.txt | |
parent | 691ffb60b999bc8e87d8ade536f9f3c4e984c4c7 (diff) |
Fix/workaround T50677: Shrinkwrap constraint don't get updated when target mesh gets modified
Do a "full" update on leaving sculpt mode, so we are sure scene will be brought
to a consistent state.
Ideally we'll only do that when there are objects which depends on geometry
without re-calculating self geometry, but that's a bit tricky currently.
Diffstat (limited to 'source/blender/modifiers/CMakeLists.txt')
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