diff options
author | Jacques Lucke <jacques@blender.org> | 2020-05-13 13:39:17 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2020-05-13 13:39:17 +0300 |
commit | b55c78a289c600696282f97191d6e800a1c1ac34 (patch) | |
tree | a17132a55b05b0e90e5a1ed4ada7d153b9d4e116 /source/blender/modifiers/MOD_modifiertypes.h | |
parent | 23fd95458c264dc53f5ce94cd2c65404a69d0f6f (diff) |
Simulation: Add modifier to access simulation data
For now the "Simulation" modifier only exists for point cloud objects, because
we need this for the particle system. Right now, the modifier is doing nothing.
There is a new `DEG_add_simulation_relation` function that is used
by the modifier to make sure that the simulation is evaluated before
the modifier is executed.
Reviewers: brecht, sergey
Differential Revision: https://developer.blender.org/D7549
Diffstat (limited to 'source/blender/modifiers/MOD_modifiertypes.h')
-rw-r--r-- | source/blender/modifiers/MOD_modifiertypes.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/modifiers/MOD_modifiertypes.h b/source/blender/modifiers/MOD_modifiertypes.h index 5dc4adf4393..ba676bbe459 100644 --- a/source/blender/modifiers/MOD_modifiertypes.h +++ b/source/blender/modifiers/MOD_modifiertypes.h @@ -86,6 +86,7 @@ extern ModifierTypeInfo modifierType_CorrectiveSmooth; extern ModifierTypeInfo modifierType_MeshSequenceCache; extern ModifierTypeInfo modifierType_SurfaceDeform; extern ModifierTypeInfo modifierType_WeightedNormal; +extern ModifierTypeInfo modifierType_Simulation; /* MOD_util.c */ void modifier_type_init(ModifierTypeInfo *types[]); |